Dr Ellen Koban has been Head of the Cultural and Creative Industries Unit at MFG Baden-Württemberg since October 2022 © MFG Business Using Creative and Cross-Innovative Potential Despite limited financial resources, Baden-Württemberg has managed to create and develop a comprehensive and strategic funding programme for the games industry through creativity and cooperation, as Dr Ellen Koban explains in the interview. GamesMarkt: There is a lot of talk about federal funding at the moment. Why is it still By Stephan Steininger • 6 min read
© MFG Business MFG Baden-Württemberg: Supervision, Advice and Funding for CCIs With an incredible range of projects, MFG has been supporting the cultural and creatives industries in Baden-Württemberg for almost 30 years. The fruits of this hard work are award-winning studios and a unique pool of creative talents. MFG Baden-Württemberg was founded back in 1995 as an institution of the state By Stephan Steininger • 6 min read
© Newzoo Business Newzoo Cuts Games Revenue Forecast for 2024 to $187.7bn As in previous years, Newzoo has released an update to its Global Games Market Report ahead of gamescom. The PC segment surprises with the highest growth, but Newzoo expects console gaming to boom in 2025 thanks to the Switch successor and top releases such as GTA VI. In its first By Stephan Steininger • 3 min read
Walid Nakschbandi, Managing Director of the Film- und Medienstiftung NRW © Hojabr Riahi Business Film- und Medienstiftung NRW Funds Nine Games With Almost 600,000 Euros At its second meeting of the year, the Film- und Medienstiftung NRW (Film and Media Foundation of North Rhine-Westphalia) granted funding of 589,000 Euros to nine games. Two projects in production, five prototypes and two concepts were funded. Nine games are being funded by the Film- und Medienstiftung NRW, By Marcel Kleffmann • 1 min read
© game Business German Games Market Falls by 6% in the First Half of 2024 In the first half of the year, sales of games, game hardware and online gaming services in Germany fell by six per cent to 4.3 billion Euros. The games hardware sector even suffered a double-digit decline. However, the outlook is positive. After strong growth in recent years, the German By Marcel Kleffmann • 2 min read
Six new members at Tiny Roar © Tiny Roar Business Six New Members at Tiny Roar Tiny Roar has expanded its team with six new employees, including some from Threaks. The new hires have a very technical focus and expertise in code, VFX, tech art and prototyping. Back in April, the Hamburg studio had already expanded its team. The Hamburg studio is getting bigger and bigger. By Marcel Kleffmann • 2 min read
Felix Falk and Gerald Böse at the then purely digital gamescom 2020 © archive photo, Koelnmesse/ Oliver Wachenfeld Business Gamescom With 15% More Exhibitors and Still Growing With one week to go, Koelnmesse and game have given a final update on the preparations for gamescom. The number of exhibitors is already over 1400 and registrations are still coming in. The number of pavilions has increased by almost 50 percent. Even before the opening of this year' By Stephan Steininger • 1 min read
Early footage from the Deadlock playtest. © GamesMarkt Publishing Valve Shadowdrops Playtest for new Hero Shooter Deadlock Through private playtest invites, Valve is letting players test out its newest game Deadlock. It's the first new Valve title since Half-Life Alyx in 2020. About 18,250 people seem to currently be able to play the game through Valve's playtest programme. More than four years By Pascal Wagner • 1 min read
David Stelzer, President of Xsolla, about devcom & gamescom © Xsolla Business David Stelzer: Strengthen Existing and Form New Partnerships Xsolla has been a key partner of devcom and gamescom for years. In this interview, David Stelzer, President of Xsolla, reveals why gamescom is so important for Xsolla's European business, what they are showing this year and how Xsolla's European office has developed. Xsolla is a By Stephan Steininger • 4 min read
© Indie Arena Booth Business Indie Arena Booth Premiers App, New Vinyl in 2024 With a new app to better get around the mega stand, the Indie Arena Booth organisers at Super Crowd are taking what they learned from the Polaris app and applying it to gamescom. Apart from a plan, the app features sticker collection and the possibility to win prizes, like a By Pascal Wagner • 1 min read
Caroline Flesch joins Marcel Zurawka and Lars Eble at Bluebottle. © Cindy Ngo Esports Caroline Flesch Joins Bluebottle as Senior Business Developer Esports expert Caroline Flesch joins esports data start-up Bluebottle in Berlin as a Senior Business Developer. She is the first hire of the two founders Marcel Zurawka and Lars Eble. Esports expert Caroline Flesch is joining Bluebottle, the esports data visualisation agency by Marcel Zurawka and Lars Eble, as a By Pascal Wagner • 1 min read
Hi-Fi Rush now belongs to Krafton. © Krafton Business Krafton Buys Tango Gameworks From Microsoft It was on track to be shut down, now it is saved: Korean publisher Krafton has bought Japanese studio Tango Gameworks from Microsoft and ZeniMax. The deal includes the Hi-Fi Rush! IP, but not others that Tango worked on. Tango is saved: As Krafton has announced tonight, the Korean publisher By Pascal Wagner • 1 min read