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MachineGames' Jerk Gustafsson: "There's Still a Strong Appetite for Focused, Narrative-Driven Experiences"
Jerk Gustafsson (Co-Founder and Studio Director at MachineGames; Game Director on Indiana Jones and the Great Circle) at the Indiana Jones launch party on 9 December 2024 © MachineGames / Nikolaj Fehrm

MachineGames' Jerk Gustafsson: "There's Still a Strong Appetite for Focused, Narrative-Driven Experiences"

Swedish studio MachineGames has made a big impression with Wolfenstein and, most recently, Indiana Jones. We spoke to Studio Director Jerk Gustafsson about the studio's history, the strength of the Swedish industry, its second office and why single-player games remain relevant in the age of GaaS.
By Marcel Kleffmann 9 min read