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Powell Group Launches Learning Platform For Game Developers

The Powell Group Business School is designed to serve as a professional development platform to help game developers build stronger businesses. To begin with, 14 online courses will be offered, with plans for ongoing expansion.

Stephan Steininger
Stephan Steininger
July 22, 2026 – 1 min read

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Powell Group Launches Learning Platform For Game Developers

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Game Studies Watchlist 2026 #28
Campus

Game Studies Watchlist 2026 #28

The Game Studies Watchlist newsletter, curated by Professor Rudolf Inderst, is published weekly on GamesMarket. This week's edition focuses on difficulty versus challenge in indie games, the history of German game studies, the clash between Miyamoto and Eno, and the goal of design.
By Rudolf Inderst • 6 min read
Researcher Spotlight: Marion Plank
Marion Plank is professor for Game Art at IU (Plank/IU)
Campus

G+ Researcher Spotlight: Marion Plank

In our ongoing series about games researchers, we portrait the people wo bring game studies forward and define how game making is taught and learned at universities. Today in the spotlight is Marion Plank of IU International University, professor for Game Art.
By Pascal Wagner • 3 min read
Subotron Launches ‘Playing Art’ Competition for Austrian Developers
The FROG Conference will take place at Belvedere 21 in November (Picture: Johannes Stoll / Belvedere, Wien)
Development

Subotron Launches ‘Playing Art’ Competition for Austrian Developers

Developers from Austria have until 30 September to submit ideas based on the Belvedere’s Open Content Collection. A jury will select games from these submissions for exhibition at Belvedere 21 and as entries for the Austrian Impact Game Idea 2026 competition.
By Stephan Steininger • 1 min read
Paintbucket Wins Best in Learning at G4C Awards, Compulsion the GotY Category

Paintbucket Wins Best in Learning at G4C Awards, Compulsion the GotY Category

In New York, the highly acclaimed awards were also presented as part of the Games for Change (G4C) festival, with one award going to the German studio Paintbucket Games. Most of the awards went to Hexecutable, but the main category was won by Compulsion Games.
By Stephan Steininger • 2 min read
Spain’s Games Revenue Fell by 3.2% in 2025
José María Moreno, Chief Executive of AEVI (Picture by AEVI; Archive Picture)
Business

Spain’s Games Revenue Fell by 3.2% in 2025

The Spanish Video Game Association (AEVI) has published its annual report for 2025, which includes market data for the past year. Total revenue fell slightly to 2.293 billion euros. The decline was particularly pronounced in the PC and console games sector.
By Stephan Steininger • 1 min read
Electronic Arts Signs Kylian Mbappé For EA Sports FC 27 Cover
Products

Electronic Arts Signs Kylian Mbappé For EA Sports FC 27 Cover

Electronic Arts has revealed the first secret surrounding the new edition of EA Sports FC: Kylian Mbappé, the new World Cup record goalscorer, will be the cover star.
By Stephan Steininger • 1 min read
GamesMarket Daily – 21. July 26: Gamescom Sold Out + Main Theme + Interview, Meshy, Unity, Knights Peak X Saber
Daily

GamesMarket Daily – 21. July 26: Gamescom Sold Out + Main Theme + Interview, Meshy, Unity, Knights Peak X Saber

The future as the main theme, indie games and social engagement as trends, and a sold-out venue. Today is all about gamescom, and we’ve got a brilliant interview with Stephan Reichart and Frederik Hammes.
By Stephan Steininger • 5 min read
Meshy Raises Nearly $400m and Plans to Use it for R&D and Global Market Expansion

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Meshy, a company that develops foundational models for AI-powered 3D generation, has raised nearly $400 million in fresh capital in a Series B funding round. Following this latest round of funding, Meshy has also disclosed its public valuation for the first time.
By Stephan Steininger • 1 min read
Knights Peak and Saber Interactive Extent Publishing Agreement
Publishing

Knights Peak and Saber Interactive Extent Publishing Agreement

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By Stephan Steininger • 1 min read
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