Tschirner spricht Lara Croft Tim Pototzki January 16, 2013 – 1 min read Share this post Nora Tschirner leiht Lara Croft ihre Stimme © Constantin (ARD) Business ARD Game Jam – Classical Edition Starts 13 February 2026 With their second game jam, German broadcast union ARD brings classical music into focus. This weekend, six teams will jam on site while everyone can join in jamming from home with live music from the SWR Symphony Orchestra. By Pascal Wagner • 1 min read GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read Benjamin Lochmann is the CEO of Pixel Maniacs, the studio behind ChromaGun 2: Dye Hard. People Interview: Ben Lochmann on Accessibility and Visual Clarity in ChromaGun 2 For the release of ChromaGun 2: Dye Hard, we spoke to Pixel Maniacs CEO Benjamin Lochmann about their tremendous colourblind mode and what challenges the visual design of their colour-focused game faced in playtesting. By Pascal Wagner • 4 min read Products ChromaGun 2: Dye Hard Pixel Maniacs' latest game is up there with the top games in the first person puzzler genre. While some problems exist in terms of visual clarity, the accessibility options and the tremendous player progression feel more than make up for it. By Pascal Wagner • 7 min read ARC Raiders © Embark Studios / Nexon Business Arc Raiders Sold 14 Million Units to Date With more than 14 million units sold since its release at the end of October 2025, and a peak of 960,000 concurrent users in January 2026, the success of Arc Raiders speaks for itself. The game was a huge success for Nexon, particularly in North America and Europe. By Marcel Kleffmann • 2 min read (Talk & Play) Business Talk & Play Berlin 2026 Now With MBB Funding The next Talk & Play event in Berlin will take place on 23 February. The event series has now gotten funding from the Medienboard Berlin-Brandenburg as well. By Pascal Wagner • 1 min read EA Sports FC 26 © EA Sports Products When EA Takes Over The German Games Charts in January 2026 In January 2026, the official German gaming charts (published by game) were dominated by returning classics rather than new releases. Most of these were published by Electronic Arts, accounting for almost half of the top 20 games. By Marcel Kleffmann • 2 min read Phil Rogers, Group CEO, Embracer Group; © Embracer Group IR Business Embracer Group's Q3 2025/26 Results Were "Ahead of Expectations" Despite a sharp decline in sales and EBIT, the Embracer Group has reported a stronger third quarter of the fiscal year than the previous two. Higher-than-expected engagement and earnings were driven by the Kingdom Come: Deliverance, Dead Island and Tomb Raider IPs. By Marcel Kleffmann • 3 min read
(ARD) Business ARD Game Jam – Classical Edition Starts 13 February 2026 With their second game jam, German broadcast union ARD brings classical music into focus. This weekend, six teams will jam on site while everyone can join in jamming from home with live music from the SWR Symphony Orchestra. By Pascal Wagner • 1 min read
GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read
Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read
Benjamin Lochmann is the CEO of Pixel Maniacs, the studio behind ChromaGun 2: Dye Hard. People Interview: Ben Lochmann on Accessibility and Visual Clarity in ChromaGun 2 For the release of ChromaGun 2: Dye Hard, we spoke to Pixel Maniacs CEO Benjamin Lochmann about their tremendous colourblind mode and what challenges the visual design of their colour-focused game faced in playtesting. By Pascal Wagner • 4 min read
Products ChromaGun 2: Dye Hard Pixel Maniacs' latest game is up there with the top games in the first person puzzler genre. While some problems exist in terms of visual clarity, the accessibility options and the tremendous player progression feel more than make up for it. By Pascal Wagner • 7 min read
ARC Raiders © Embark Studios / Nexon Business Arc Raiders Sold 14 Million Units to Date With more than 14 million units sold since its release at the end of October 2025, and a peak of 960,000 concurrent users in January 2026, the success of Arc Raiders speaks for itself. The game was a huge success for Nexon, particularly in North America and Europe. By Marcel Kleffmann • 2 min read
(Talk & Play) Business Talk & Play Berlin 2026 Now With MBB Funding The next Talk & Play event in Berlin will take place on 23 February. The event series has now gotten funding from the Medienboard Berlin-Brandenburg as well. By Pascal Wagner • 1 min read
EA Sports FC 26 © EA Sports Products When EA Takes Over The German Games Charts in January 2026 In January 2026, the official German gaming charts (published by game) were dominated by returning classics rather than new releases. Most of these were published by Electronic Arts, accounting for almost half of the top 20 games. By Marcel Kleffmann • 2 min read
Phil Rogers, Group CEO, Embracer Group; © Embracer Group IR Business Embracer Group's Q3 2025/26 Results Were "Ahead of Expectations" Despite a sharp decline in sales and EBIT, the Embracer Group has reported a stronger third quarter of the fiscal year than the previous two. Higher-than-expected engagement and earnings were driven by the Kingdom Come: Deliverance, Dead Island and Tomb Raider IPs. By Marcel Kleffmann • 3 min read