European Games Key Markets: France in 2023 Marcel Kleffmann September 04, 2024 – 4 min read Share this post © GamesMarkt Apple Changes Its Business Terms for Apps in the European Union © Apple Business Apple Changes Its Business Terms for Apps in the European Union Following collaboration with the European Commission, Apple announced changes to its business terms for apps and alternative app marketplaces in the European Union. There are now unified business terms for developers that distribute apps in the EU. By Marcel Kleffmann • 2 min read Harley Zhao, Founder & CEO, Original Force, and Marco Pacifico, Studio Director Germany and Business Development Director (Pictures by Original Force) People Original Force Expands to Europe and Opens Studio in Mainz The Chinese external development specialist Original Force is entering the European market and establishing its ninth global office in Mainz. It will be led by Business Development Director Marco Pacifico, who also serves as Studio Director for Germany. By Stephan Steininger • 1 min read Business German Gaming Market Down at Mid-Year A decline in hardware sales, in particular, has caused the German gaming market to fall short of last year’s figures at mid-year. However, it is still too early to speak of a trend for the full year. By Stephan Steininger • 2 min read Apple Changes Its Business Terms for Apps in the European Union © Apple Business Apple Changes Its Business Terms for Apps in the European Union Following collaboration with the European Commission, Apple announced changes to its business terms for apps and alternative app marketplaces in the European Union. There are now unified business terms for developers that distribute apps in the EU. By Marcel Kleffmann • 2 min read Etienne Sur, Administrateur de l’État and French Consul General in Düsseldorf will attend gamescom (French Embassy) People French Consul General Etienne Sur to Attend gamescom 2026 French Consul General Etienne Sur will attend a reception breakfast at the Business France Pavilion in the gamescom 2026 business area, GamesMarket has learned from the embassy. By Pascal Wagner • 1 min read From left: Aleksandra Franz, Hanna Metelmann and Jennifer F. Donovan a.k.a. The Umbra Collective about prototyping with unusual materials. (The Umbra Collective) Development G+ Under the Hood: Unusual Prototyping for Tufuur In our regular GamesMarket developer series, game studios present pictures of what's going on under the hood of in their game making process. This time, The Umbra Collective leads us through prototyping the world for their upcoming game Tufuur with Play-Doh. By Pascal Wagner • 3 min read Wings Interactive Introduces White Label Publishing and Finishing Funds In addition to funding self-publishing projects, Wings has introduced two additional forms of financial support for games created by women and gender-marginalized developers. Wings is thus reaching out to developers who need publishing support or whose projects are already in the final stages. By Stephan Steininger • 1 min read Iron Nest: Heavy Turret Simulator © Nick Nieuwoudt, Dominik Latos Products Iron Nest: Heavy Turret Simulator The Iron Nest: Heavy Turret Simulator demo attracted more than a million players had a 98% positive review rating, and saw players spend an average of nearly 2.5 hours. With this popularity, the game made it onto over 900,000 wishlists. But what lies behind this heavy spider-turret simulator? By Marcel Kleffmann • 5 min read Development Black Box: Infinite Arsenal – Generating Gameplay, Not Just Assets Advertorial | Most generative AI in game production stops at the asset stage. In Black Box: Infinite Arsenal, an in-house AI model generates combat mechanics at runtime. At gamescom, Meshy shows the new 3D version — playable in Hall 10.1, Stand F072. By Meshy.ai • 1 min read
Apple Changes Its Business Terms for Apps in the European Union © Apple Business Apple Changes Its Business Terms for Apps in the European Union Following collaboration with the European Commission, Apple announced changes to its business terms for apps and alternative app marketplaces in the European Union. There are now unified business terms for developers that distribute apps in the EU. By Marcel Kleffmann • 2 min read
Harley Zhao, Founder & CEO, Original Force, and Marco Pacifico, Studio Director Germany and Business Development Director (Pictures by Original Force) People Original Force Expands to Europe and Opens Studio in Mainz The Chinese external development specialist Original Force is entering the European market and establishing its ninth global office in Mainz. It will be led by Business Development Director Marco Pacifico, who also serves as Studio Director for Germany. By Stephan Steininger • 1 min read
Business German Gaming Market Down at Mid-Year A decline in hardware sales, in particular, has caused the German gaming market to fall short of last year’s figures at mid-year. However, it is still too early to speak of a trend for the full year. By Stephan Steininger • 2 min read
Apple Changes Its Business Terms for Apps in the European Union © Apple Business Apple Changes Its Business Terms for Apps in the European Union Following collaboration with the European Commission, Apple announced changes to its business terms for apps and alternative app marketplaces in the European Union. There are now unified business terms for developers that distribute apps in the EU. By Marcel Kleffmann • 2 min read
Etienne Sur, Administrateur de l’État and French Consul General in Düsseldorf will attend gamescom (French Embassy) People French Consul General Etienne Sur to Attend gamescom 2026 French Consul General Etienne Sur will attend a reception breakfast at the Business France Pavilion in the gamescom 2026 business area, GamesMarket has learned from the embassy. By Pascal Wagner • 1 min read
From left: Aleksandra Franz, Hanna Metelmann and Jennifer F. Donovan a.k.a. The Umbra Collective about prototyping with unusual materials. (The Umbra Collective) Development G+ Under the Hood: Unusual Prototyping for Tufuur In our regular GamesMarket developer series, game studios present pictures of what's going on under the hood of in their game making process. This time, The Umbra Collective leads us through prototyping the world for their upcoming game Tufuur with Play-Doh. By Pascal Wagner • 3 min read
Wings Interactive Introduces White Label Publishing and Finishing Funds In addition to funding self-publishing projects, Wings has introduced two additional forms of financial support for games created by women and gender-marginalized developers. Wings is thus reaching out to developers who need publishing support or whose projects are already in the final stages. By Stephan Steininger • 1 min read
Iron Nest: Heavy Turret Simulator © Nick Nieuwoudt, Dominik Latos Products Iron Nest: Heavy Turret Simulator The Iron Nest: Heavy Turret Simulator demo attracted more than a million players had a 98% positive review rating, and saw players spend an average of nearly 2.5 hours. With this popularity, the game made it onto over 900,000 wishlists. But what lies behind this heavy spider-turret simulator? By Marcel Kleffmann • 5 min read
Development Black Box: Infinite Arsenal – Generating Gameplay, Not Just Assets Advertorial | Most generative AI in game production stops at the asset stage. In Black Box: Infinite Arsenal, an in-house AI model generates combat mechanics at runtime. At gamescom, Meshy shows the new 3D version — playable in Hall 10.1, Stand F072. By Meshy.ai • 1 min read