Just2D Interactive and Drova - Forsaken Kin: How the Dream Project Came to Be Marcel Kleffmann October 15, 2024 – 4 min read Share this post The founding foursome: Johannes Hauffe, Christian Sandkämper, Kai Bornemann and Julian Voss were brought together by their studies and a passion for gaming. © Sven Kloss/OVGU Business Scale the Support around the Need of Each Game Advertorial | Anthony Crouts, Senior Director of Brand Marketing at Level Infinite, talks about Level Infinite working with numerous partners, whilst always keeping the needs of the studios and games in mind. By Team GamesMarket • 3 min read gamescom Meshy at gamescom: Generative 3D Under Production Conditions Advertorial | The business area is open — and runs through Friday only. At Hall 3.2, Stand A040, Meshy is on site with live demos and the team behind them. The conversation worth having there is not about the models — it is about what generative 3D changes for studios. By Meshy.ai • 1 min read Business Durable Advantage: Chris Hewish's New Book Debuts at gamescom 2026 Advertorial | Every year, gamescom fills with trailers, hardware reveals, and platform announcements. This year, Xsolla President Chris Hewish is bringing something the show floor rarely sees: a business book. By Xsolla • 3 min read Business Scale the Support around the Need of Each Game Advertorial | Anthony Crouts, Senior Director of Brand Marketing at Level Infinite, talks about Level Infinite working with numerous partners, whilst always keeping the needs of the studios and games in mind. By Team GamesMarket • 3 min read gamescom Meshy at gamescom: Generative 3D Under Production Conditions Advertorial | The business area is open — and runs through Friday only. At Hall 3.2, Stand A040, Meshy is on site with live demos and the team behind them. The conversation worth having there is not about the models — it is about what generative 3D changes for studios. By Meshy.ai • 1 min read Business Durable Advantage: Chris Hewish's New Book Debuts at gamescom 2026 Advertorial | Every year, gamescom fills with trailers, hardware reveals, and platform announcements. This year, Xsolla President Chris Hewish is bringing something the show floor rarely sees: a business book. By Xsolla • 3 min read Mascha Ermakova on stage with her keynote (Isabel Grünberg) Events First Games for Peace Mixer Concludes on Cologne Organised and sponsored by Neoludic Games, the Film- und Medienstiftung NRW, and Spellgarden Games and with the support of GAME:IN, the Games for Peace Mixer concluded yesterday evening in Cologne with 90 attendants and 10 games. By Pascal Wagner • 1 min read E-Paper gamescom daily 2026 #1 The official gamescom daily magazine for 26 August 2026, presented by GamesMarket. Topics include country booth first-timers and highlights, a recap of gamescom dev, C-Level interviews as well as, of course, the ever-important hall plans. By Pascal Wagner • 2 min read SJ Xue, Vice President of Growth and Corporate Development at thatgamecompany, will lead the thatgamepublisher initiative Publishing Thatgamecompany Launches Publishing Label Thatgamepublisher thatgamecompany, known for Journey, Flower, flOw and Sky: Children of the Light, has launched a new publishing label: thatgamepublisher wants to support “creative developers who use interactivity to expand what games can make people feel”. By Stephan Steininger • 1 min read
Business Scale the Support around the Need of Each Game Advertorial | Anthony Crouts, Senior Director of Brand Marketing at Level Infinite, talks about Level Infinite working with numerous partners, whilst always keeping the needs of the studios and games in mind. By Team GamesMarket • 3 min read
gamescom Meshy at gamescom: Generative 3D Under Production Conditions Advertorial | The business area is open — and runs through Friday only. At Hall 3.2, Stand A040, Meshy is on site with live demos and the team behind them. The conversation worth having there is not about the models — it is about what generative 3D changes for studios. By Meshy.ai • 1 min read
Business Durable Advantage: Chris Hewish's New Book Debuts at gamescom 2026 Advertorial | Every year, gamescom fills with trailers, hardware reveals, and platform announcements. This year, Xsolla President Chris Hewish is bringing something the show floor rarely sees: a business book. By Xsolla • 3 min read
Business Scale the Support around the Need of Each Game Advertorial | Anthony Crouts, Senior Director of Brand Marketing at Level Infinite, talks about Level Infinite working with numerous partners, whilst always keeping the needs of the studios and games in mind. By Team GamesMarket • 3 min read
gamescom Meshy at gamescom: Generative 3D Under Production Conditions Advertorial | The business area is open — and runs through Friday only. At Hall 3.2, Stand A040, Meshy is on site with live demos and the team behind them. The conversation worth having there is not about the models — it is about what generative 3D changes for studios. By Meshy.ai • 1 min read
Business Durable Advantage: Chris Hewish's New Book Debuts at gamescom 2026 Advertorial | Every year, gamescom fills with trailers, hardware reveals, and platform announcements. This year, Xsolla President Chris Hewish is bringing something the show floor rarely sees: a business book. By Xsolla • 3 min read
Mascha Ermakova on stage with her keynote (Isabel Grünberg) Events First Games for Peace Mixer Concludes on Cologne Organised and sponsored by Neoludic Games, the Film- und Medienstiftung NRW, and Spellgarden Games and with the support of GAME:IN, the Games for Peace Mixer concluded yesterday evening in Cologne with 90 attendants and 10 games. By Pascal Wagner • 1 min read
E-Paper gamescom daily 2026 #1 The official gamescom daily magazine for 26 August 2026, presented by GamesMarket. Topics include country booth first-timers and highlights, a recap of gamescom dev, C-Level interviews as well as, of course, the ever-important hall plans. By Pascal Wagner • 2 min read
SJ Xue, Vice President of Growth and Corporate Development at thatgamecompany, will lead the thatgamepublisher initiative Publishing Thatgamecompany Launches Publishing Label Thatgamepublisher thatgamecompany, known for Journey, Flower, flOw and Sky: Children of the Light, has launched a new publishing label: thatgamepublisher wants to support “creative developers who use interactivity to expand what games can make people feel”. By Stephan Steininger • 1 min read