Jochen Koubek is professor of Digital Media and Computer Game Studies at the University of Bayreuth (Uni Bayreuth) Campus G+ Researcher Spotlight: Jochen Koubek, Bayreuth University In our new series about games researchers, we portrait the people wo bring game studies forward and define how game making is taught and learned at universities. Starting out is Jochen Koubek of Bayreuth University. By Pascal Wagner • 4 min read
Campus Game Studies Watchlist 2026 #24 The Game Studies Watchlist newsletter, curated by Professor Rudolf Inderst, is published weekly on GamesMarket. This week's topics include what it takes to become a ludologist, Xbox and talks with James Bentley and Alexander Vandewalle. By Rudolf Inderst • 5 min read
(Pexels / ds_30, edited by GamesMarket) Campus G+ Further Education in Games Skills: An Overview Just because you already work in the games industry, the joy of learning new things and the urge to educate yourself further doesn’t stop. Here, we collect opportunities of further education around game skills in all of Europe. By Pascal Wagner • 2 min read
(Photo: Institut für Ludologie / Jens Junge) Campus Survey Looks for Public Value of Archiving Analogue Games A survey of Sabine Fürst at the BFI Wien is looking for the Public Value of Archiving Analogue Games. It is endorsed by several board game associations and archives from around Germany. By Pascal Wagner • 1 min read
Campus Game in Lab Funding Calls for Board Game Research Applications Board game researchers, take note: Game in Lab, the board game research funding programme by Asmodee and Innovation Factory, is giving away up to 20,000€ per funded project. The call is open until end of September. By Pascal Wagner • 1 min read
Impressions from the first conference of DGSW (Jens Junge) Campus First DGSW Conference Held in Darmstadt For the first time, the German Society for Game Studies has held their academic conference at University Darmstadt. 70 faculty members from 40 colleges were on site, among them luminary figures from analogue gaming history. By Pascal Wagner • 1 min read
(source: Nintendo GSA) Campus New Zelda Anthology Book Calls for Methodology Texts Game studies researchers Phillip Brandes, Carolin Puckhaber and Anja Gödl have launched a new call for a book that wants to demonstrate the vast possibilities of game studies methodology by example of researching The Legend of Zelda. By Pascal Wagner • 1 min read
Campus Game Studies Watchlist 2026 #23 The Game Studies Watchlist newsletter, curated by Professor Rudolf Inderst, is published weekly on GamesMarket. This week's topics include a video essay on Lara Croft, Women in Games and the intersection of war and gaming through history. By Rudolf Inderst • 4 min read
(Photos: Manouchehr Shamsrizi) Campus gamelab.berlin and Ulisses Spiele Cooperate for PnP-Based Math Learning Game LIRA The DATI Innovation Sprint by gamelab.berlin and Ulisses Spiele have formed a consortium for a project by Manouchehr Shamsrizi: LIRA, a role-playing system that helps teach math and treat dyscalculia. By Pascal Wagner • 1 min read
Campus Finnish Society for Game Research and Neogames Award Best Game Studies Theses In their 2026 Game Thesis Competition, the Finnish Society for Game Research and games hub Neogames honoured Vilma Varismaa and Mikko Korpela from Tampere University as well as Sina Berger from the South-Eastern Finland University of Applied Sciences. By Pascal Wagner • 1 min read
Prof. Dr. Dr. Rudolf Thomas Inderst, M.A. Campus Game Studies Watchlist 2026 #22 The Game Studies Watchlist newsletter, curated by Professor Rudolf Inderst, is published weekly on GamesMarket. This week's topics include a retrospective of Half-Life 2, body norms, cheating and the bidirectional design influence between tabletop and video game RPGs. By Rudolf Inderst • 3 min read
In the presence of SAE Managing Director Chris Müller (on the right) and Campus Manager Falko P. Eidner, Anja Hähle-Posselt of the City of Leipzig gave the starting signal for the new campus. © Rudolf Wernicke für SAE Institute Business SAE Institute Opens New Campus in Leipzig The SAE Institute held a grand opening event to unveil its new media campus at the Messehof, located in the heart of Leipzig. Around 180 guests from the digital and creative industries were invited to celebrate the opening. By Marcel Kleffmann • 2 min read