Xsolla is expanding its payment solutions in Portugal by adding MB Way. © Xsolla Business Xsolla Expands Payment Coverage in Portugal with MB Way Xsolla is expanding its payment solutions in Portugal by adding MB Way. This partnership provides Portuguese players with seamless, localised payment options, offering a smoother and more reliable gaming experience. By Marcel Kleffmann • 1 min read
Thorsten Hamdorf, Martine Spaans, Claire Barilla and Thomas Rössig found Forth Moon Games Business Barilla, Hamdorf, Rössig and Spaans Found Fourth Moon Games as a Partner for Indie Developers Experienced games managers Claire Barilla, Martine Spaans, Thomas Rössig and Thorsten Hamdorf have founded Fourth Moon Games, a studio-as-a-service partner. The aim is to support indie developers with administrative expertise by filling the CxO roles small independent studios often cannot afford. By Stephan Steininger • 2 min read
New European Advanced Training Programme GameSkills Launches Submission Round GameSkills, a new advanced training programme for devs by gamescom dev, SpielFabrique, Gamaste, GameBadges and Metropolia with Creative Europe Funding has launched its applications today. By Pascal Wagner • 1 min read
Business First DevGAMM Dubai Starts Ticket Sales For the first DevGAMM in Dubai from 9-10 April 2026, the organisers have started Early Bird ticket sales now. Devs who submit a game get even cheaper tickets. By Pascal Wagner • 1 min read
Business Subotron and Vienna Business Agency Sponsor Three gamescom Trips As is tradition, Vienna game culture hub Subotron and Vienna Business Agency are funding three visits to gamescom from Vienna with 1.500€, to spend as the indie studies see fit. The application deadline is 9 March. By Pascal Wagner • 1 min read
Sebastian Gutknecht, Director of the | Picture by BzKJ Business BzKJ Funds Child-Friendly Digital Project with €200,000 in 2026 The Bundeszentrale für Kinder- und Jugendmedienschutz (BzKJ; Federal Centre for Child and Youth Media Protection) is launching its third funding programme for innovative digital projects designed with children in mind. Submissions are open until the end of February. By Stephan Steininger • 1 min read
Geoffroy Sardin, Chief Executive Officer of Pullup Entertainment, formerly Focus Entertainment / RoadCraft © Sardin, Pullup Entertainment / Saber & Focus Business Pullup Capitalizes on Strong Back Catalog and Two Dotemu Releases Pullup Entertainment recorded a solid performance in Q3 of 2025/26, with the two Dotemu titles, Absolum and Marvel Cosmic Invasion, performing particularly well. The entire back catalogue also grew strongly. Financial targets for the full year were confirmed. By Marcel Kleffmann • 3 min read
Business Game Studies Watchlist 2026 #2 The Game Studies Watchlist newsletter, curated by Prof. Dr Rudolf Inderst, is published weekly on GamesMarkt. This week's topics include the Rockstar Union trial, minor protection in the Netherlands and Game Poems. By Rudolf Inderst • 2 min read
Christian Teichmann, CEO BPI, and Philipp Gerbert, VEP TUM Venture Labs | Picture by BPI Business Burda and UnternehmerTUM Launch European Gaming Incubation Initiative The German media company Burda has launched BurdaGP (Gaming Program) through its subsidiary Burda Principal Investments and in collaboration with UnternehmerTUM. Together, they aim to support gaming start-ups in their early stages, also with a view to Burda's future business portfolio. By Stephan Steininger • 3 min read
Focus Home Interactive (nor Pullup) acquired the studio in February 2022 © Focus / Pullup Business Pullup Entertainment Closes Leikir Studio Pullup Entertainment has announced the closure of Leikir Studio. The French studio's most recent projects were Rogue Lords, Metal Slug Tactics and Synergy, all of which were developed in Ivry-sur-Seine. By Marcel Kleffmann • 1 min read
Arthur Van Clap and Ivan Marchand, President (from Left to Right) Business Gamevestor Secures Funding to Create and Launch Crowd Investment Platform for Games With €1 million in fresh capital, Gamevestor plans to launch its crowd investment platform for games in early 2026. An interview with founders Ivan Marchand and Arthur Van Clap about the platform, how it differs from crowdfunding, and their long-term goals including an expansion to the US. By Stephan Steininger • 5 min read
The University for Further Education Krems is closing the doors of their Center for Applied Game Studies. Center Lead Natalie Denk is looking to save projects like FROG otherwise. (Walter Skokanitsch / Denk) Business Europe’s Oldest Game Studies Course Is Getting Closed The University for Further Education Krems in Austria is ending the oldest game studies course in Europe and closing its Center for Applied Game Studies. This marks the loss of two of the oldest institutions in European Game Studies. Former Center Head Natalie Denk however has plans. By Pascal Wagner • 2 min read