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Game Studies Watchlist 2026 #30

The Game Studies Watchlist newsletter, curated by Professor Rudolf Inderst, is published weekly on GamesMarket. This week's edition focuses on music, Australian game history, Dead Space and more.

Rudolf Inderst
Rudolf Inderst
August 07, 2026 – 3 min read

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Game Studies Watchlist 2026 #30

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Games & Gamification in Healthcare Funding Initiative Goes gamescom
(MFG)
Funding

Games & Gamification in Healthcare Funding Initiative Goes gamescom

The seed funding initiative GiG by MFG and BIOPRO Baden-Württemberg is coming to the "The Länd" booth at gamescom. Applications for the games x healthcare initiative can be submitted until 31 January 2027.
By Pascal Wagner • 1 min read
German Confectionery Industry School Exhibits at gamescom 2026
A student making chocolate bunnies at the ZDS (ZDS)
gamescom

German Confectionery Industry School Exhibits at gamescom 2026

One of the sweeter booths at gamescom 2026 will be the one by the Central Vocational School of the German Confectionery Industry in cooperation with Indie Hub in Hall 10.1. The focus: sweets, of course, but also the study courses in the confectionery industry.
By Pascal Wagner • 1 min read
Bonn Lab for Analog Games Starts Science Gaming
Campus

Bonn Lab for Analog Games Starts Science Gaming

Science communication with regular board games, not serious games - that's the aim of a new project at the Bonn Lab for Analog Games and Imaginative Play and Freie Universität Berlin. The kickoff begins in Karlsruhe this September.
By Pascal Wagner • 1 min read
Games & Gamification in Healthcare Funding Initiative Goes gamescom
(MFG)
Funding

Games & Gamification in Healthcare Funding Initiative Goes gamescom

The seed funding initiative GiG by MFG and BIOPRO Baden-Württemberg is coming to the "The Länd" booth at gamescom. Applications for the games x healthcare initiative can be submitted until 31 January 2027.
By Pascal Wagner • 1 min read
The $55 Billion Paradigm Shift: How PIF's Record EA Buyout Redefines Soft Power, Capital Allocation, and AAA Publishing
Business

The $55 Billion Paradigm Shift: How PIF's Record EA Buyout Redefines Soft Power, Capital Allocation, and AAA Publishing

In his latest ‘Zoran’s Update’, experiences industry manager and marketeer Zoran Roso examines the implications of the Electronic Arts takeover and how the deal could rewrite the rules of AAA publishing.
By Zoran Roso • 5 min read
Arriving at gamescom: Your Guide for Train, Plane and Car
(Background: KoelnMesse)
gamescom

Arriving at gamescom: Your Guide for Train, Plane and Car

Your gamescom experience starts long before the fair begins, and arriving at the event can be an adventure in and of itself. To make your arrival smoother, we collected the best and easiest way to arrive, whether you come by train, by airplane or by car.
By Pascal Wagner • 5 min read
Prelude Dark Pain
Prelude Dark Pain © Quickfire Games
Products

Prelude Dark Pain

With their debut game Prelude Dark Pain, Spanish indie studio Quickfire Games is entering the world of tactical RPGs. The game's art style is sure to catch the eye. But that's not all!
By Marcel Kleffmann • 5 min read
Daedalic Entertainment's New Visual Identity and August Showcase
Daedalic Entertainment's New Visual Identity © Daedalic Entertainment
Business

Daedalic Entertainment's New Visual Identity and August Showcase

Daedalic Entertainment has unveiled its new visual identity and announced that its "Daedalic Days - Late at Night" showcase will be broadcast on Twitch and YouTube on 13 August. The showcase will feature sneak peeks of new titles from independent development teams.
By Marcel Kleffmann • 2 min read
GamesMarket Daily - 06 August 2026: GTA on Netflix, Behaviour, Franz Mann, App Player Counts & more
Daily

GamesMarket Daily - 06 August 2026: GTA on Netflix, Behaviour, Franz Mann, App Player Counts & more

GamesMarket's daily editorial editorial comment and an overview of all news of the day, not just to your inbox, but freely available online as well. The topics of the day: GTA VI on Netflix, Spain at gamescom, a Behaviour Interactive interview, Nintendo numbers and more.
By Pascal Wagner • 6 min read
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