The new partnership between Women in Games (WiG) and EFGAMP (European Federation of Game Archives, Museums, and Preservation Projects) aims to strengthen diversity, inclusion, and the cultural value of video games. The new partnership creates a framework for cooperation, applying a gender-equitable approach to the way in which the cultural heritage of games is collected, preserved, and interpreted.

"If we don’t actively acknowledge the role of women in the history of games, their contributions risk being lost or overlooked. Preserving women’s voices, experiences, and creative impact is essential – not just for historical accuracy, but to ensure future generations can see themselves reflected in the story of our industry," says Dr Marie-Claire Isaaman, CEO of Women in Games. 

Marco Accordi Rickards, Co-Founder of EFGAMP, adds: "I originally proposed this partnership because I strongly believe that connecting games heritage with gender inclusion is essential to the future of our medium. This collaboration between EFGAMP and Women in Games represents a natural and important step forward, bringing together preservation, research, and inclusion within a shared cultural vision."

As part of the partnership, EFGAMP will apparently also join WiG's new Partnership Board. The organization announced this in its newsletter at the beginning of the month. The aim is to bring close partners even closer to the organization and serve as a kind of forum for exchanging strategies, experiences, and programs. In addition to EFGAMP, the board also includes Women in Games Asia, Keywords Studios, Vigamus Group, Ukie, and Inclusive People.


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Stephan Steininger
Stephan Steininger is Director of Operations and Editor-in-Chief of GamesMarket. As part of the magazine since its inception in 2001, he knows the GSA games industry by heart.