EA: Keine Spiele zu neuen "Star Wars"-Filmen Tim Pototzki November 21, 2013 – 1 min read Share this post EA will keine Umsetzungen der neuen "Star Wars"-Filme vermarkten. Stattdessen wird aus dem breiten Markenfundus mit Produkten wie dem Reboot von "Star Wars: Battlefront" geschöpft © None GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read Business SpielFabrique Opens Applications for European Videogame Accelerator 2026 European studios have until 2 February at 11:59 p.m. to apply for this year's European Videogame Accelerator (EVA). It will take place in three stages from February to November. By Stephan Steininger • 2 min read Mattias Wiking, CEO Winterkeep Interactive © Fotograf Lena Lee People Five Questions for Mattias Wiking, CEO of Winterkeep Interactive Mattias Wiking has recently become the new leader of the Swedish strategy game studio Winterkeep Interactive. We spoke to him about his new role, the challenging funding landscape for studios, the strategy games market and Sweden's leading position in the industry. By Marcel Kleffmann • 4 min read Susanna Pollack, President Games 4 Change © Games For Change Business Games for Change Plans London Summit During London Games Festival The London Games Festival, which brings together various gaming events, has a prominent new addition: Games for Change is planning its first UK event there on 15 April. By Stephan Steininger • 1 min read Picture: Sony Interactive Entertainment Business Sony Can Rely On Its PlayStation Business Despite Hardware Setbacks In the 2025 seasonal business, Sony sold fewer consoles but more games and was able to further increase the number of subscribers. As a result, quarterly sales in the Games & Network Services segment declined, but operating profit rose. Expectations for the full year were revised upwards. By Stephan Steininger • 2 min read FFF MD Dorothee Erpenstein (second from left), Bavarian Media Minister Dr. Florian Herrmann (third from left), along prominent faces from the German movie industry at FFF Press Lunch 2026 (FFF) Business Bavaria's Game Funding Overview 2025: 2.5 Million Euros for Games At yesterday's FFF Press Lunch, the Bavarian funding agency has revealed its yearly numbers for 2025. 2.5 million euros in games funding, a lot of XR presence on festivals and of course plenty of movie successes have been presented. By Pascal Wagner • 3 min read The Länd booth at gamescom business area 2025 (MFG Baden-Württemberg / Tobias Vollmer) Business MFG Baden-Württemberg Advertise Nordic Game and gamescom Opportunities Opportunities galore for indies at MFG Baden-Württemberg: The state funding agency is organising a booth at Nordic Game and a market exploration trip to Sweden, as well as the usual The Länd gamescom business booth and five spots at Indie Arena Booth. Studios can apply for all of this. By Pascal Wagner • 1 min read Dr Sabiha Ghellal is chairwoman of the German Computer Game Awards jury for the second year (HdM) People Sabiha Ghellal: "What I Enjoy Most About Jury Work is Also its Biggest Challenge" Dr Sabiha Ghellal is Professor of Experience & Game Design at HdM Stuttgart and chairwoman of the German Computer Game Awards jury for the second year. We talked to her about the responsibilities of a jury head, the importance of game awards and her teaching style. By Pascal Wagner • 7 min read
GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read
Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read
Business SpielFabrique Opens Applications for European Videogame Accelerator 2026 European studios have until 2 February at 11:59 p.m. to apply for this year's European Videogame Accelerator (EVA). It will take place in three stages from February to November. By Stephan Steininger • 2 min read
Mattias Wiking, CEO Winterkeep Interactive © Fotograf Lena Lee People Five Questions for Mattias Wiking, CEO of Winterkeep Interactive Mattias Wiking has recently become the new leader of the Swedish strategy game studio Winterkeep Interactive. We spoke to him about his new role, the challenging funding landscape for studios, the strategy games market and Sweden's leading position in the industry. By Marcel Kleffmann • 4 min read
Susanna Pollack, President Games 4 Change © Games For Change Business Games for Change Plans London Summit During London Games Festival The London Games Festival, which brings together various gaming events, has a prominent new addition: Games for Change is planning its first UK event there on 15 April. By Stephan Steininger • 1 min read
Picture: Sony Interactive Entertainment Business Sony Can Rely On Its PlayStation Business Despite Hardware Setbacks In the 2025 seasonal business, Sony sold fewer consoles but more games and was able to further increase the number of subscribers. As a result, quarterly sales in the Games & Network Services segment declined, but operating profit rose. Expectations for the full year were revised upwards. By Stephan Steininger • 2 min read
FFF MD Dorothee Erpenstein (second from left), Bavarian Media Minister Dr. Florian Herrmann (third from left), along prominent faces from the German movie industry at FFF Press Lunch 2026 (FFF) Business Bavaria's Game Funding Overview 2025: 2.5 Million Euros for Games At yesterday's FFF Press Lunch, the Bavarian funding agency has revealed its yearly numbers for 2025. 2.5 million euros in games funding, a lot of XR presence on festivals and of course plenty of movie successes have been presented. By Pascal Wagner • 3 min read
The Länd booth at gamescom business area 2025 (MFG Baden-Württemberg / Tobias Vollmer) Business MFG Baden-Württemberg Advertise Nordic Game and gamescom Opportunities Opportunities galore for indies at MFG Baden-Württemberg: The state funding agency is organising a booth at Nordic Game and a market exploration trip to Sweden, as well as the usual The Länd gamescom business booth and five spots at Indie Arena Booth. Studios can apply for all of this. By Pascal Wagner • 1 min read
Dr Sabiha Ghellal is chairwoman of the German Computer Game Awards jury for the second year (HdM) People Sabiha Ghellal: "What I Enjoy Most About Jury Work is Also its Biggest Challenge" Dr Sabiha Ghellal is Professor of Experience & Game Design at HdM Stuttgart and chairwoman of the German Computer Game Awards jury for the second year. We talked to her about the responsibilities of a jury head, the importance of game awards and her teaching style. By Pascal Wagner • 7 min read