GamesMarkt: Where did the idea for the game come from?

Johannes Grünewald: Everything started about seven or eight years ago. Before that, I had already made a lot of small games and prototypes as a hobby alongside my job as a UI artist, but this time I wanted to do something more solid. Originally, the whole game was designed to have only six rooms, but those rooms were meant to be so packed with secrets that you would still get some decent playtime out of it. Somehow, it ended up being more rooms, and the final vision slowly crystallized over time.

Natascha Grünpeter Heads New Digital Department in Bavaria
Natascha Grünpeter, head of the Bavarian games division, is now Department Head for the new Digital Bavaria section of the Ministry. She is the most important person for games in the state apart from Minister Mehring himself. (Grünpeter/Robert Fischer)

Natascha Grünpeter Heads New Digital Department in Bavaria

By Pascal Wagner 1 min read
Natascha Grünpeter Heads New Digital Department in Bavaria
Natascha Grünpeter, head of the Bavarian games division, is now Department Head for the new Digital Bavaria section of the Ministry. She is the most important person for games in the state apart from Minister Mehring himself. (Grünpeter/Robert Fischer)

Natascha Grünpeter Heads New Digital Department in Bavaria

By Pascal Wagner 1 min read