The 'Threequel' Trap: Why Video Game Trilogies Often Falter at the Finish Line
In 'Zoran's Update', experienced games manager Zoran Roso comments on current industry topics on LinkedIn. This time's topic: Why a rash decision to ‘go bigger’ following a successful IP debut leads to the core of the game being lost by the third instalment at the latest.
– 5 min read