"Aion" schreibt Free-to-play-Erfolgsgeschichte Tim Pototzki February 28, 2013 – 1 min read Share this post Free-to-play ein Hit: Die Umstellung des Vermarktungsmodells brachte "Aion" Millionen neuer Nutzer © None (ARD) Business ARD Game Jam – Classical Edition Starts 13 February 2026 With their second game jam, German broadcast union ARD brings classical music into focus. This weekend, six teams will jam on site while everyone can join in jamming from home with live music from the SWR Symphony Orchestra. By Pascal Wagner • 1 min read GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read Menace © Overhype Studios & Hooded Horse Products Menace Overhype Studios has made a name for itself with Battle Brothers. Now, together with Hooded Horse, they have released Menace in Early Access, offering turn-based tactical combat that is unparalleled in its intensity. By Marcel Kleffmann • 9 min read Hesse's Minister for Economic Affairs, Kaweh Mansoori, is set to open the planned reception at the Hesse booth at gamescom | Picture: Peter Jülich/HMWVW Business Hesse Plans Gamescom Booth, Reception with Minister and Continues ‘Making Games in Hessen’ The state of Hesse will once again be represented with its own stand in the business area in 2026. Companies from Hesse can apply until the end of March. Another ‘Making Games in Hessen’ event is also planned for April. By Stephan Steininger • 1 min read Ilkka Paananen, CEO Supercell | Picture: GM/Supercell Business Paananen on an Industry Coasting, Innovation, and Supercell's Investments in Studios In his annual ‘Ilkka's Long Text’, CEO Ilkka Paananen not only provided insight into Supercell's business development in 2025. He also addressed the challenges of a stagnating mobile market, shared lessons learned and promised further investments in external studios. By Stephan Steininger • 3 min read Gamecity Hamburg Senator's Roundtable 2026 © Gamecity Hamburg Business Games at Hamburg City Hall: The Senator's Roundtable in 2026 At the beginning of 2026, Dr Carsten Brosda, the Senator for Culture and Media, met with representatives from Hamburg's games companies and Gamecity Hamburg to discuss the current state of the city's games industry. By Marcel Kleffmann • 2 min read Control Resonant © Remedy Entertainment Business Remedy Increases Revenue Ahead of an Important Year With Control Resonant Remedy Entertainment increased revenue and EBITDA in the 2025 financial year through rising game sales and royalties. With the release of Control Resonant in 2026, the outlook is positive: "We have all the ingredients to make this a successful year for Remedy." By Marcel Kleffmann • 3 min read © GDC / Katelyn Tucker Photography Business GDC German Pavilion with 13 Exhibitors, Marking Slight Decline 13 companies are exhibiting at the German Pavilion at this year's GDC, one less that last year and four less than in 2024. Prominent studio names are missing from the list this year as well. By Pascal Wagner • 1 min read
(ARD) Business ARD Game Jam – Classical Edition Starts 13 February 2026 With their second game jam, German broadcast union ARD brings classical music into focus. This weekend, six teams will jam on site while everyone can join in jamming from home with live music from the SWR Symphony Orchestra. By Pascal Wagner • 1 min read
GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read
Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read
Menace © Overhype Studios & Hooded Horse Products Menace Overhype Studios has made a name for itself with Battle Brothers. Now, together with Hooded Horse, they have released Menace in Early Access, offering turn-based tactical combat that is unparalleled in its intensity. By Marcel Kleffmann • 9 min read
Hesse's Minister for Economic Affairs, Kaweh Mansoori, is set to open the planned reception at the Hesse booth at gamescom | Picture: Peter Jülich/HMWVW Business Hesse Plans Gamescom Booth, Reception with Minister and Continues ‘Making Games in Hessen’ The state of Hesse will once again be represented with its own stand in the business area in 2026. Companies from Hesse can apply until the end of March. Another ‘Making Games in Hessen’ event is also planned for April. By Stephan Steininger • 1 min read
Ilkka Paananen, CEO Supercell | Picture: GM/Supercell Business Paananen on an Industry Coasting, Innovation, and Supercell's Investments in Studios In his annual ‘Ilkka's Long Text’, CEO Ilkka Paananen not only provided insight into Supercell's business development in 2025. He also addressed the challenges of a stagnating mobile market, shared lessons learned and promised further investments in external studios. By Stephan Steininger • 3 min read
Gamecity Hamburg Senator's Roundtable 2026 © Gamecity Hamburg Business Games at Hamburg City Hall: The Senator's Roundtable in 2026 At the beginning of 2026, Dr Carsten Brosda, the Senator for Culture and Media, met with representatives from Hamburg's games companies and Gamecity Hamburg to discuss the current state of the city's games industry. By Marcel Kleffmann • 2 min read
Control Resonant © Remedy Entertainment Business Remedy Increases Revenue Ahead of an Important Year With Control Resonant Remedy Entertainment increased revenue and EBITDA in the 2025 financial year through rising game sales and royalties. With the release of Control Resonant in 2026, the outlook is positive: "We have all the ingredients to make this a successful year for Remedy." By Marcel Kleffmann • 3 min read
© GDC / Katelyn Tucker Photography Business GDC German Pavilion with 13 Exhibitors, Marking Slight Decline 13 companies are exhibiting at the German Pavilion at this year's GDC, one less that last year and four less than in 2024. Prominent studio names are missing from the list this year as well. By Pascal Wagner • 1 min read