© Nextari Development Nextari Launches Public Beta With the support of Doktor Froid, Nextari launches its public beta. The platform is designed to bring together new players and all the games, updates and related social media content in one place. Today Doktor Froid, a content creator from Berlin, presents the launch of the Nextari public beta with By Marcel Kleffmann • 1 min read
Concept visualisation of Copilot for playing in Minecraft © Microsoft/Xbox Development Microsoft Introduces Copilot for Gaming Copilot for Gaming: Microsoft has announced an AI-powered gaming companion that will help players "play faster," make recommendations, help when they get stuck, and provide a more social gaming experience. On The Official Xbox Podcast, Fatima Kardar (Xbox Corporate Vice President of Gaming AI) introduced Copilot for Gaming, By Marcel Kleffmann • 1 min read
SpielFabrique's Odile Limpach and Thierry Baujard founded the European Videogame Accelerator (EVA) which supported more than 80 studios since 2016 © SpielFabrique Development European Videogame Accelerator Selects 21 Studios for 2025 The jury of the European Video Game Accelerator (EVA) 2025 has reviewed all submissions and selected 21 studios and solo developers from across Europe. This year, there are no teams from Germany or Switzerland, but one from Austria—12B3 Games. The selection process does not follow a fixed country quota, By Stephan Steininger • 1 min read
Seb Downie-Blackwell, rcp Studio Partner, and Ali Boroumand CEO Black Cube Games © rcp Development remote control productions Acquires Minority Stake in Black Cube Games The Tale of Bistun developer Black Cube Games (BCG) is the latest studio to join the remote control productions (rcp) family. The Munich-based production house is expanding despite challenging times and has acquired a minority stake in the Dutch indie developer. Currently, BCG is developing its roguelike wrestling game Realm By Stephan Steininger • 1 min read
Stephan Reichart at the devcom Leadership Summit 2025 © game events events devcom Leadership Summit: Prioritizing Quality Over Quantity Before heading to GDC, GamesMarkt spoke with Stephan Reichart, Managing Director of game events and organiser of devcom. The discussion covered the premiere of the devcom Leadership Summit, the unique insights and networking opportunities it provided, areas for improvement in 2026, and how the devcom Leadership Dinners are extending the By Stephan Steininger • 3 min read
Screenshot from the 'Zorah' neural rendering technology demo © Nvidia Development Nvidia and Microsoft Collaborate on Neural Shading Support and RTX Remix Launched Ahead of GDC, Nvidia announced a collaboration with Microsoft on neural shading support for DirectX. While DLSS 4 is fast becoming Nvidia's most rapidly adopted gaming technology, Nvidia RTX Remix has also come out of beta. Nvidia has announced ahead of the Game Developers Conference (GDC) that it By Marcel Kleffmann • 2 min read
Hendrik Lesser, President of the European Games Developer Federation (EGDF) © rcp Business Hendrik Lesser Concludes Discussions of EGDF About Challenges in 2025 In 2025, the industry will face challenges just like in the previous year. This is the core statement of a post by EGDF President Hendrik Lesser, giving his conclusions about the latest discussions within the association, which held a call with its members about the state of the industry at By Stephan Steininger • 2 min read
Lego CEO Niels Christiansen © 2025 The LEGO Group Development Lego Plans to Develop Video Games in-House Again Danish toy giant Lego wants to develop video games in-house again, according to a media report. This is probably a result of the huge success of Lego Fortnite. Lego CEO Niels Christiansen told the Financial Times that the company is looking to build up in-house games development again after strong By Marcel Kleffmann • 1 min read
© AWS Development AWS Announces Game Streaming Solution Ahead of GDC With Amazon GameLift Streams, AWS presented a new solution for platform-independent game streaming ahead of GDC. AWS promises high performance with little to no modification of code. Bandai Namco, Jackbox, Ludeo, and Xsolla are already using the solution. The timing is deliberate. Just a few days before the international game By Stephan Steininger • 2 min read
© Aesir Interactive Development Aesir Interactive Launches Kickstarter for Windstorm: The Legend of Khiimori Aesir Interactive has launched a Kickstarter campaign for Windstorm: The Legend of Khiimori. The Munich-based company is hoping to raise at least €60,000 for the third instalment in the Windstorm series (Ostwind), although development of the title is already funded. Windstorm: The Legend of Khiimori is the third instalment By Marcel Kleffmann • 2 min read
Oliver Leins, Co-Founder / Nils Hausfeld, Co-Founder © Axon Flux Development Axon Flux Breaks Up and Stops the Development of Cactus Swiss independent game development studio Axon Flux announces that development of Cactus has been discontinued. At the same time, the two founders, Oliver Leins and Nils Hausfeld, are parting ways amicably. The challenges of continuing the project in its current form proved insurmountable in the studio's current circumstances. By Marcel Kleffmann • 1 min read
© tinyBuild Development tinyBuild Wants to Help Indie Developers The successful indie label tinyBuild is launching a new podcast series, How to Pitch Games, to share its expertise with aspiring developers. The company is known for hit titles such as Hello Neighbor, Graveyard Keeper, and Potion Craft. With multiple million-selling games under its belt, tinyBuild certainly knows what it’ By Stephan Steininger • 1 min read