Neues "Pokémon"-Doppel startet international sehr erfolgreich Tim Pototzki November 27, 2014 – 1 min read Share this post Mit mehr als drei Mio. verkauften Exemplaren legt das neue "Pokémon"-Doppel einen exzellenten Start hin © None Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read Business SpielFabrique Opens Applications for European Videogame Accelerator 2026 European studios have until 2 February at 11:59 p.m. to apply for this year's European Videogame Accelerator (EVA). It will take place in three stages from February to November. By Stephan Steininger • 2 min read © riprip Products Under the Hood: Mini Game Engine wareware by riprip In our regular GamesMarket developer series, game studios present pictures of what's going on under the hood of in their game making process. This time, riprip leads us through the development process of their micro game engine wareware. By Pascal Wagner • 4 min read Winamax Partners with G2 Esports and Riot Games © Winamax Business Winamax Partners with G2 Esports and Riot Games Winamax is sponsoring the professional League of Legends team, G2 Esports. The French sports betting operator will also become the 'Official Sports Betting Operator' of Riot Games for European and international League of Legends and Valorant competitions. By Marcel Kleffmann • 2 min read Felix Falk, Managing Director game - The German Games Industry Association | Picture: Dirk Mathesius Business Game Confirms German Pavilion and Considers Situation GDC Organisers as “Unfair” When asked by GamesMarkt, game managing director Felix Falk expressed understanding for the industry's reluctance, but also called potential negative effects for the GDC organisers ‘unfair’. He does not expect the global political situation to have too great an impact on the global games industry. By Stephan Steininger • 2 min read People Womenize! Inspiring Stories: Bobby A. Sand In their weekly interview series Womenize! features inspirational, diverse people who work in the games and tech industry, to share their experiences, give valuable advice and talk about their projects. In cooperation with Womenize! and Madeleine Egger, GamesMarkt is republishing these inspirations. By Madeleine Egger • 3 min read Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read Jack Emmert, CEO of Cryptic Studios © Arc Games and Cryptic Studios People Jack Emmert Returns as CEO of Cryptic Studios Arc Games and Cryptic Studios have announced the return of Jack Emmert as CEO of Cryptic Studios. He will oversee the development of the studio's current portfolio of MMORPGs and shape the future of the studio. By Marcel Kleffmann • 2 min read Jussi Loukiainen and the first Coyote Time Publishing games Orbital Overdrive and Voltage High Society (Right) Business Jussi Loukiainen Founds Indie Publisher Coyote Time Publishing Coyote Time Publishing from Finland has set itself the goal of helping smaller studios in particular with marketing. It is also working on tools for self-publishing. One of the first titles is a game from the founder's studio. By Stephan Steininger • 2 min read
Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read
Business SpielFabrique Opens Applications for European Videogame Accelerator 2026 European studios have until 2 February at 11:59 p.m. to apply for this year's European Videogame Accelerator (EVA). It will take place in three stages from February to November. By Stephan Steininger • 2 min read
© riprip Products Under the Hood: Mini Game Engine wareware by riprip In our regular GamesMarket developer series, game studios present pictures of what's going on under the hood of in their game making process. This time, riprip leads us through the development process of their micro game engine wareware. By Pascal Wagner • 4 min read
Winamax Partners with G2 Esports and Riot Games © Winamax Business Winamax Partners with G2 Esports and Riot Games Winamax is sponsoring the professional League of Legends team, G2 Esports. The French sports betting operator will also become the 'Official Sports Betting Operator' of Riot Games for European and international League of Legends and Valorant competitions. By Marcel Kleffmann • 2 min read
Felix Falk, Managing Director game - The German Games Industry Association | Picture: Dirk Mathesius Business Game Confirms German Pavilion and Considers Situation GDC Organisers as “Unfair” When asked by GamesMarkt, game managing director Felix Falk expressed understanding for the industry's reluctance, but also called potential negative effects for the GDC organisers ‘unfair’. He does not expect the global political situation to have too great an impact on the global games industry. By Stephan Steininger • 2 min read
People Womenize! Inspiring Stories: Bobby A. Sand In their weekly interview series Womenize! features inspirational, diverse people who work in the games and tech industry, to share their experiences, give valuable advice and talk about their projects. In cooperation with Womenize! and Madeleine Egger, GamesMarkt is republishing these inspirations. By Madeleine Egger • 3 min read
Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read
Jack Emmert, CEO of Cryptic Studios © Arc Games and Cryptic Studios People Jack Emmert Returns as CEO of Cryptic Studios Arc Games and Cryptic Studios have announced the return of Jack Emmert as CEO of Cryptic Studios. He will oversee the development of the studio's current portfolio of MMORPGs and shape the future of the studio. By Marcel Kleffmann • 2 min read
Jussi Loukiainen and the first Coyote Time Publishing games Orbital Overdrive and Voltage High Society (Right) Business Jussi Loukiainen Founds Indie Publisher Coyote Time Publishing Coyote Time Publishing from Finland has set itself the goal of helping smaller studios in particular with marketing. It is also working on tools for self-publishing. One of the first titles is a game from the founder's studio. By Stephan Steininger • 2 min read