Earth Defence Force 6 Marcel Kleffmann July 25, 2024 – 2 min read Share this post © D3Publisher Products European Space Agency and Pokémon Announce Cooperation The ESA and The Pokémon Company have announced a cooperation for World Space Week in October. What exactly that entails is not yet public, however. By Pascal Wagner • 1 min read Sir, We Have an Orc Problem © Mumpitz Games Products Sir, We Have an Orc Problem A minimalist tower defense game in which you face tens of thousands of orcs all at once - that's Sir, We Have an Orc Problem. Developed in just four months, the game has been a huge success for Mumpitz Games, a small studio based in Winterhausen, Germany. By Marcel Kleffmann • 2 min read Unbeatable © D-Cell Games and Playstack Products Unbeatable From D-Cell Games and Playstack comes Unbeatable, a rhythm adventure set in a world where music is illegal. It is both a narrative experience and an engaging arcade rhythm game with an extraordinary audiovisual impact. By Marcel Kleffmann • 4 min read Picture by: Koelnmesse Pte Ltd / gamescom asia gamescom Gamescom Asia Features Invest Circle and VIP Mixer Once Again Following last year’s success, gamescom asia is planning to host an Invest Circle and a VIP Mixer again in 2026. To register, you must hold a valid Delegate or VIP ticket. By Stephan Steininger • 1 min read Campus Bonn Lab for Analog Games Starts Science Gaming Science communication with regular board games, not serious games - that's the aim of a new project at the Bonn Lab for Analog Games and Imaginative Play and Freie Universität Berlin. The kickoff begins in Karlsruhe this September. By Pascal Wagner • 1 min read Felix Falk, Managing Director of game © Dirk Mathesius Business "Germany and Europe Should Aspire to a Leading Role as a Games Production Location," Demands Game Ahead of the 2026 gamescom, game - The German Games Industry Association has published a statement outlining political demands. These demands extend beyond merely strengthening Germany's and Europe's international competitiveness as a hub for game production. By Marcel Kleffmann • 1 min read Andrew Wilson, current CEO of Electronic Arts. © Electronic Arts Business EA's Acquisition by PIF, Silver Lake, and Affinity Partners Completed The $55 billion acquisition of Electronic Arts by PIF, Silver Lake, and Affinity Partners has been completed. The company will become a private company once again, while the consortium of the three firms brings long-term capital and strategic support for EA's next chapter. By Marcel Kleffmann • 2 min read How Many Dudes? © Butterscotch Shenanigans Publishing How Many Dudes? How Many Dudes? from Butterscotch Shenanigans sold over 100,000 copies in just 50 hours. It's the studio's fastest-selling game to date. But what exactly is this roguelike autobattler all about? By Marcel Kleffmann • 3 min read Daily GamesMarket Daily - 4 August 2026: AI Transparency, ESA x Pokémon, Leadership Summit, ByteRockers, Raw Talent From the implications of improved transparency rules on the use of AI to new line-ups at gamescom – August kicks off with interesting news, new games and a new summit at gamescom dev. By Stephan Steininger • 6 min read
Products European Space Agency and Pokémon Announce Cooperation The ESA and The Pokémon Company have announced a cooperation for World Space Week in October. What exactly that entails is not yet public, however. By Pascal Wagner • 1 min read
Sir, We Have an Orc Problem © Mumpitz Games Products Sir, We Have an Orc Problem A minimalist tower defense game in which you face tens of thousands of orcs all at once - that's Sir, We Have an Orc Problem. Developed in just four months, the game has been a huge success for Mumpitz Games, a small studio based in Winterhausen, Germany. By Marcel Kleffmann • 2 min read
Unbeatable © D-Cell Games and Playstack Products Unbeatable From D-Cell Games and Playstack comes Unbeatable, a rhythm adventure set in a world where music is illegal. It is both a narrative experience and an engaging arcade rhythm game with an extraordinary audiovisual impact. By Marcel Kleffmann • 4 min read
Picture by: Koelnmesse Pte Ltd / gamescom asia gamescom Gamescom Asia Features Invest Circle and VIP Mixer Once Again Following last year’s success, gamescom asia is planning to host an Invest Circle and a VIP Mixer again in 2026. To register, you must hold a valid Delegate or VIP ticket. By Stephan Steininger • 1 min read
Campus Bonn Lab for Analog Games Starts Science Gaming Science communication with regular board games, not serious games - that's the aim of a new project at the Bonn Lab for Analog Games and Imaginative Play and Freie Universität Berlin. The kickoff begins in Karlsruhe this September. By Pascal Wagner • 1 min read
Felix Falk, Managing Director of game © Dirk Mathesius Business "Germany and Europe Should Aspire to a Leading Role as a Games Production Location," Demands Game Ahead of the 2026 gamescom, game - The German Games Industry Association has published a statement outlining political demands. These demands extend beyond merely strengthening Germany's and Europe's international competitiveness as a hub for game production. By Marcel Kleffmann • 1 min read
Andrew Wilson, current CEO of Electronic Arts. © Electronic Arts Business EA's Acquisition by PIF, Silver Lake, and Affinity Partners Completed The $55 billion acquisition of Electronic Arts by PIF, Silver Lake, and Affinity Partners has been completed. The company will become a private company once again, while the consortium of the three firms brings long-term capital and strategic support for EA's next chapter. By Marcel Kleffmann • 2 min read
How Many Dudes? © Butterscotch Shenanigans Publishing How Many Dudes? How Many Dudes? from Butterscotch Shenanigans sold over 100,000 copies in just 50 hours. It's the studio's fastest-selling game to date. But what exactly is this roguelike autobattler all about? By Marcel Kleffmann • 3 min read
Daily GamesMarket Daily - 4 August 2026: AI Transparency, ESA x Pokémon, Leadership Summit, ByteRockers, Raw Talent From the implications of improved transparency rules on the use of AI to new line-ups at gamescom – August kicks off with interesting news, new games and a new summit at gamescom dev. By Stephan Steininger • 6 min read