Monster Hunter Wilds is one of the biggest releases of 2025. Based on early metrics, it looks like a monster launch, but how and why did this franchise become so successful in the first place?
In fact, the idea for the first Monster Hunter came from an initiative by Capcom's Production Studio 1 to create multiplayer titles, as Ryozo Tsujimoto, Executive Producer of Capcom's Monster Hunter series, explained to The Guardian. One result was Monster Hunter, which was released exclusively for PlayStation 2 in Japan in 2004, while the PAL region had to wait over a year, with the European version not arriving until May 2005. The game's core gameplay is simple but high...
In fact, the idea for the first Monster Hunter came from an initiative by Capcom's Production Studio 1 to create multiplayer titles, as Ryozo Tsujimoto, Executive Producer of Capcom's Monster Hunter series, explained to The Guardian. One result was Monster Hunter, which was released exclusively for PlayStation 2 in Japan in 2004, while the PAL region had to wait over a year, with the European version not arriving until May 2005. The game's core gameplay is simple but high...