Razer mit Neuheiten auf der WCG Team Gamesmarkt October 05, 2007 – 1 min read Share this post In Seattle gezeigte Neuheiten: Das Lycosa Keyboard und das Piranha Headset © None Thorsten Hamdorf, Martine Spaans, Claire Barilla and Thomas Rössig found Forth Moon Games Business Barilla, Hamdorf, Rössig and Spaans Found Fourth Moon Games as a Partner for Indie Developers Experienced games managers Claire Barilla, Martine Spaans, Thomas Rössig and Thorsten Hamdorf have founded Fourth Moon Games, a studio-as-a-service partner. The aim is to support indie developers with administrative expertise by filling the CxO roles small independent studios often cannot afford. By Stephan Steininger • 2 min read New European Advanced Training Programme GameSkills Launches Submission Round GameSkills, a new advanced training programme for devs by gamescom dev, SpielFabrique, Gamaste, GameBadges and Metropolia with Creative Europe Funding has launched its applications today. By Pascal Wagner • 1 min read Business First DevGAMM Dubai Starts Ticket Sales For the first DevGAMM in Dubai from 9-10 April 2026, the organisers have started Early Bird ticket sales now. Devs who submit a game get even cheaper tickets. By Pascal Wagner • 1 min read Dorothee Erpenstein, MD of FFF Bayern. (FFF) Products FFF Bayern Massively Enhances XR Funding Guidelines Triple the possible money per funding, more eligible projects, and no more repaying loans: The FilmFernsehFonds Bayern has changed the guidelines for XR funding. Money now comes as subsidy, and more money per funded project can be accessed. By Pascal Wagner • 1 min read Thorsten Hamdorf, Martine Spaans, Claire Barilla and Thomas Rössig found Forth Moon Games Business Barilla, Hamdorf, Rössig and Spaans Found Fourth Moon Games as a Partner for Indie Developers Experienced games managers Claire Barilla, Martine Spaans, Thomas Rössig and Thorsten Hamdorf have founded Fourth Moon Games, a studio-as-a-service partner. The aim is to support indie developers with administrative expertise by filling the CxO roles small independent studios often cannot afford. By Stephan Steininger • 2 min read New European Advanced Training Programme GameSkills Launches Submission Round GameSkills, a new advanced training programme for devs by gamescom dev, SpielFabrique, Gamaste, GameBadges and Metropolia with Creative Europe Funding has launched its applications today. By Pascal Wagner • 1 min read Tavern Keeper © Greenheart Games Products Greenheart Games' Eleven-Year Journey With Tavern Keeper and the Importance of German VO Following the release of Game Dev Tycoon, Australian studio Greenheart Games spent over eleven years working on Tavern Keeper, which is now available on Early Access and has been a success. GamesMarkt spoke with Patrick and Daniel Klug, who are originally from Austria. By Marcel Kleffmann • 6 min read StarRupture © Creepy Jar Products Creepy Jar's StarRupture Significantly Exceeds Expectations Creepy Jar is delighted with the Early Access launch of StarRupture, which sold over 500,000 copies in under two weeks. Gross sales have exceeded $8.7 million, which is well above the Polish studio's expectations. By Marcel Kleffmann • 2 min read Tavern Keeper © Greenheart Games Tavern Keeper Greenheart Games spent over eleven years developing Tavern Keeper. Over the years, they have thoroughly experimented with and tested their fantasy tavern management simulation. This persistence has paid off, with the game proving outstanding in Early Access. By Marcel Kleffmann • 6 min read
Thorsten Hamdorf, Martine Spaans, Claire Barilla and Thomas Rössig found Forth Moon Games Business Barilla, Hamdorf, Rössig and Spaans Found Fourth Moon Games as a Partner for Indie Developers Experienced games managers Claire Barilla, Martine Spaans, Thomas Rössig and Thorsten Hamdorf have founded Fourth Moon Games, a studio-as-a-service partner. The aim is to support indie developers with administrative expertise by filling the CxO roles small independent studios often cannot afford. By Stephan Steininger • 2 min read
New European Advanced Training Programme GameSkills Launches Submission Round GameSkills, a new advanced training programme for devs by gamescom dev, SpielFabrique, Gamaste, GameBadges and Metropolia with Creative Europe Funding has launched its applications today. By Pascal Wagner • 1 min read
Business First DevGAMM Dubai Starts Ticket Sales For the first DevGAMM in Dubai from 9-10 April 2026, the organisers have started Early Bird ticket sales now. Devs who submit a game get even cheaper tickets. By Pascal Wagner • 1 min read
Dorothee Erpenstein, MD of FFF Bayern. (FFF) Products FFF Bayern Massively Enhances XR Funding Guidelines Triple the possible money per funding, more eligible projects, and no more repaying loans: The FilmFernsehFonds Bayern has changed the guidelines for XR funding. Money now comes as subsidy, and more money per funded project can be accessed. By Pascal Wagner • 1 min read
Thorsten Hamdorf, Martine Spaans, Claire Barilla and Thomas Rössig found Forth Moon Games Business Barilla, Hamdorf, Rössig and Spaans Found Fourth Moon Games as a Partner for Indie Developers Experienced games managers Claire Barilla, Martine Spaans, Thomas Rössig and Thorsten Hamdorf have founded Fourth Moon Games, a studio-as-a-service partner. The aim is to support indie developers with administrative expertise by filling the CxO roles small independent studios often cannot afford. By Stephan Steininger • 2 min read
New European Advanced Training Programme GameSkills Launches Submission Round GameSkills, a new advanced training programme for devs by gamescom dev, SpielFabrique, Gamaste, GameBadges and Metropolia with Creative Europe Funding has launched its applications today. By Pascal Wagner • 1 min read
Tavern Keeper © Greenheart Games Products Greenheart Games' Eleven-Year Journey With Tavern Keeper and the Importance of German VO Following the release of Game Dev Tycoon, Australian studio Greenheart Games spent over eleven years working on Tavern Keeper, which is now available on Early Access and has been a success. GamesMarkt spoke with Patrick and Daniel Klug, who are originally from Austria. By Marcel Kleffmann • 6 min read
StarRupture © Creepy Jar Products Creepy Jar's StarRupture Significantly Exceeds Expectations Creepy Jar is delighted with the Early Access launch of StarRupture, which sold over 500,000 copies in under two weeks. Gross sales have exceeded $8.7 million, which is well above the Polish studio's expectations. By Marcel Kleffmann • 2 min read
Tavern Keeper © Greenheart Games Tavern Keeper Greenheart Games spent over eleven years developing Tavern Keeper. Over the years, they have thoroughly experimented with and tested their fantasy tavern management simulation. This persistence has paid off, with the game proving outstanding in Early Access. By Marcel Kleffmann • 6 min read