How Challenging is Online Hate Crime Prevention? Pascal Wagner May 24, 2024 – 8 min read Share this post © IMAGO / Björn Trotzki Harley Zhao, Founder & CEO, Original Force, and Marco Pacifico, Studio Director Germany and Business Development Director (Pictures by Original Force) People Original Force Expands to Europe and Opens Studio in Mainz The Chinese external development specialist Original Force is entering the European market and establishing its ninth global office in Mainz. It will be led by Business Development Director Marco Pacifico, who also serves as Studio Director for Germany. By Stephan Steininger • 1 min read Business German Gaming Market Down at Mid-Year A decline in hardware sales, in particular, has caused the German gaming market to fall short of last year’s figures at mid-year. However, it is still too early to speak of a trend for the full year. By Stephan Steininger • 2 min read Christian Mahnke, founder and CEO of EarReality gamescom EarReality Showcases Audio Games and Its Platform Twist Tales at Cinemo and ARD EarReality is showcasing its platform for interactive audiobooks and audio games at gamescom. At both the ARD booth and that of in-car infotainment specialist Cinemo, the studios shows how games work without a screen, thanks to its no-code engine Twist and the Twist Tales platform. By Stephan Steininger • 1 min read From left: Aleksandra Franz, Hanna Metelmann and Jennifer F. Donovan a.k.a. The Umbra Collective about prototyping with unusual materials. (The Umbra Collective) Development G+ Under the Hood: Unusual Prototyping for Tufuur In our regular GamesMarket developer series, game studios present pictures of what's going on under the hood of in their game making process. This time, The Umbra Collective leads us through prototyping the world for their upcoming game Tufuur with Play-Doh. By Pascal Wagner • 3 min read Wings Interactive Introduces White Label Publishing and Finishing Funds In addition to funding self-publishing projects, Wings has introduced two additional forms of financial support for games created by women and gender-marginalized developers. Wings is thus reaching out to developers who need publishing support or whose projects are already in the final stages. By Stephan Steininger • 1 min read Iron Nest: Heavy Turret Simulator © Nick Nieuwoudt, Dominik Latos Products Iron Nest: Heavy Turret Simulator The Iron Nest: Heavy Turret Simulator demo attracted more than a million players had a 98% positive review rating, and saw players spend an average of nearly 2.5 hours. With this popularity, the game made it onto over 900,000 wishlists. But what lies behind this heavy spider-turret simulator? By Marcel Kleffmann • 5 min read Development Black Box: Infinite Arsenal – Generating Gameplay, Not Just Assets Advertorial | Most generative AI in game production stops at the asset stage. In Black Box: Infinite Arsenal, an in-house AI model generates combat mechanics at runtime. At gamescom, Meshy shows the new 3D version — playable in Hall 10.1, Stand F072. By Meshy.ai • 1 min read People Kai Wienke Joins the Xbox DACH & CEE Team The German Xbox team has brought on Kai Wienke, an experienced communications specialist, as Senior Communications Manager for Xbox DACH (GSA) & CEE. Wienke most recently worked at Freenet. By Stephan Steininger • 1 min read Daily GamesMarket Daily – 18. Aug. 26: game, Market data, ENC gamescom, Original Force, Stray Fawn, Sidekick, asap, Giants The German market was down, gamescom is on track to set a new record, the ENC has been postponed and there’s new funding – in terms of news, it was a day of ups and downs for the industry. By Stephan Steininger • 6 min read
Harley Zhao, Founder & CEO, Original Force, and Marco Pacifico, Studio Director Germany and Business Development Director (Pictures by Original Force) People Original Force Expands to Europe and Opens Studio in Mainz The Chinese external development specialist Original Force is entering the European market and establishing its ninth global office in Mainz. It will be led by Business Development Director Marco Pacifico, who also serves as Studio Director for Germany. By Stephan Steininger • 1 min read
Business German Gaming Market Down at Mid-Year A decline in hardware sales, in particular, has caused the German gaming market to fall short of last year’s figures at mid-year. However, it is still too early to speak of a trend for the full year. By Stephan Steininger • 2 min read
Christian Mahnke, founder and CEO of EarReality gamescom EarReality Showcases Audio Games and Its Platform Twist Tales at Cinemo and ARD EarReality is showcasing its platform for interactive audiobooks and audio games at gamescom. At both the ARD booth and that of in-car infotainment specialist Cinemo, the studios shows how games work without a screen, thanks to its no-code engine Twist and the Twist Tales platform. By Stephan Steininger • 1 min read
From left: Aleksandra Franz, Hanna Metelmann and Jennifer F. Donovan a.k.a. The Umbra Collective about prototyping with unusual materials. (The Umbra Collective) Development G+ Under the Hood: Unusual Prototyping for Tufuur In our regular GamesMarket developer series, game studios present pictures of what's going on under the hood of in their game making process. This time, The Umbra Collective leads us through prototyping the world for their upcoming game Tufuur with Play-Doh. By Pascal Wagner • 3 min read
Wings Interactive Introduces White Label Publishing and Finishing Funds In addition to funding self-publishing projects, Wings has introduced two additional forms of financial support for games created by women and gender-marginalized developers. Wings is thus reaching out to developers who need publishing support or whose projects are already in the final stages. By Stephan Steininger • 1 min read
Iron Nest: Heavy Turret Simulator © Nick Nieuwoudt, Dominik Latos Products Iron Nest: Heavy Turret Simulator The Iron Nest: Heavy Turret Simulator demo attracted more than a million players had a 98% positive review rating, and saw players spend an average of nearly 2.5 hours. With this popularity, the game made it onto over 900,000 wishlists. But what lies behind this heavy spider-turret simulator? By Marcel Kleffmann • 5 min read
Development Black Box: Infinite Arsenal – Generating Gameplay, Not Just Assets Advertorial | Most generative AI in game production stops at the asset stage. In Black Box: Infinite Arsenal, an in-house AI model generates combat mechanics at runtime. At gamescom, Meshy shows the new 3D version — playable in Hall 10.1, Stand F072. By Meshy.ai • 1 min read
People Kai Wienke Joins the Xbox DACH & CEE Team The German Xbox team has brought on Kai Wienke, an experienced communications specialist, as Senior Communications Manager for Xbox DACH (GSA) & CEE. Wienke most recently worked at Freenet. By Stephan Steininger • 1 min read
Daily GamesMarket Daily – 18. Aug. 26: game, Market data, ENC gamescom, Original Force, Stray Fawn, Sidekick, asap, Giants The German market was down, gamescom is on track to set a new record, the ENC has been postponed and there’s new funding – in terms of news, it was a day of ups and downs for the industry. By Stephan Steininger • 6 min read