Still Wakes the Deep Marcel Kleffmann June 11, 2024 – 1 min read Share this post © Sumo Products Christoph Minnameier Unveils New Project Monster Mash The multi-award-winning German solo developer Christoph Minnameier has unveiled a new project, Monster Mesh. Minnameier, also known as Pig Knight Games, will also be speaking at the Open House at Gamerei on 13 August about puzzle games like his Dungeons of Dreadrock series. By Stephan Steininger • 1 min read Products NullRef Entertainment Reaches Wishlist Milestone With Chop Chop Inc. NullRef Entertainment’s debut game, Chop Chop Inc., is maintaining its momentum: over the past two months or so, the number of wishlist entries has doubled to over 100,000. By Stephan Steininger • 1 min read Naoki Hamaguchi (right), director of the Final Fantasy 7 Remake series, was the surprise guest of the Fan Festival key note in Berlin (Square Enix) Products Square Enix Reveals FF XIV & VII Cooperation, Call for IP Collaboration At the Final Fantasy Fan Fest keynote in Berlin, FF XIV producer Naoki Yoshida and FF 7 Director Naoki Hamagutchi presented the collaboration of both teams for the MMO's content. Yoshida also introduced a new minigame aiming for outside franchise implementation. By Pascal Wagner • 2 min read (Background: gamescom congress 2025) gamescom gamescom 2026: Politicians on Site Which politicians will be at gamescom, representing their state or region? From the highest European and German politicians to representatives from important games production regions all around the world, you can find every confirmed politician here. By Pascal Wagner • 1 min read People NRW Minister Neubaur Visits gamescom and Quebec Booth North Rhine-Westphalia's Minister of Economic Affairs will visit gamescom 2026 on a press tour. One of her stops: A meeting with Geneviève Rolland, General Delegate for the region of Quebec. By Pascal Wagner • 1 min read Rudolf Thomas Inderst is professor for Game Design and Game Studies at University of Applied Sciences Neu-Ulm (Inderst/HNU) Campus G+ Researcher Spotlight: Rudolf Thomas Inderst In our ongoing series about games researchers, we portrait the people wo bring game studies forward and define how game making is taught and learned at universities. Today in the spotlight is Rudolf Inderst of Neu-Ulm University of Applied Sciences and regular science columnist here at GamesMarket. By Pascal Wagner • 6 min read Style consistency through dialogue: the Meshy 3D Agent generates an entire character family from a single prompt — six variants with unified design, proportions and colour palette. (Image: Meshy) Development Consistency Over Volume: The Real Test for AI-Generated 3D Assets in Game Production Advertorial | Generative AI has long been able to produce a 3D model in seconds. For studios, however, its value hinges on a different question: whether the results are consistent enough to actually save production time. By Meshy.ai • 3 min read Picture by Capital Games/Paris Game Biz Events Paris Game Biz Opens Call For Studio Application On 20 and 21 October, in the run-up to Paris Games Week, the third Paris Game Biz will take place, bringing together studios with publishers and investors. Studios can now apply to showcase their projects. Nearly 20 publishers have already confirmed their participation, and the number is rising. By Stephan Steininger • 2 min read At gamescom 2025, Ubisoft featured Anno 117: Pax Romana in particular © Koelnmesse GmbH, Harald Fleissner gamescom Ubisoft Announces gamescom 2026 Lineup At gamescom 2026, Ubisoft will be giving a prominent showcase to Rayman Legends Retold. The French publisher will also be bringing back the popular Community Lounge. By Marcel Kleffmann • 2 min read
Products Christoph Minnameier Unveils New Project Monster Mash The multi-award-winning German solo developer Christoph Minnameier has unveiled a new project, Monster Mesh. Minnameier, also known as Pig Knight Games, will also be speaking at the Open House at Gamerei on 13 August about puzzle games like his Dungeons of Dreadrock series. By Stephan Steininger • 1 min read
Products NullRef Entertainment Reaches Wishlist Milestone With Chop Chop Inc. NullRef Entertainment’s debut game, Chop Chop Inc., is maintaining its momentum: over the past two months or so, the number of wishlist entries has doubled to over 100,000. By Stephan Steininger • 1 min read
Naoki Hamaguchi (right), director of the Final Fantasy 7 Remake series, was the surprise guest of the Fan Festival key note in Berlin (Square Enix) Products Square Enix Reveals FF XIV & VII Cooperation, Call for IP Collaboration At the Final Fantasy Fan Fest keynote in Berlin, FF XIV producer Naoki Yoshida and FF 7 Director Naoki Hamagutchi presented the collaboration of both teams for the MMO's content. Yoshida also introduced a new minigame aiming for outside franchise implementation. By Pascal Wagner • 2 min read
(Background: gamescom congress 2025) gamescom gamescom 2026: Politicians on Site Which politicians will be at gamescom, representing their state or region? From the highest European and German politicians to representatives from important games production regions all around the world, you can find every confirmed politician here. By Pascal Wagner • 1 min read
People NRW Minister Neubaur Visits gamescom and Quebec Booth North Rhine-Westphalia's Minister of Economic Affairs will visit gamescom 2026 on a press tour. One of her stops: A meeting with Geneviève Rolland, General Delegate for the region of Quebec. By Pascal Wagner • 1 min read
Rudolf Thomas Inderst is professor for Game Design and Game Studies at University of Applied Sciences Neu-Ulm (Inderst/HNU) Campus G+ Researcher Spotlight: Rudolf Thomas Inderst In our ongoing series about games researchers, we portrait the people wo bring game studies forward and define how game making is taught and learned at universities. Today in the spotlight is Rudolf Inderst of Neu-Ulm University of Applied Sciences and regular science columnist here at GamesMarket. By Pascal Wagner • 6 min read
Style consistency through dialogue: the Meshy 3D Agent generates an entire character family from a single prompt — six variants with unified design, proportions and colour palette. (Image: Meshy) Development Consistency Over Volume: The Real Test for AI-Generated 3D Assets in Game Production Advertorial | Generative AI has long been able to produce a 3D model in seconds. For studios, however, its value hinges on a different question: whether the results are consistent enough to actually save production time. By Meshy.ai • 3 min read
Picture by Capital Games/Paris Game Biz Events Paris Game Biz Opens Call For Studio Application On 20 and 21 October, in the run-up to Paris Games Week, the third Paris Game Biz will take place, bringing together studios with publishers and investors. Studios can now apply to showcase their projects. Nearly 20 publishers have already confirmed their participation, and the number is rising. By Stephan Steininger • 2 min read
At gamescom 2025, Ubisoft featured Anno 117: Pax Romana in particular © Koelnmesse GmbH, Harald Fleissner gamescom Ubisoft Announces gamescom 2026 Lineup At gamescom 2026, Ubisoft will be giving a prominent showcase to Rayman Legends Retold. The French publisher will also be bringing back the popular Community Lounge. By Marcel Kleffmann • 2 min read