Benjamin Lochmann is the founder and CEO of Pixel Maniacs, the studio that made ChromaGun, Can't Drive This and now ChromaGun 2: Dye Hard (read our review here). The studio is a distinguished gaming hub in their home of Nuremberg as well, organising the Indie Outpost event series and investing in local studios so they can bring their games to live. We talked to him about one of the best features in their new game ChromaGun 2, a colourblind mode. Which is no small feat for a game in which the main game mechanic relies on colours.

If you want to read more on the development of ChromaGun 2, also check out our In Development feature on the level design tools the team made just for the game.

GamesMarket: How did you develop your colour blindness mode? The merging symbols are very clever. 

Lochmann: Thanks a lot! We had a colorblind mode in the first ChromaGun, which was really well received: GMTK's Mark Brown featured the first episode of ChromaGun in his video on accessibility, and accessibility expert Ian Hamilton in a GDC talk.

Embracer Unveils Plan For Fellowship Entertainment Spin Off and Picks Apart Plaion
Are preparing the spin-off of Fellowship Entertainment, which they will then also head themselves: Embracer Group CEO Phil Rogers and Embracer Group COO Lee Guinchard, who are focusing on preparations for the Fellowship spin-off, and Müge Bouillon, who will now serve not only as CFO of the Embracer Group but also as Co-CEO, and who will oversee the organisation of the Embracer business units until the spin-off | Pictures: Embracer Group

Embracer Unveils Plan For Fellowship Entertainment Spin Off and Picks Apart Plaion

By Stephan Steininger 4 min read