"Dead Island 2"knackt die Millionenmarke - nach drei Tagen im Handel. Publisher Deep Silver und Entwickler Dambuster freut's, die eine Milliarde getöteten Zombies seitdem vermutlich weniger.

Nur drei Tage für die eine Million Verkäufe brauchte "Dead Island 2", wie Publisher Deep Silver und Entwickler Dambuster melden: Erst am Freitag, dem 21. April erschien der Zombie-Schnetzler, schon am gestrigen Montag ging die millionste Fassung über die Ladentheke. In den Zahlen sind digitale und physische Editionen zusammengefasst. 11 Millionen Spielstunden haben Spieler:innen seitdem zudem akkumuliert – und darin über eine Milliarde Zombies getötet.

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Pascal Wagner
Pascal Wagner is Chief of Relations of GamesMarket and Senior Editor specialised in indie studios, politics, funding and academic coverage.
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