GamesMarket
Sign In Sign Up
Sign In Sign Up

How Challenging is Online Hate Crime Prevention?

Pascal Wagner
Pascal Wagner
May 24, 2024 – 8 min read

Share this post

How Challenging is Online Hate Crime Prevention?
© IMAGO / Björn Trotzki

This post is for paying subscribers only.



Join a GamesMarkt+ subscription for unlimited access to all exclusive features, weekly charts, commentary and much more! Subscribe now

Already have an account? Sign in

The "Lottery Ticket" Fallacy: Why Waiting Until Launch to Market is a Growth Death Sentence
Business

The "Lottery Ticket" Fallacy: Why Waiting Until Launch to Market is a Growth Death Sentence

In the latest Zoran’s Update, the experienced industry manager Zoran Roso warns against starting to market a game too late. In his view, anyone who only begins marketing at the time of launch is essentially buying a lottery ticket.
By Zoran Roso • 4 min read
Sony's Exit of Physical Discs: German USK Sees Importance of Its Digital Ratings Affirmed
Business

Sony's Exit of Physical Discs: German USK Sees Importance of Its Digital Ratings Affirmed

In Germany, age ratings for physical games are assigned on a different legal basis to those for online games. The USK is officially recognised for both procedures and views Sony’s withdrawal from discs relaxed from a youth protection perspective. What matters is the reliability of age ratings.
By Stephan Steininger • 2 min read
Setback For Preservation of Video Games in Germany: ICS Will Not be Continued
Vision of a virtual ICS (Picture by ICS)
Business

Setback For Preservation of Video Games in Germany: ICS Will Not be Continued

With the international computer games collection, what is arguably Germany’s largest project for the preservation of video game culture is coming to an inglorious end. Now that the preparations have been completed, there is a lack of public support for the project’s forthcoming institutionalisation.
By Stephan Steininger • 1 min read
Aesir Interactive is Launching EverRail in Early Access in July
Publishing

Aesir Interactive is Launching EverRail in Early Access in July

A week after Aesir Interactive unveiled a new logo and a new game, there is also news about EverRail: on 20 July, the first game published by Aesir itself will launch in Early Access.
By Stephan Steininger • 1 min read
More Space: Gamescom Asia x Thailand Game Show 2026 to be Held Across Four Halls
Photo: Koelnmesse Pte Ltd / gamescom asia
gamescom

More Space: Gamescom Asia x Thailand Game Show 2026 to be Held Across Four Halls

Following the success of the first gamescom asia x Thailand Game Show last year, the outlook for 2026 is one of growth. Thanks to an additional hall, the exhibition space is set to increase from 30,000 to 35,000 square metres.
By Stephan Steininger • 1 min read
The "Lottery Ticket" Fallacy: Why Waiting Until Launch to Market is a Growth Death Sentence
Business

The "Lottery Ticket" Fallacy: Why Waiting Until Launch to Market is a Growth Death Sentence

In the latest Zoran’s Update, the experienced industry manager Zoran Roso warns against starting to market a game too late. In his view, anyone who only begins marketing at the time of launch is essentially buying a lottery ticket.
By Zoran Roso • 4 min read
GamesMarket Daily 9 July 2026 - Mundi Vondi, USK on Sony, Immersive Media Days, Lost in Cult, legal summit & more

GamesMarket Daily 9 July 2026 - Mundi Vondi, USK on Sony, Immersive Media Days, Lost in Cult, legal summit & more

Sony's decision against discs stays on everyone's minds, but there's more to think about: even some positive news, such as new Berlin-Brandenburg funding or a special student event.
By Pascal Wagner • 5 min read
Esports World Cup 2026 Kicks Off With Star-Studded Ceremony
Picture by EWC
Esports

Esports World Cup 2026 Kicks Off With Star-Studded Ceremony

The 2026 Esports World Cup (EWC) kicked off in Paris last night with a grand opening ceremony featuring, amongst others, Aya Nakamura, DJ Snake, Theodora and Mosimann. Until 23 August, over 2,000 athletes from 200 clubs will compete against one another in 25 tournaments.
By Stephan Steininger • 2 min read
Immersive Media Days 2026 Showcases Nine Projects from Munich Game Students
The group of students and coaches at the Immersive Media Days 2026 (Benedikt Gess/HFF)
Campus

Immersive Media Days 2026 Showcases Nine Projects from Munich Game Students

Nine projects from two cooperative study courses held by several Munich universities together, coached by experts: The Immersive Media Days are a great example of cooperation between games learning and games industry.
By Pascal Wagner • 2 min read
GamesMarket

The Games Industry B2B Magazine for Europe, from Germany.

© 2026 Published with Ghost