Amazons Fire TV kann auch Spiele Tim Pototzki April 03, 2014 – 1 min read Share this post Zunächst nur in Nordamerika: Amazons Fire TV bringt das Amazon-Angebot auf den großen Bildschirm © Amazon GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read Business SpielFabrique Opens Applications for European Videogame Accelerator 2026 European studios have until 2 February at 11:59 p.m. to apply for this year's European Videogame Accelerator (EVA). It will take place in three stages from February to November. By Stephan Steininger • 2 min read Blue Backpack won the Best Narrative Indie Game Award for the Berlin Apartment | Picture by Taipei Game Show 2026 Business Taipei Game Show Attracts Nearly 400,000 Visitors and German Studio Wins an Indie Award With almost 400,000 visitors, the Taipei Game Show 2026 has once again made its mark. The number of trade visitors remains comparatively small at 2,100. From a German perspective, it is particularly pleasing that Blue Backpack impressed the jury in the Narrative category at the Indie Game Awards. By Stephan Steininger • 3 min read Johannes Roth is back as Core Production with a N64 brew called Phazer 64 (Roth/Core Production) People Mimimi's Johannes Roth is Back With Phazer 64 As Founder and MD of Mimimi, Johannes Roth hadn't directly programmed games since 2015. Now, three years after Mimimi's closure, he's back with his own game: Phazer 64, published under the new company name Core Production. By Pascal Wagner • 1 min read Jonathan Hales, CEO Megabit Publishing © Megabit People Five Questions for Jonathan Hales, CEO of Megabit Publishing Jonathan Hales recently became the CEO of Megabit. In an interview with GamesMarkt, he discusses his new role, the highly competitive publishing market, and how Megabit is positioned to support both Aonic's internal studios and third-party partners. By Marcel Kleffmann • 4 min read Archive image of Jason Rubin People Metaverse VP Jason Rubin Leaves Meta Jason Rubin, VP Metaverse Experience at Meta, announced his departure for March on LinkedIn. His departure is likely related to a change in Meta's investment strategy. By Stephan Steininger • 2 min read GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read Vasco Oliveira, co-founder of Loading Studios, whom we met at DevGAMM Lisbon 2025 with his games (GamesMarket) People Lisbon Devs Are Collecting for Reconstruction After Storm Kristin Retro GameBoy studio Loading Studios from Lisbon has started a charity bundle after storm Kristin has hit the Portuguese regions of Leiria and Marinha Grande hard. All proceeds in February go to Caritas for reconstruction efforts. By Pascal Wagner • 1 min read
GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read
Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read
Business SpielFabrique Opens Applications for European Videogame Accelerator 2026 European studios have until 2 February at 11:59 p.m. to apply for this year's European Videogame Accelerator (EVA). It will take place in three stages from February to November. By Stephan Steininger • 2 min read
Blue Backpack won the Best Narrative Indie Game Award for the Berlin Apartment | Picture by Taipei Game Show 2026 Business Taipei Game Show Attracts Nearly 400,000 Visitors and German Studio Wins an Indie Award With almost 400,000 visitors, the Taipei Game Show 2026 has once again made its mark. The number of trade visitors remains comparatively small at 2,100. From a German perspective, it is particularly pleasing that Blue Backpack impressed the jury in the Narrative category at the Indie Game Awards. By Stephan Steininger • 3 min read
Johannes Roth is back as Core Production with a N64 brew called Phazer 64 (Roth/Core Production) People Mimimi's Johannes Roth is Back With Phazer 64 As Founder and MD of Mimimi, Johannes Roth hadn't directly programmed games since 2015. Now, three years after Mimimi's closure, he's back with his own game: Phazer 64, published under the new company name Core Production. By Pascal Wagner • 1 min read
Jonathan Hales, CEO Megabit Publishing © Megabit People Five Questions for Jonathan Hales, CEO of Megabit Publishing Jonathan Hales recently became the CEO of Megabit. In an interview with GamesMarkt, he discusses his new role, the highly competitive publishing market, and how Megabit is positioned to support both Aonic's internal studios and third-party partners. By Marcel Kleffmann • 4 min read
Archive image of Jason Rubin People Metaverse VP Jason Rubin Leaves Meta Jason Rubin, VP Metaverse Experience at Meta, announced his departure for March on LinkedIn. His departure is likely related to a change in Meta's investment strategy. By Stephan Steininger • 2 min read
GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read
Vasco Oliveira, co-founder of Loading Studios, whom we met at DevGAMM Lisbon 2025 with his games (GamesMarket) People Lisbon Devs Are Collecting for Reconstruction After Storm Kristin Retro GameBoy studio Loading Studios from Lisbon has started a charity bundle after storm Kristin has hit the Portuguese regions of Leiria and Marinha Grande hard. All proceeds in February go to Caritas for reconstruction efforts. By Pascal Wagner • 1 min read