From left: Helge Borgarts, Jan Klose (Artex) and Sebastian Grünwald (Grünwald) People G+ Venice After Dark: "Developers Deserve a Partner who Loves Games" Artex, Sebastian Grünwald and Weltenwandler have shadowdropped their adventure Venice after Dark on Friday at caggtus. We spoke to them about the publishing market for indies, the game's concepts and the difficult position of adventures today. By Pascal Wagner • 3 min read
Michael Frei (left) and Mario von Rickenbach in their natural element (Playables) G+ Playables: Games by People, Not Companies Games have to be playable, but do Playables have to be games? With Mario von Rickenbach and Michael Frei, creativity is everything. We talked to the makers of KIDS, Time Flies and Pocket Boss about Switzerland, game feel and working with Panic. By Pascal Wagner • 5 min read
People Fair Play Democracy Steps Into the Light With Open Letter Fair Play Democracy, an alliance of academics and serious game makers together with over 50 signatories from games, politics, media and civil society is calling for games to use their power and possibilities to fight against anti-democratic sentiments. Everyone can now co-sign the open letter. By Pascal Wagner • 4 min read
Daniel Budiman (left, RBTV) and Maik Reichelt (ByteRockers' Games) People ByteRockers' and RBTV Debut Docuseries Indie Made Showing how games "outside the mainstream" are made: Daniel Budiman of Rocket Beans and Maik Reichelt of ByteRockers' have kicked off their new joint documentary series at caggtus 2026. By Pascal Wagner • 1 min read
A "Zeche" wherever they go: Björn and Jennifer Pankratz are Pithead Studios (Pithead). People G+ Pithead Studio: Realising Our First "Indie" Game Pithead Studio alias Björn and Jennifer Pankratz have released their first new game after Piranha Bytes on Friday, as a shadowdrop on Caggtus' Webedia FYNG show. We talked to them about being just the two of them again and what they wanted to bring back with Cralon. By Pascal Wagner • 3 min read
The organising team of 27th DemoDay TUM, the keynote speaker and a prominent streamer: Among them Johanna Pirker (center front), David Plecher (second from left), Josh Sawyer (center back) and Maurice Weber (third from left) (GamesMarket) People Josh Sawyer Opens 27th DemoDay at TU Munich (Update) New 'games professor' Johanna Pirker at TUM opens her first DemoDay with a bang: Josh Sawyer from Obsidian held the keynote about working in small teams in front of a full hall of students. The keynote is now free to watch online as well. By Pascal Wagner • 3 min read
Venice After Dark, Cralon and Corsair Cove were the stars of the show (Artex/Pithead/Limbic) Products Limbic's New City Builder Corsair Cove Debuts at FYNG, Two German Games Shadowdrop After Friday evening's FYNG show at caggtus Leipzig 2026, Cralon by Pithead and Venice After Dark by Weltenwandler, Artex and Sebastian Grünwald were spontaneously released. Limbic Entertainments new pirate city builder Corsair Cove has been newly announced as well. By Pascal Wagner • 2 min read
The CH Ludens crew regularly meets up for research and workshops (Pfister) People G+ Confoederatio Ludens: Researching Swiss Game History A team of researchers from four universities has been researching the entire history of Switzerland as a games production and publication market for three years now. We spoke to the team about entering the project’s last year, and how Switzerland’s past formed its present indie boom. By Pascal Wagner • 7 min read
Luciana Viganò is a lawyer, game maker and President of the SGDA (Lezzilegal) People G+ Luciana Viganò: A Lawyer Making Games, Making Politics She studied law, then founded her own studio to make games, then joined Switzerland’s game developer association. Today, Luciana Viganó is President of the SGDA – without giving up any of her other paths. By Pascal Wagner • 4 min read
Lead Game Designer Andrea Salamone talks about character design, voice over and quality assurance in Screamer (Milestone) People G+ Interview: How Screamer Made Languages a Character Trait Make it feel like Tekken: Anime story racer Screamer by Milestone has taken a unique stance in their career mode. We spoke to Lead Game Designer Andrea Salamone about multi-language voice over as story-defining mechanic, voice over QA and cyberpunk. By Pascal Wagner • 2 min read
Federal Minister for Family Affairs Karin Prien. (Dominik Butzmann/BMBFSFJ/photothek.de) People Family Minister Karin Prien Speaks at game Summer Festival 2026 On 9 June's Summer Festival of the game association, Federal Minister for Family Affairs Karin Prien will be guest speaker. Democracy education and reaching young people will be the topic of the day, followed by informal exchanges. By Pascal Wagner • 1 min read
(DevGAMM) Events First Speakers for DevGAMM Gdansk 2026 Are Up Tom Kaczmarczyk of IndieBI, Kat Schreiber of Disobey, Danylo Hoshko of Activision Blizzard/Infinity Ward, Agnieszka Gałecka of 11 bit studios and Michał Gembicki of Bloober Team are the first announced speakers for DevGAMM Gdansk 2026. More submissions are still open. By Pascal Wagner • 1 min read