Arthur Van Clap and Ivan Marchand, President (from Left to Right) Business Gamevestor Secures Funding to Create and Launch Crowd Investment Platform for Games With €1 million in fresh capital, Gamevestor plans to launch its crowd investment platform for games in early 2026. An interview with founders Ivan Marchand and Arthur Van Clap about the platform, how it differs from crowdfunding, and their long-term goals including an expansion to the US. By Stephan Steininger • 5 min read
The University for Further Education Krems is closing the doors of their Center for Applied Game Studies. Center Lead Natalie Denk is looking to save projects like FROG otherwise. (Walter Skokanitsch / Denk) Business Europe’s Oldest Game Studies Course Is Getting Closed The University for Further Education Krems in Austria is ending the oldest game studies course in Europe and closing its Center for Applied Game Studies. This marks the loss of two of the oldest institutions in European Game Studies. Former Center Head Natalie Denk however has plans. By Pascal Wagner • 2 min read
Business The AI Tax: How Silicon Scarcity is Colliding with the ‘GTA 6’ Super Cycle In 'Zoran's Update', experienced games manager Zoran Roso comments on current industry topics on LinkedIn. GamesMarkt is republishing the update with his consent. This time's topic: The impact of the AI boom on console pricing (options) and what this could mean for game development and publishing. By Zoran Roso • 4 min read
Meta Quest 3 © Meta Business Less Metaverse at Meta, but More Wearables Meta is shifting its focus from metaverse to wearables. The company is closing three VR gaming studios, making staff cuts at Camouflaj and discontinuing Supernatural content. By Marcel Kleffmann • 2 min read
Dorothee Bär | Picture: Bundesregierung/Steffen Kugler Business Federal Ministry of Research Working on a Concept for Tax-Based Gaming Funding in Germany Dorothee Bär's ministry is working on a concept for a tax-based subsidy model for the games industry, as the minister confirmed during a press conference to present the new games industry study. Even when asked, she did not want to commit to a timetable. By Stephan Steininger • 2 min read
Felix Falk, Managing Director of game - The German Games Industry Association © Dirk Mathesius/game Business "The Federal Games Funding Programme Pays off for Germany" A new study of the German games industry reveals dynamic growth and significant potential. The industry has grown strongly and the Federal Games Funding Programme is having a positive impact on the public sector. The study concludes that tax incentives are required. By Marcel Kleffmann • 3 min read
Business Microsoft, Nintendo and Sony Continue to Jointly Commit to Safer Gaming The three console manufacturers Microsoft, Nintendo and Sony Interactive Entertainment are continuing their collaboration on safer gaming, which began in 2020. In a joint statement, they present their evolved shared principles. By Stephan Steininger • 4 min read
The Prague concert. (Warhorse / Shooter) Business Kingdom Come: Deliverance II Concert Plays in Frankfurt After a sold-out premiere in Prague, the Kingdom Come: Deliverance II concert tour by Warhorse Studios and Shooter Promotions moves to Frankfurt am Main on 12 February. By Pascal Wagner • 1 min read
Spending on user acquisition advertising in 2025, broken down by state © AppsFlyer Business AppsFlyer: AI Floods Mobile Gaming Marketing Channels In its 'State of Gaming for Marketers 2026' report, AppsFlyer outlines how the scaling up of marketing activities using AI has increased global spending on user acquisition and visibility. Meanwhile, Chinese publishers are reshaping competition in mobile gaming. By Marcel Kleffmann • 4 min read
Kevin Rountree, CEO of Games Workshop, has delivered the interim report for the second half year of 2025. Business Games Workshop Reaches Record Half Year Performance, Bans AI From Warhammer In the grim darkness of the far future, there is no AI. In Games Workshop's earnings call, CEO Kevin Rountree explained that Warhammer will incorporate no AI art and will not allow the usage. Also, the company posted record revenues in H2 2025, even with a middling video game release slate. By Pascal Wagner • 2 min read
2025 Was a Landmark Year for Gaming M&A © Drake Star - Sources: CapIQ, Pitchbook & DSP Research Business Drake Star: "2025 Was a Landmark Year for Gaming M&A" Drake Star has released its latest Global Gaming Report 2025, which covers gaming M&As, financings and IPOs. Two megadeals stand out in particular. The global technology investment bank is also positive about 2026. By Marcel Kleffmann • 4 min read
Angry Birds © Sega Business Angry Birds Licensing Merges with Sega's Global Operations Rovio and Sega have confirmed a strategic change in the management of the Angry Birds brand. The brand's global licensing activities will now be unified under Sega's transmedia licensing operations. This change is the next obvious step following Sega's acquisition of Rovio in 2023. By Marcel Kleffmann • 2 min read