Sony verschenkt Platin Tim Pototzki February 21, 2006 – 1 min read Share this post Business EGDF and VGE Release Major Report on Europe According to the data, the EU game industry has reached 6600 studios that employ over 95.000 people and generate a combined industry turnover of 24 billion euros. By Stephan Steininger • 2 min read Grand Theft Auto VI © Rockstar Games Business G+ GTA's Shadow: The Effects of a Mega Release on the Industry and the Release Schedule This year is the year! Rockstar Games' highly anticipated Grand Theft Auto VI is set to be released in November. But how will other publishers handle a release like this? How will release strategies change, and what strategies are actually out there? By Marcel Kleffmann • 9 min read Business The Public Gaming Privatization Wave: Why Public Equity Markets Are Losing Their Grip on Video Game Publishing In his new update industry expert Zoran Roso analyses why the rigid demands of linear quarterly earnings are causing a systematic valuation breakdown against the multi-year, hit-driven development cycles of interactive entertainment. By Zoran Roso • 5 min read Business EGDF and VGE Release Major Report on Europe According to the data, the EU game industry has reached 6600 studios that employ over 95.000 people and generate a combined industry turnover of 24 billion euros. By Stephan Steininger • 2 min read The W4 founders from left to right: Fabio Alessandrelli, Remi Verschelde, Juan Linietsky, Nicola Farronato (W4) Development W4 Partners With Tencent to Bring Godot to Asia In the current Series B funding round, W4 Games, the enterprising arm of open-source engine Godot, has collected about €15,4mil from OSS Capital, LUX, Naval Ravikant and Tobias Lutke. Together with Tencent, now a main investor, expansion to Asia is planned. By Pascal Wagner • 3 min read gamescom Italian Creativity at Gamescom 2026 The Italian Trade Agency (ITA) is pleased to welcome you to the Italian Pavilion at Gamescom 2026. The Pavilion is organised by ITA in partnership with IIDEA, the association representing the video game industry in Italy. By IIDEA • 6 min read gamescom Hungary Exhibits at gamescom for the First Time With four games from four Hungarian studios, Hungary is exhibiting on gamescom for the first time with a collective booth presence under the Budapest Select brand by Creative Hungary. By Pascal Wagner • The Sinking City 2 © Frogwares Products The Sinking City 2 Why not try a different genre for a change? Frogwares' 2019 game, The Sinking City, was an open-world detective game set in a Lovecraftian horror universe. Its sequel, however, is taking a different approach, presenting itself as a classic survival horror game. By Marcel Kleffmann • 5 min read gamescom Brazil Games Brings First B2C Showcase to gamescom 2026 With 35 games, among them those of studios from their BG Accelerator, Brazil Games will showcase in the gamescom entertainment area for the first time. By Pascal Wagner • 1 min read
Business EGDF and VGE Release Major Report on Europe According to the data, the EU game industry has reached 6600 studios that employ over 95.000 people and generate a combined industry turnover of 24 billion euros. By Stephan Steininger • 2 min read
Grand Theft Auto VI © Rockstar Games Business G+ GTA's Shadow: The Effects of a Mega Release on the Industry and the Release Schedule This year is the year! Rockstar Games' highly anticipated Grand Theft Auto VI is set to be released in November. But how will other publishers handle a release like this? How will release strategies change, and what strategies are actually out there? By Marcel Kleffmann • 9 min read
Business The Public Gaming Privatization Wave: Why Public Equity Markets Are Losing Their Grip on Video Game Publishing In his new update industry expert Zoran Roso analyses why the rigid demands of linear quarterly earnings are causing a systematic valuation breakdown against the multi-year, hit-driven development cycles of interactive entertainment. By Zoran Roso • 5 min read
Business EGDF and VGE Release Major Report on Europe According to the data, the EU game industry has reached 6600 studios that employ over 95.000 people and generate a combined industry turnover of 24 billion euros. By Stephan Steininger • 2 min read
The W4 founders from left to right: Fabio Alessandrelli, Remi Verschelde, Juan Linietsky, Nicola Farronato (W4) Development W4 Partners With Tencent to Bring Godot to Asia In the current Series B funding round, W4 Games, the enterprising arm of open-source engine Godot, has collected about €15,4mil from OSS Capital, LUX, Naval Ravikant and Tobias Lutke. Together with Tencent, now a main investor, expansion to Asia is planned. By Pascal Wagner • 3 min read
gamescom Italian Creativity at Gamescom 2026 The Italian Trade Agency (ITA) is pleased to welcome you to the Italian Pavilion at Gamescom 2026. The Pavilion is organised by ITA in partnership with IIDEA, the association representing the video game industry in Italy. By IIDEA • 6 min read
gamescom Hungary Exhibits at gamescom for the First Time With four games from four Hungarian studios, Hungary is exhibiting on gamescom for the first time with a collective booth presence under the Budapest Select brand by Creative Hungary. By Pascal Wagner •
The Sinking City 2 © Frogwares Products The Sinking City 2 Why not try a different genre for a change? Frogwares' 2019 game, The Sinking City, was an open-world detective game set in a Lovecraftian horror universe. Its sequel, however, is taking a different approach, presenting itself as a classic survival horror game. By Marcel Kleffmann • 5 min read
gamescom Brazil Games Brings First B2C Showcase to gamescom 2026 With 35 games, among them those of studios from their BG Accelerator, Brazil Games will showcase in the gamescom entertainment area for the first time. By Pascal Wagner • 1 min read