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European Space Agency and Pokémon Announce Cooperation

The ESA and The Pokémon Company have announced a cooperation for World Space Week in October. What exactly that entails is not yet public, however.

Pascal Wagner
Pascal Wagner
August 04, 2026 – 1 min read

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European Space Agency and Pokémon Announce Cooperation

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Sir, We Have an Orc Problem
Sir, We Have an Orc Problem © Mumpitz Games
Products

Sir, We Have an Orc Problem

A minimalist tower defense game in which you face tens of thousands of orcs all at once - that's Sir, We Have an Orc Problem. Developed in just four months, the game has been a huge success for Mumpitz Games, a small studio based in Winterhausen, Germany.
By Marcel Kleffmann • 2 min read
Unbeatable
Unbeatable © D-Cell Games and Playstack
Products

Unbeatable

From D-Cell Games and Playstack comes Unbeatable, a rhythm adventure set in a world where music is illegal. It is both a narrative experience and an engaging arcade rhythm game with an extraordinary audiovisual impact.
By Marcel Kleffmann • 4 min read
Aerosoft and Hindsight Announce Mining Simulation Bergwerk
Products

Aerosoft and Hindsight Announce Mining Simulation Bergwerk

Simulation expert Aerosoft and Hindsight Studios, based in Herten in the Ruhr region, have announced Bergwerk – A Mining, a game that takes players to the fictional German coal-mining region of Grubental.
By Stephan Steininger • 2 min read
ByteRockers' Shows gamescom 2026 Lineup
ByteRockers' at their recent party at Zeiss Großplanetarium Berlin (Kira Cesnik)
gamescom

ByteRockers' Shows gamescom 2026 Lineup

Berlin indie publisher ByteRockers' has announced its full gamescom lineup. Four titles will be shown on the showfloor, one only behind closed doors, namely Neo Berlin 2087 by Elysium Game Studio.
By Pascal Wagner •
Full Raw Talent Booth Lineup for gamescom 2026
gamescom

Full Raw Talent Booth Lineup for gamescom 2026

The Raw Talent booth brings 81 games from university students around Central and Northern Europe to the gamescom expo hall. It's organised by the German Society for Game Studies (DGSW).
By Pascal Wagner • 2 min read
AI-Generated Game Content: When Does It Need a Label?
Business

AI-Generated Game Content: When Does It Need a Label?

The EU now enforces certain transparency obligations for AI use. What does that mean for the games industry? GamesMarket law columnist Sandra Spensberger analyses the implications for assets, texts and even deep fakes.
By Sandra Spensberger • 5 min read
Refactor Layoffs: The End of FIFA Games or the Beginning of a New Partnership with Electronic Arts?
Business

G+ Refactor Layoffs: The End of FIFA Games or the Beginning of a New Partnership with Electronic Arts?

According to U.S. media reports, Refactor Games, co-developer of Netflix’s FIFA game for the World Cup, has laid off 85% of its workforce. Therefore the end of its partnership with EA remains a financial disaster for FIFA, one that only could potentially be reassessed by the investors behind EA.
By Stephan Steininger • 3 min read
Sir, We Have an Orc Problem
Sir, We Have an Orc Problem © Mumpitz Games
Products

Sir, We Have an Orc Problem

A minimalist tower defense game in which you face tens of thousands of orcs all at once - that's Sir, We Have an Orc Problem. Developed in just four months, the game has been a huge success for Mumpitz Games, a small studio based in Winterhausen, Germany.
By Marcel Kleffmann • 2 min read
Unbeatable
Unbeatable © D-Cell Games and Playstack
Products

Unbeatable

From D-Cell Games and Playstack comes Unbeatable, a rhythm adventure set in a world where music is illegal. It is both a narrative experience and an engaging arcade rhythm game with an extraordinary audiovisual impact.
By Marcel Kleffmann • 4 min read
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