Spilprisen 2026 / Lau Eskildsen, Editor-in-Chief of Arkaden © Arkaden Business Winners of Denmark's "Spilprisen 2026" Last Friday, the Danish "Spilprisen 2026" awards were handed out in Copenhagen. "When the awards were presented, it became clear just how diverse the Danish industry truly is," said the organizers. By Marcel Kleffmann • 2 min read
Berlin's House of Representatives is elected on 20 September 2026. What are the positions of the parties in regards to the German gaming industry? (Abgeordnetenhaus von Berlin/PlayStation) Business 2026 Elections in Berlin: What Do the Parties Plan for Gaming? With the state elections coming in September in Germany's 'games capital' Berlin, we are collecting the parties' positions on gaming and the games industry. So far, the Greens have positioned themselves strongly for studios, the House of Games and XR, while the CDU do not mention games at all. By Pascal Wagner • 2 min read
Mobile Legends: Bang Bang | Screenshot Business Savvy Games Group Reportedly Wants to Buy Moonton from ByteDance According to an exclusive report by Reuters, Saudi Arabia's Savvy Games Group is on the verge of its next billion-pound acquisition: the company is reportedly in talks with TikTok's parent company ByteDance about the mobile games studio Moonton. By Stephan Steininger • 2 min read
Picture by Pexels/Clicker Happy Business Warsaw Takes the Lead Among Europe's Game Development Hubs According to Report A new report commissioned by Warsaw’s Economic Development Department sees Poland's capital as the leading games development hub in Europe, at least in terms of employment figures. It calls for greater self-confidence on the part of Warsaw as a gaming location. By Stephan Steininger • 4 min read
Circana Games Market Dynamics Report © Circana Business Circana: "Younger Players Are Shifting More Heavily Toward PC and Mobile" US market researchers at Circana are forecasting a "transformative year" for video games in 2026. While GTA 6, Switch 2 and subscriptions are expected to generate momentum, challenges are also anticipated, particularly with regard to hardware, macroeconomics and shifts in consumer behaviour. By Marcel Kleffmann • 2 min read
gamescom Berlin-Brandenburg Seeks Co-exhibitors for Gamescom Booth medianet Berlin-Brandenburg will once again organize a joint booth at gamescom in 2026 and is looking for co-exhibitors. Association members can enjoy special savings until the beginning of March. By Stephan Steininger • 1 min read
These are the venues for the major Rainbow Six Esports events in the 2026/27 season. © Ubisoft & Blast. Business Blast and Ubisoft Extend Global Rainbow Six Esports Partnership Blast and Ubisoft have announced an extension to their global partnership across the entire Rainbow Six Esports ecosystem, extending their collaboration for another three years until the end of the 2028/29 competitive season. By Marcel Kleffmann • 3 min read
Business Jumpgate Gains Financial Flexibility Through Agreements With Investors and Partners With an increased credit line from Triple Dragon, the issuance of a convertible bond and an agreement for closing project financing, Jumpate has created financial leeway with a view to two upcoming releases, including Star Trek: Voyager – Across the Unknown. By Stephan Steininger • 2 min read
Campus Game Studies Watchlist 2026 #6 The Game Studies Watchlist newsletter, curated by Prof. Dr Rudolf Inderst, is published weekly on GamesMarkt. This week's topics include The Legend of Zelda, Japan’s Game Preservation Society and a reading tip. By Rudolf Inderst • 4 min read
Business The "Slow Fire" Theory: Why Speed is the Wrong Response to Crisis In 'Zoran's Update', experienced games manager Zoran Roso comments on current industry topics on LinkedIn. This time's topic: How the games industry deals with crises, or how it should deal with them. By Zoran Roso • 3 min read
Yves Guillemot, Co-Founder and Chief Executive Officer © GamesMarkt, Marcel Kleffmann Business Ubisoft Beats Q3 Expectations, Studio Allocation to Creative Houses Finalized The results for Q3 2025-26 exceeded Ubisoft's expectations. Anno 117: Pax Romana had a solid launch, with net bookings exceeding those of Anno 1800. Following the announcement of the Creative Houses and the Creative Network, the publisher has specified how studios and brands will be allocated. By Marcel Kleffmann • 4 min read
ARC Raiders © Embark Studios / Nexon Business Arc Raiders Sold 14 Million Units to Date With more than 14 million units sold since its release at the end of October 2025, and a peak of 960,000 concurrent users in January 2026, the success of Arc Raiders speaks for itself. The game was a huge success for Nexon, particularly in North America and Europe. By Marcel Kleffmann • 2 min read