Yves Guillemot, Co-Founder and Chief Executive Officer © GamesMarkt, Marcel Kleffmann Business Ubisoft Beats Q3 Expectations, Studio Allocation to Creative Houses Finalized The results for Q3 2025-26 exceeded Ubisoft's expectations. Anno 117: Pax Romana had a solid launch, with net bookings exceeding those of Anno 1800. Following the announcement of the Creative Houses and the Creative Network, the publisher has specified how studios and brands will be allocated. By Marcel Kleffmann • 4 min read
ARC Raiders © Embark Studios / Nexon Business G+ Arc Raiders Sold 14 Million Units to Date With more than 14 million units sold since its release at the end of October 2025, and a peak of 960,000 concurrent users in January 2026, the success of Arc Raiders speaks for itself. The game was a huge success for Nexon, particularly in North America and Europe. By Marcel Kleffmann • 2 min read
(Talk & Play) Business Talk & Play Berlin 2026 Now With MBB Funding The next Talk & Play event in Berlin will take place on 23 February. The event series has now gotten funding from the Medienboard Berlin-Brandenburg as well. By Pascal Wagner • 1 min read
Phil Rogers, Group CEO, Embracer Group; © Embracer Group IR Business Embracer Group's Q3 2025/26 Results Were "Ahead of Expectations" Despite a sharp decline in sales and EBIT, the Embracer Group has reported a stronger third quarter of the fiscal year than the previous two. Higher-than-expected engagement and earnings were driven by the Kingdom Come: Deliverance, Dead Island and Tomb Raider IPs. By Marcel Kleffmann • 3 min read
AppMagic Mobile Market Landscape 2026 © AppMagic Business G+ AppMagic: Growth of the Mobile Games Market Continued to Slow in 2025 Growth in the mobile games market continued to slow down in 2025, according to the AppMagic Mobile Market Report 2026. The market is entering a more mature and competitive phase. Nevertheless, revenue from direct-to-consumer (D2C) and alternative payment systems increased by 26% year-on-year. By Marcel Kleffmann • 3 min read
A part of the report: The most popular games in Africa (SpielFabrique) Business SpielFabrique Publishes African Industry Report 2026 In the African Industry Report 2026, SpielFabrique and Analytics for Africa have laid out the situation of game development, engines, games hubs and players on the continent in 2025. By Pascal Wagner • 1 min read
Felix Falk, Managing Director, game – the German Games Industry Association / Nandita Wegehaupt, Managing Director of Stiftung Digitale Spielekultur (Digital Game Culture Foundation) © Dirk Mathesius / Die Hoffotografen GmbH Business All 'Press Start' Scholarship Recipients Started Their Own Businesses The 'Press Start' games scholarship has sparked a wave of start-ups in Germany. Its 132 recipients have founded 75 new games studios. This 100 per cent start-up rate highlights the success of this funding instrument for companies in the games industry. By Marcel Kleffmann • 3 min read
Hesse's Minister for Economic Affairs, Kaweh Mansoori, is set to open the planned reception at the Hesse booth at gamescom | Picture: Peter Jülich/HMWVW Business Hesse Plans Gamescom Booth, Reception with Minister and Continues ‘Making Games in Hessen’ The state of Hesse will once again be represented with its own stand in the business area in 2026. Companies from Hesse can apply until the end of March. Another ‘Making Games in Hessen’ event is also planned for April. By Stephan Steininger • 1 min read
Ilkka Paananen, CEO Supercell | Picture: GM/Supercell Business Paananen on an Industry Coasting, Innovation, and Supercell's Investments in Studios In his annual ‘Ilkka's Long Text’, CEO Ilkka Paananen not only provided insight into Supercell's business development in 2025. He also addressed the challenges of a stagnating mobile market, shared lessons learned and promised further investments in external studios. By Stephan Steininger • 3 min read
Gamecity Hamburg Senator's Roundtable 2026 © Gamecity Hamburg Business Games at Hamburg City Hall: The Senator's Roundtable in 2026 At the beginning of 2026, Dr Carsten Brosda, the Senator for Culture and Media, met with representatives from Hamburg's games companies and Gamecity Hamburg to discuss the current state of the city's games industry. By Marcel Kleffmann • 2 min read
Control Resonant © Remedy Entertainment Business Remedy Increases Revenue Ahead of an Important Year With Control Resonant Remedy Entertainment increased revenue and EBITDA in the 2025 financial year through rising game sales and royalties. With the release of Control Resonant in 2026, the outlook is positive: "We have all the ingredients to make this a successful year for Remedy." By Marcel Kleffmann • 3 min read
© GDC / Katelyn Tucker Photography Business GDC German Pavilion with 13 Exhibitors, Marking Slight Decline 13 companies are exhibiting at the German Pavilion at this year's GDC, one less that last year and four less than in 2024. Prominent studio names are missing from the list this year as well. By Pascal Wagner • 1 min read