Robot Entertainment is continuing the franchise: Orcs Must Die! Deathtrap will be released in early 2025 and will build on the strengths of its predecessor, which premiered on Stadia at the time. The series has over twelve million players.

Robot Entertainment has announced Orcs Must Die! Deathtrap, the sequel to Orcs Must Die! 3. The fifth instalment in the series, which now has over twelve million players, aims to build on the strengths of its predecessor. Planned features include four-player co-op, new heroes with a skill tree for progression, separate progression paths for weapons and traps, improved combat, and an expanded level variety. It is scheduled for release in the first quarter of 2025.

The first Orcs Must Die was released in 2011 and combined strategic tower defence with third-person action. Part two followed just a year later. The biggest new feature was a co-op multiplayer mode. In 2017, Robot Entertainment tried free-to-play and PvP with Orcs Must Die! Unchained, which was not well received by players. "We learned a lot about the challenges of sustaining a free-to-play game. While it didn't last as long as we hoped, fans still tell us that they loved the unique heroes we created," wrote the Studio from Texas.

After Orcs Must Die! Unchained, they needed to get back to the basics of what made the franchise successful in the first place: Orcs Must Die! 3 - initially exclusive to Stadia for a year, then to PC and consoles. Robot: "We explored some new additions to gameplay such as War Scenarios, where we significantly increased the number of invading orcs, and Scramble Mode, where we first experimented with roguelite concepts. This version has been a nice success and inspired us to push on."



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Marcel Kleffmann
Marcel Kleffmann is Chief of Content of GamesMarket and our B2B and B2C expert for hardware, market data, products and launch numbers with more than two decades of editorial experience. (marcelDOTkleffmannATgamesmarktDOTde)
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