Blankhans im Studioporträt: Die dezentralen Hansies aus München Marcel Kleffmann September 25, 2023 – 3 min read Share this post Beim HansieFest treffen sich alle Mitarbeitenden, Hansies genannt, an einem Ort. Dabei geht es nicht um die Arbeit, sondern um Spaß und Zwischenmenschliches. © Blankhans The group of students and coaches at the Immersive Media Days 2026 (Benedikt Gess/HFF) Campus Immersive Media Days 2026 Showcases Nine Projects from Munich Game Students Nine projects from two cooperative study courses held by several Munich universities together, coached by experts: The Immersive Media Days are a great example of cooperation between games learning and games industry. By Pascal Wagner • 2 min read Thomas Lehr, Director of Game Engineering at InnoGames Development G+ Why AI Makes Sense in All Areas, But Not For All Tasks Sunrise Village is still online thanks to the use of AI. Thomas Lehr, Director of Game Engineering at InnoGames, talks about the reactions to the Sunrise Village case, when and how the use of AI can be effective and why InnoGames uses AI to drive growth but not for cost savings. By Stephan Steininger • 7 min read Funding Supercell Launches Developer Grants Programme For African Studios Following in Google’s footsteps, Supercell has now also announced a programme to support studios in Africa. In its first cohort, Supercell plans to provide grants of between 20,000 and 200,000 dollars to companies. By Stephan Steininger • 1 min read daily GamesMarket Daily – 10. July 26: Raw Fury, gamescom asia, Aesir Interactive, Moothkeep, Austria, Marketing Gamescom is taking centre stage, and not just in Cologne. Its Asian branch is also making a name for itself – with an expansion of its exhibition space. By Stephan Steininger • 4 min read Kingdom Come Deliverance II (Plaion) Business G+ Made in Austria – Austrian Success Showcase – Part 1 In terms of turnover, the Austrian games market, much like that of Switzerland, has always been somewhat overshadowed by Germany. However, the picture is quite different when it comes to games production and marketing. This article highlights five examples from Austria. By Stephan Steininger • 4 min read gamescom Raw Fury Confirms Attendance at Gamescom Raw Fury is the latest publisher to confirm its attendance at gamescom. Whilst the company plans to showcase five titles in the business area – including two as yet unannounced games – Raw Fury will be showcasing the recently announced Hillthorn in the entertainment area. By Stephan Steininger • 1 min read Mothkeep (Ivette Schmidt) Products Mothkeep Launches with 16.400 Wishlists In the final weeks leading up to launch, the game by Munich-based solo developer Ivette Schmidt has seen a significant rise in wishlist entries, as she revealed to us By Pascal Wagner • 1 min read Campus Game Studies Watchlist 2026 #27 The Game Studies Watchlist newsletter, curated by Professor Rudolf Inderst, is published weekly on GamesMarket. This week’s focus is on Sagan Hawkes, the Embracer Games Archive, Cozy Gaming and Gogniive Gains From Gaming. By Rudolf Inderst • 5 min read Publishing Aesir Interactive is Launching EverRail in Early Access in July A week after Aesir Interactive unveiled a new logo and a new game, there is also news about EverRail: on 20 July, the first game published by Aesir itself will launch in Early Access. By Stephan Steininger • 1 min read
The group of students and coaches at the Immersive Media Days 2026 (Benedikt Gess/HFF) Campus Immersive Media Days 2026 Showcases Nine Projects from Munich Game Students Nine projects from two cooperative study courses held by several Munich universities together, coached by experts: The Immersive Media Days are a great example of cooperation between games learning and games industry. By Pascal Wagner • 2 min read
Thomas Lehr, Director of Game Engineering at InnoGames Development G+ Why AI Makes Sense in All Areas, But Not For All Tasks Sunrise Village is still online thanks to the use of AI. Thomas Lehr, Director of Game Engineering at InnoGames, talks about the reactions to the Sunrise Village case, when and how the use of AI can be effective and why InnoGames uses AI to drive growth but not for cost savings. By Stephan Steininger • 7 min read
Funding Supercell Launches Developer Grants Programme For African Studios Following in Google’s footsteps, Supercell has now also announced a programme to support studios in Africa. In its first cohort, Supercell plans to provide grants of between 20,000 and 200,000 dollars to companies. By Stephan Steininger • 1 min read
daily GamesMarket Daily – 10. July 26: Raw Fury, gamescom asia, Aesir Interactive, Moothkeep, Austria, Marketing Gamescom is taking centre stage, and not just in Cologne. Its Asian branch is also making a name for itself – with an expansion of its exhibition space. By Stephan Steininger • 4 min read
Kingdom Come Deliverance II (Plaion) Business G+ Made in Austria – Austrian Success Showcase – Part 1 In terms of turnover, the Austrian games market, much like that of Switzerland, has always been somewhat overshadowed by Germany. However, the picture is quite different when it comes to games production and marketing. This article highlights five examples from Austria. By Stephan Steininger • 4 min read
gamescom Raw Fury Confirms Attendance at Gamescom Raw Fury is the latest publisher to confirm its attendance at gamescom. Whilst the company plans to showcase five titles in the business area – including two as yet unannounced games – Raw Fury will be showcasing the recently announced Hillthorn in the entertainment area. By Stephan Steininger • 1 min read
Mothkeep (Ivette Schmidt) Products Mothkeep Launches with 16.400 Wishlists In the final weeks leading up to launch, the game by Munich-based solo developer Ivette Schmidt has seen a significant rise in wishlist entries, as she revealed to us By Pascal Wagner • 1 min read
Campus Game Studies Watchlist 2026 #27 The Game Studies Watchlist newsletter, curated by Professor Rudolf Inderst, is published weekly on GamesMarket. This week’s focus is on Sagan Hawkes, the Embracer Games Archive, Cozy Gaming and Gogniive Gains From Gaming. By Rudolf Inderst • 5 min read
Publishing Aesir Interactive is Launching EverRail in Early Access in July A week after Aesir Interactive unveiled a new logo and a new game, there is also news about EverRail: on 20 July, the first game published by Aesir itself will launch in Early Access. By Stephan Steininger • 1 min read