However, the list of speakers is far from complete. According to the organizers of Nordic Game 2026, the call for speakers will remain open until April 2, 2026. The conference itself will take place from May 26 to 29, 2026. Once again, the venue will be Slagthuset in Malmö.

Indies can still book a Demo Station Package for €1,500 net at a discounted rate. The package includes a 2-square-meter booth, a Business Pass, automatic nomination for the People's Choice Award, a spot on the NG26 Steam list, and admission to all pitch events.

The organizers have also announced the first speakers and topics. Jennifer Svedberg-Yen, lead writer of Clair Obscur: Expedition 33 (Sandfall Interactive/Kepler Interactive), will give a talk on the narrative design of the game. Eugene Evans (Infinite Ventures) joins Christian Fonnesbech (Leverage Partnership, Cloud Chamber) for a Conversation on IP. 

Composer Jesper Kyd headlines the returning Audio Track on Day One with a main-stage fireside chat alongside Mat Ombler (Laced Records). Andreas Juliusson (Fast Travel Games= shares the marketing playbook behind The Midnight Walk. Tatu Petersen-Jessen (Odd Latent) opens the dedicated AI Track with a forward-looking keynote on generative tools in production. And Danish design legends Rasmus Heeger and Søren Lauge Boll (Funday Games) break down the runaway success of Deep Rock Galactic: Survivor.


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Stephan Steininger
Stephan Steininger is Director of Operations and Editor-in-Chief of GamesMarket. As part of the magazine since its inception in 2001, he knows the GSA games industry by heart.
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