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How Challenging is Online Hate Crime Prevention?

Pascal Wagner
Pascal Wagner
May 24, 2024 – 8 min read

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How Challenging is Online Hate Crime Prevention?
© IMAGO / Björn Trotzki

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STJV Calls for Full French Games Industry Strike
Detroit: Become Human studio Quantic Dream is the reason for the strike, says STJV (Quantic Dream)
Business

STJV Calls for Full French Games Industry Strike

French union STJV has called for a strike of the entire French games industry in solidarity with Quantic Dream workers this Thursday.
By Pascal Wagner • 1 min read
PwC Presents First Results of This Years Global Entertainment and Media Outlook
Picture: Pexels/Yan Krukau
Business

PwC Presents First Results of This Years Global Entertainment and Media Outlook

Globally, the entertainment and media sectors are set to grow by an average of 3.4 per cent, reaching a turnover of 4.2 trillion dollars. It is unclear to what extent games will contribute to this growth. According to a media report, PwC forecasts a dip in turnover for the US gaming market in 2027.
By Stephan Steininger • 2 min read
Narranauten Set up Registered Association
Business

Narranauten Set up Registered Association

In 2024, several narrative designers and game writers founded the Narranauten initiative, under which they organised events in Germany. They have now set up a registered association.
By Stephan Steininger • 1 min read
33 Immortals
33 Immortals © Thunder Lotus
Products

33 Immortals

33 players teaming up to fight a boss? That's something we usually see in MMORPGs, but Thunder Lotus demonstrates that the same concept can work in an action roguelike with 33 Immortals. It's a unique experiment indeed.
By Marcel Kleffmann • 5 min read
STJV Calls for Full French Games Industry Strike
Detroit: Become Human studio Quantic Dream is the reason for the strike, says STJV (Quantic Dream)
Business

STJV Calls for Full French Games Industry Strike

French union STJV has called for a strike of the entire French games industry in solidarity with Quantic Dream workers this Thursday.
By Pascal Wagner • 1 min read
DOSB Appoints Jörg Adami as Managing Director of Its Esports Subsidiary
Leon Ries and Jörg Adami (right) | Pictures: DOSB/picture alliance; UFA Boris Breuer
People

DOSB Appoints Jörg Adami as Managing Director of Its Esports Subsidiary

Just a few weeks ago, the German Olympic Sports Confederation (DOSB) announced the launch of a not-for-profit esports subsidiary. The head of the new organisation has now been appointed: Jörg Adami, who previously set up the esports player foundation, will become managing director.
By Stephan Steininger • 2 min read
Interview: Boltgun 2 and Nostalgic Shooters From Auroch Digital
Warhammer 40,000: Boltgun 2 © Auroch Digital, Big Fan Games, Games Workshop
GamesMarket Exclusive

Interview: Boltgun 2 and Nostalgic Shooters From Auroch Digital

Nostalgia plays a major role in boomer shooters, but first and foremost, it's important to recapture that old-school feel. We spoke to Jack Midgley-Munns, Lead Programmer at Auroch Digital, about this genre, its hallmarks, and Warhammer 40,000: Boltgun 2.
By Marcel Kleffmann • 6 min read
PwC Presents First Results of This Years Global Entertainment and Media Outlook
Picture: Pexels/Yan Krukau
Business

PwC Presents First Results of This Years Global Entertainment and Media Outlook

Globally, the entertainment and media sectors are set to grow by an average of 3.4 per cent, reaching a turnover of 4.2 trillion dollars. It is unclear to what extent games will contribute to this growth. According to a media report, PwC forecasts a dip in turnover for the US gaming market in 2027.
By Stephan Steininger • 2 min read
Game Music Makers: Akira Yamaoka
Legendary composer Akira Yamaoka is answering our questions about game audio (photo: Yamaoka)

G+ Game Music Makers: Akira Yamaoka

He made the soundtracks for Silent Hill, Shadows of the Damned, Slitterhead, Cyberpunk: Edgerunners and much more: We interviewed legendary composer Akira Yamaoka about making game music, his audio pipeline when making games, the best game soundtracks and his favourite ways to work.
By Pascal Wagner • 4 min read
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