ESL spielt am Golf Tim Pototzki July 04, 2008 – 1 min read Share this post Schickt die ESL in die Wüste: Turtle-Chef Jens hilgers © None Business US Video Game Market Stabilises in September With turnover of US$4.76 billion, the US video game market is, according to Circana, only slightly below last year’s figure. Year-on-year, sales of hardware and accessories have even returned to positive territory. By Stephan Steininger • 1 min read Picture: GameRecruit GbR Business GameRecruit Launches Online Academy to Educate HR About Gaming and Esports The recently founded GameRecruit has launched its online academy, GameRecruit Learning. The aim is to offer smaller training organisations easy access to the use of gaming and esports in HR. By Stephan Steininger • 1 min read Business How Studios are Transitioning Distribution from Corporate Parent to Service Layers In his latest update, industry expert Zoran Roso analyses how gaming's traditional, vertically integrated publishing model is fracturing into a modular "service layer", transforming what was once an all-encompassing corporate parent into an à la carte operational utility. By Zoran Roso • 4 min read Business US Video Game Market Stabilises in September With turnover of US$4.76 billion, the US video game market is, according to Circana, only slightly below last year’s figure. Year-on-year, sales of hardware and accessories have even returned to positive territory. By Stephan Steininger • 1 min read Picture: GameRecruit GbR Business GameRecruit Launches Online Academy to Educate HR About Gaming and Esports The recently founded GameRecruit has launched its online academy, GameRecruit Learning. The aim is to offer smaller training organisations easy access to the use of gaming and esports in HR. By Stephan Steininger • 1 min read Awards DevGamm Reveals Award Nominations for 2026 The DevGamm Awards 2026 will be presented in Lisbon on 18 November. The list of nominations, which has now been published, shows that numerous studios from across Europe stand a chance of winning, including a few from the GSA. By Stephan Steininger • 4 min read Glider / Unfollow / Kitchen of Memories (c) mbb, Mosaik Studio, MadeFor Film, Arkanum Pictures Funding Medienboard Berlin-Brandenburg Funds 13 Games With €926,000 The New Media Funding programme from Medienboard Berlin-Brandenburg has awarded €926,000 in funding to 13 game projects. The programme focuses on emerging studios and start-ups, and many of the funded projects are the first or second of their kind. By Marcel Kleffmann • 1 min read Xbox (c) Microsoft Products Xbox Cloud Gaming Playtime is Being Tested Xbox Cloud Gaming is now trialling a playtime model. Players can purchase hours of cloud gaming time without the need for an active Xbox Game Pass subscription. By Marcel Kleffmann • 1 min read Campus Game Studies Watchlist 2026 #39 The Game Studies Watchlist newsletter, curated by Professor Rudolf Inderst, is published weekly on GamesMarket. This week's topics include horror studies, a critical deconstruction of game studies and more. By Rudolf Inderst • 3 min read
Business US Video Game Market Stabilises in September With turnover of US$4.76 billion, the US video game market is, according to Circana, only slightly below last year’s figure. Year-on-year, sales of hardware and accessories have even returned to positive territory. By Stephan Steininger • 1 min read
Picture: GameRecruit GbR Business GameRecruit Launches Online Academy to Educate HR About Gaming and Esports The recently founded GameRecruit has launched its online academy, GameRecruit Learning. The aim is to offer smaller training organisations easy access to the use of gaming and esports in HR. By Stephan Steininger • 1 min read
Business How Studios are Transitioning Distribution from Corporate Parent to Service Layers In his latest update, industry expert Zoran Roso analyses how gaming's traditional, vertically integrated publishing model is fracturing into a modular "service layer", transforming what was once an all-encompassing corporate parent into an à la carte operational utility. By Zoran Roso • 4 min read
Business US Video Game Market Stabilises in September With turnover of US$4.76 billion, the US video game market is, according to Circana, only slightly below last year’s figure. Year-on-year, sales of hardware and accessories have even returned to positive territory. By Stephan Steininger • 1 min read
Picture: GameRecruit GbR Business GameRecruit Launches Online Academy to Educate HR About Gaming and Esports The recently founded GameRecruit has launched its online academy, GameRecruit Learning. The aim is to offer smaller training organisations easy access to the use of gaming and esports in HR. By Stephan Steininger • 1 min read
Awards DevGamm Reveals Award Nominations for 2026 The DevGamm Awards 2026 will be presented in Lisbon on 18 November. The list of nominations, which has now been published, shows that numerous studios from across Europe stand a chance of winning, including a few from the GSA. By Stephan Steininger • 4 min read
Glider / Unfollow / Kitchen of Memories (c) mbb, Mosaik Studio, MadeFor Film, Arkanum Pictures Funding Medienboard Berlin-Brandenburg Funds 13 Games With €926,000 The New Media Funding programme from Medienboard Berlin-Brandenburg has awarded €926,000 in funding to 13 game projects. The programme focuses on emerging studios and start-ups, and many of the funded projects are the first or second of their kind. By Marcel Kleffmann • 1 min read
Xbox (c) Microsoft Products Xbox Cloud Gaming Playtime is Being Tested Xbox Cloud Gaming is now trialling a playtime model. Players can purchase hours of cloud gaming time without the need for an active Xbox Game Pass subscription. By Marcel Kleffmann • 1 min read
Campus Game Studies Watchlist 2026 #39 The Game Studies Watchlist newsletter, curated by Professor Rudolf Inderst, is published weekly on GamesMarket. This week's topics include horror studies, a critical deconstruction of game studies and more. By Rudolf Inderst • 3 min read