Kalypso's Dr. Anika Thun on the Publisher's Strategic Position, Germany as a Games Location and More Marcel Kleffmann April 10, 2025 – 4 min read Share this post For the first time in the company's history, Kalypso Media Group is the recipient of the TOP 100 award for Innovation in 2024. Engaging and interacting with the community was key to winning the award. Dr Anika Thun, Managing Director and owner of Kalypso Media Group. © Kalypso Business Elizabeth Magie Award for Game Studies Students 2026 Accepts Submissions The AKGWDS is accepting submissions for the second issue of their Elizabeth Magie Awards now. The award celebrates outstanding Bachelor's and Master's theses in the field of Game Studies. By Pascal Wagner • 2 min read Group photo of the initiators of the Deutsche Gesellschaft für Spielwissenschaft at its founding in June 2025 (German Society for Game Science) © DGSW Campus German Society for Game Studies Accepts Members Now The German Society for Game Studies DGSW is now accepting membership applications. The society aims to make Game Studies an established institution in academic structures. By Pascal Wagner • 2 min read Playruo © Playruo Business Playruo Wants to Become the Leading Platform for Testing and Sharing Games via Streaming Playruo has raised €2.1 million in funding, aiming to establish itself as the leading platform for testing and sharing video games via streaming. Backed by investors including Kameha Ventures and the Blast Club, the company has also announced a strategic partnership with PulluP. By Marcel Kleffmann • 3 min read Business Elizabeth Magie Award for Game Studies Students 2026 Accepts Submissions The AKGWDS is accepting submissions for the second issue of their Elizabeth Magie Awards now. The award celebrates outstanding Bachelor's and Master's theses in the field of Game Studies. By Pascal Wagner • 2 min read Products Netflix Launches Dedicated Children’s App Netflix Playground With Netflix Playground, the US streaming service has launched a dedicated app featuring games for children up to the age of 8, which is currently available primarily in English-speaking markets. A global launch is planned for the end of April. By Stephan Steininger • 2 min read Group photo of the initiators of the Deutsche Gesellschaft für Spielwissenschaft at its founding in June 2025 (German Society for Game Science) © DGSW Campus German Society for Game Studies Accepts Members Now The German Society for Game Studies DGSW is now accepting membership applications. The society aims to make Game Studies an established institution in academic structures. By Pascal Wagner • 2 min read Playruo © Playruo Business Playruo Wants to Become the Leading Platform for Testing and Sharing Games via Streaming Playruo has raised €2.1 million in funding, aiming to establish itself as the leading platform for testing and sharing video games via streaming. Backed by investors including Kameha Ventures and the Blast Club, the company has also announced a strategic partnership with PulluP. By Marcel Kleffmann • 3 min read Insights French Games Market is Growing Thanks to Hardware and Mobile Games In 2025, sales of games hardware and software in France totalled €5.856 billion. This is according to a new report by the French industry association SELL. The segments performed very differently, and in one of them France even outperformed Germany. By Stephan Steininger • 3 min read Business The Playerbase 3D-Scans PlayStation Fans Into Gran Turismo With the new community campaign The Playerbase, Sony Interactive Entertainment opens a contest for players to become characters in PlayStation games. Starting with Gran Turismo 7, players can apply to be 3D scanned into the game. By Pascal Wagner • 1 min read
Business Elizabeth Magie Award for Game Studies Students 2026 Accepts Submissions The AKGWDS is accepting submissions for the second issue of their Elizabeth Magie Awards now. The award celebrates outstanding Bachelor's and Master's theses in the field of Game Studies. By Pascal Wagner • 2 min read
Group photo of the initiators of the Deutsche Gesellschaft für Spielwissenschaft at its founding in June 2025 (German Society for Game Science) © DGSW Campus German Society for Game Studies Accepts Members Now The German Society for Game Studies DGSW is now accepting membership applications. The society aims to make Game Studies an established institution in academic structures. By Pascal Wagner • 2 min read
Playruo © Playruo Business Playruo Wants to Become the Leading Platform for Testing and Sharing Games via Streaming Playruo has raised €2.1 million in funding, aiming to establish itself as the leading platform for testing and sharing video games via streaming. Backed by investors including Kameha Ventures and the Blast Club, the company has also announced a strategic partnership with PulluP. By Marcel Kleffmann • 3 min read
Business Elizabeth Magie Award for Game Studies Students 2026 Accepts Submissions The AKGWDS is accepting submissions for the second issue of their Elizabeth Magie Awards now. The award celebrates outstanding Bachelor's and Master's theses in the field of Game Studies. By Pascal Wagner • 2 min read
Products Netflix Launches Dedicated Children’s App Netflix Playground With Netflix Playground, the US streaming service has launched a dedicated app featuring games for children up to the age of 8, which is currently available primarily in English-speaking markets. A global launch is planned for the end of April. By Stephan Steininger • 2 min read
Group photo of the initiators of the Deutsche Gesellschaft für Spielwissenschaft at its founding in June 2025 (German Society for Game Science) © DGSW Campus German Society for Game Studies Accepts Members Now The German Society for Game Studies DGSW is now accepting membership applications. The society aims to make Game Studies an established institution in academic structures. By Pascal Wagner • 2 min read
Playruo © Playruo Business Playruo Wants to Become the Leading Platform for Testing and Sharing Games via Streaming Playruo has raised €2.1 million in funding, aiming to establish itself as the leading platform for testing and sharing video games via streaming. Backed by investors including Kameha Ventures and the Blast Club, the company has also announced a strategic partnership with PulluP. By Marcel Kleffmann • 3 min read
Insights French Games Market is Growing Thanks to Hardware and Mobile Games In 2025, sales of games hardware and software in France totalled €5.856 billion. This is according to a new report by the French industry association SELL. The segments performed very differently, and in one of them France even outperformed Germany. By Stephan Steininger • 3 min read
Business The Playerbase 3D-Scans PlayStation Fans Into Gran Turismo With the new community campaign The Playerbase, Sony Interactive Entertainment opens a contest for players to become characters in PlayStation games. Starting with Gran Turismo 7, players can apply to be 3D scanned into the game. By Pascal Wagner • 1 min read