In 2023, the Slovak games industry experienced a decline for the first time. The total turnover decreased from €77.1m in 2022 to €70m. This year it is expected to reach €70.3m. According to the Slovak Game Developers Association, the local industry was not significantly affected by layoffs and studio closures, although the number of employees fell from 1080 to 1017.

The Slovak Game Developers Association has published a report on the games industry in Slovakia. Key indicators continue to fall after the pandemic rise. The global gaming market "has been forced to cope with declining profits in recent years, mainly through consolidation and layoffs, which have not, however, significantly affected Slovakia," the association states.

In 2023, 69 games companies generated €70m, with the ten largest companies accounting for €58.6m. The largest company is Bratislava-based studio Pixel Federation, which focuses on mobile games such as Trainstation 2, Emporea and Diggy's Adventure. Other large companies include Qorpo (Web3 Gaming & Esports), Nine Rocks Games (Way of the Hunter) and Superscale (analytics platform). 65 per cent of all companies are concentrated in and around Bratislava, while 29 per cent are located in Košice and the eastern part of Slovakia. The largest companies from the east include Inlogic Software (Nitro City Racing) and Games Farm (Shadows: Awakening).

Top 10 Companies Based on Employee Headcount in Slovakia 1. Pixel Federation 2. Qorpo 3. Nine Rocks Games 4. SuperScale 5. Inlogic Software 6. Studio 727 7. Games Farm 8. Noise artillery 9. PowerPlay Manager 10. 60fps

Slovak games companies currently employ 1017 People (2022: 1080; 2024 (estimate): 1100), 21 per cent of whom are women and nine per cent of whom are foreign developers. The most in-demand jobs include programming, game design, graphic design and marketing, which are also the most difficult to fill. Slovak developers published 80 of their own games. 157 projects were created in cooperation with other companies. In total, more than 310 upcoming games are in the works, with the largest target platforms for release being PC (72.5%), mobile (31.9%), Xbox (23.2%) and PlayStation (18.8%).

In Slovakia, the Slovak Arts Council issued a call for support for game development in 2023. The Slovak Game Developers Association asked whether companies had responded to this call. These are the answers:

  • Yes, and we received the grant - 24.6%
  • We are aware of the call but do not plan to use it - 23.2%
  • We are aware of the call but have not used it yet - 15.9%
  • We are aware of the call and plan to use it in 2024 or later - 14.5%
  • Yes, but we did not receive Funding - 11.6%
  • We were not aware of the call at all and do not plan to use it - 8.7%
  • We were not aware of the call at all but would like to use it - 1.4%

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