Alex Hutchinson: "Humour Is so Unfortunately Rare in Games" Marcel Kleffmann February 14, 2025 – 2 min read Share this post Revenge of the Savage Planet / Alex Hutchinson, Creative Director and Co-Founder of Raccoon Logic © Raccoon Logic / Hutchinson Julian Mautner, CEO stillalive studios © stillalive studios GamesMarket Plus G+ Alpine Power: How to Keep a Studio 'Still Alive' for 16 Years From indie to AAA, we periodically showcase a studio from the German-speaking development scene. This time: stillalive studios from Innsbruck (Austria). By Marcel Kleffmann • 5 min read So far, the only thing we’ve seen – and still see – from IO Interactive’s Project Fantasy is the 2023 announcement artwork (Image: IO Interactive) Business IO Interactive Intends to Continue With Project Fantasy Despite Problems And Layoffs On Twitter, the Danish studio IO Interactive has announced redundancies within the team working on its new IP project, Project Fantasy, after a partner – Microsoft, according to Bloomberg – pulled out. However the project itself is not in question. By Stephan Steininger • 1 min read Games Map Austria © Pixabay, GamesMarket GamesMarket Plus G+ The Games Industry in Austria: Facts, Figures, and Trends The games industry in Austria has grown significantly in recent years. This report provides an in-depth look at the state of the Austrian games market and its future prospects, as well as the country's game development industry. By Marcel Kleffmann • 9 min read (Super Crowd) Events Creative Europe Media: 17 Free Slots at Polaris 2026 17 studios from EU countries can showcase their game for free at Indie Arena Booth on Polaris 2026, thanks to Creative Europe Media. Additionally, 10 studios from low audiovisual capacity countries can get travel grants as well. By Pascal Wagner • 1 min read Nintendo has confirmed its presence for gamescom 2026 as one of the first companies. Who is at the fair as well this year? (KoelnMesse) gamescom Confirmed gamescom Exhibitors 2026 Want to know which exhibitors have already confirmed their gamescom presence? We are keeping count: In our always up to date list of exhibitors with links to additional info on the exhibition presence. By Pascal Wagner • Development Godot to Implement Significant AI Ban Godot is "adding barriers to low-effort slop": To protect the code and stop demoralising reviewers, the engine is banning vibe coding, autonomous AI agents and AI chats. New contributors will be restricted more, while at the same time taught better. By Pascal Wagner • 1 min read Julian Mautner, CEO stillalive studios © stillalive studios GamesMarket Plus G+ Alpine Power: How to Keep a Studio 'Still Alive' for 16 Years From indie to AAA, we periodically showcase a studio from the German-speaking development scene. This time: stillalive studios from Innsbruck (Austria). By Marcel Kleffmann • 5 min read Bavarian Digital Minister Mehring (center front) is the patron of the games funding in the state (GamesMarket) Funding Bavaria Reforms Games Funding: More Money, Better Professionalisation Concepts up to 40,000€, prototypes up to 350,000€, lesser equity share, and immediate follow-up funding for projects that are so successful they can pay back their grant: Bavaria's new funding guidelines are a net positive for the games industry. By Pascal Wagner • 2 min read So far, the only thing we’ve seen – and still see – from IO Interactive’s Project Fantasy is the 2023 announcement artwork (Image: IO Interactive) Business IO Interactive Intends to Continue With Project Fantasy Despite Problems And Layoffs On Twitter, the Danish studio IO Interactive has announced redundancies within the team working on its new IP project, Project Fantasy, after a partner – Microsoft, according to Bloomberg – pulled out. However the project itself is not in question. By Stephan Steininger • 1 min read
Julian Mautner, CEO stillalive studios © stillalive studios GamesMarket Plus G+ Alpine Power: How to Keep a Studio 'Still Alive' for 16 Years From indie to AAA, we periodically showcase a studio from the German-speaking development scene. This time: stillalive studios from Innsbruck (Austria). By Marcel Kleffmann • 5 min read
So far, the only thing we’ve seen – and still see – from IO Interactive’s Project Fantasy is the 2023 announcement artwork (Image: IO Interactive) Business IO Interactive Intends to Continue With Project Fantasy Despite Problems And Layoffs On Twitter, the Danish studio IO Interactive has announced redundancies within the team working on its new IP project, Project Fantasy, after a partner – Microsoft, according to Bloomberg – pulled out. However the project itself is not in question. By Stephan Steininger • 1 min read
Games Map Austria © Pixabay, GamesMarket GamesMarket Plus G+ The Games Industry in Austria: Facts, Figures, and Trends The games industry in Austria has grown significantly in recent years. This report provides an in-depth look at the state of the Austrian games market and its future prospects, as well as the country's game development industry. By Marcel Kleffmann • 9 min read
(Super Crowd) Events Creative Europe Media: 17 Free Slots at Polaris 2026 17 studios from EU countries can showcase their game for free at Indie Arena Booth on Polaris 2026, thanks to Creative Europe Media. Additionally, 10 studios from low audiovisual capacity countries can get travel grants as well. By Pascal Wagner • 1 min read
Nintendo has confirmed its presence for gamescom 2026 as one of the first companies. Who is at the fair as well this year? (KoelnMesse) gamescom Confirmed gamescom Exhibitors 2026 Want to know which exhibitors have already confirmed their gamescom presence? We are keeping count: In our always up to date list of exhibitors with links to additional info on the exhibition presence. By Pascal Wagner •
Development Godot to Implement Significant AI Ban Godot is "adding barriers to low-effort slop": To protect the code and stop demoralising reviewers, the engine is banning vibe coding, autonomous AI agents and AI chats. New contributors will be restricted more, while at the same time taught better. By Pascal Wagner • 1 min read
Julian Mautner, CEO stillalive studios © stillalive studios GamesMarket Plus G+ Alpine Power: How to Keep a Studio 'Still Alive' for 16 Years From indie to AAA, we periodically showcase a studio from the German-speaking development scene. This time: stillalive studios from Innsbruck (Austria). By Marcel Kleffmann • 5 min read
Bavarian Digital Minister Mehring (center front) is the patron of the games funding in the state (GamesMarket) Funding Bavaria Reforms Games Funding: More Money, Better Professionalisation Concepts up to 40,000€, prototypes up to 350,000€, lesser equity share, and immediate follow-up funding for projects that are so successful they can pay back their grant: Bavaria's new funding guidelines are a net positive for the games industry. By Pascal Wagner • 2 min read
So far, the only thing we’ve seen – and still see – from IO Interactive’s Project Fantasy is the 2023 announcement artwork (Image: IO Interactive) Business IO Interactive Intends to Continue With Project Fantasy Despite Problems And Layoffs On Twitter, the Danish studio IO Interactive has announced redundancies within the team working on its new IP project, Project Fantasy, after a partner – Microsoft, according to Bloomberg – pulled out. However the project itself is not in question. By Stephan Steininger • 1 min read