UnternehmerTUM's comprehensive services also include Munich Urban Colab, where founders can work on their ideas and prototypes. © Constantin Mirbach/UnternehmerTUM Business UnternehmerTUM Establishes Gaming Initiative and Seeks Head of Gaming The start-up platform UnternehmerTUM is planning a game tech initiative. Founded in 2002 by Entrepreneur and major BMW shareholder Susanne Klatten, the company is currently looking for a Head of Gaming to build the flagship program from the scratch. UnternehmerTUM's new gaming initiative is being developed as part By Stephan Steininger • 1 min read
Nordic Game Awards @ NG25 Spring © Tomas Lissåker, Smallfield Photo Business Nordic Game Launched Call for Speakers NG26 Spring (Nordic Game) will take place again in Malmö at the end of May 2026. The organisers have now announced the first confirmed speakers and opened the call for speakers. The next Nordic Game conference will take place in Malmö from 26 to 29 May 2026. Once again, the By Marcel Kleffmann • 1 min read
Current Amigo leadership Joachim Ulbricht (left) and Alexander Jost. © Amigo Business Amigo's US Subsidiary Shuts Down Due to Tariffs Amigo Games, the US branch of German board game company Amigo Spiele + Freizeit, ceases operation. CEO Alexander Jost shares that fluctuating production costs, especially after Trump's tariffs, made the company unviable. Amigo Games Inc., the US subsidiary of German board game company Amigo Spiel + Freizeit GmbH, is closing By Pascal Wagner • 1 min read
Geoffroy Sardin, Chief Executive Officer of Pullup Entertainment, formerly Focus Entertainment / RoadCraft © Sardin, Pullup Entertainment / Saber & Focus Business Pullup Entertainment Reports Second-Best First-Half in the Group's History With revenue of €132.6 million for the first half of 2025/26, Pullup Entertainment (formerly Focus Entertainment) reports its second-best first half ever, behind only last year's results. New releases performed solidly, while the back catalogue remained strong. French publisher Pullup Entertainment has reported its unaudited revenue By Marcel Kleffmann • 2 min read
BIG and LevlUp Join Forces © BIG esports BIG and LevlUp Join Forces Berlin International Gaming (BIG) has announced a partnership with LevlUp, one of Europe's leading gaming drink brands. As well as community events, social media activations and promotions, LevlUp will also support BIG's boot camp to promote young esports talent. Founded in Germany in 2018, LevlUp quickly By Marcel Kleffmann • 2 min read
Christian Hoppenstedt and Manuela Schiffner, both members of the jury, with winner Pauline Lechner (center) © Tamara Eda Temuçi Business Mascot for Games Hub Hessen Takes Shape The Wirtschaftsförderung Frankfurt (Frankfurt Economic Development Agency) and Games Hub Hessen announced the winner of the mascot competition at the Frankfurt Book Fair: Pauline Lechler is a master's student at Darmstadt University of Applied Sciences in the field of animation and games. Although some of Germany's By Stephan Steininger • 1 min read
Polaris Convention 2025 © Hamburg Messe und Congress / Rolf Otzipka Business About 50,000 People Attend the Polaris Convention 2025 The Polaris Convention 2025 attracted around 50,000 people to the Hamburg Messe und Congress exhibition centre last weekend. This represents a growth in attendance at the event this year. From 10 to 12 October 2025, around 50,000 people, including 400 exhibitors and over 1,000 creators, attended the By Marcel Kleffmann • 1 min read
Members of the project and launch team at the start © Galaxus Germany Business Galaxus' Second Logistics Center in Germany Starts Operations After 13 months of construction, Galaxus' second logistics center in Germany has begun operations and will be gradually expanded. The location is important for growth plans in Germany, but also for Galaxus' home market in Switzerland. Online retailer Galaxus has reached an important milestone for further growth: after By Stephan Steininger • 2 min read
© Graph by GamesMarkt; Soure: Power of Play Report 2025 by ESA Business Power of Play: Spain As part of the Power of Play survey, industry associations also took a close look at the participating countries. GamesMarkt summarizes the results. This time: Spain. What makes gamers around the world tick, and how do they differ from country to country? These questions and many more are addressed in By Stephan Steininger • 2 min read
Andrin von Rechenberg, Founder of N-Dream; Anthony Cliquot, CEO of N-Dream © N-Dream Business Swiss In-Car Gaming Start-up AirConsole Acquired by KPIT KPIT Technologies has announced the acquisition of N-Dream's AirConsole in-car gaming platform. AirConsole is used by BMW, Volkswagen, Audi, and Porsche. In just three years since entering the automotive space, N-Dream's AirConsole is used by BMW, Volkswagen, Audi, and Porsche. It now joins KPIT to accelerate By Marcel Kleffmann • 2 min read
© Senatsverwaltung für Wirtschaft, Energie und Betriebe Business Franziska Giffey and Berlin Games Industry Take a Look Inside the House of Games At the invitation of Berlin's Senator for Economic Affairs, Franziska Giffey and around 20 representatives from Games Capital Berlin met in the new co-working space at Steam Charlottenburg. There they were given a glimpse of the future interior design of the House of Games. The focus of the By Stephan Steininger • 1 min read
Julian Migura, COO at VaultN © VaultN, Take-Two Business VaultN and Take-Two Partner to Centralize and Optimize Digital Distribution VaultN, a digital distribution platform, has partnered with Take-Two Interactive Software to enhance the publisher's management and distribution of games through third-party channels. This partnership with VaultN, which is based in Amsterdam, will enable Take-Two to centralise its digital distribution strategy. This will ensure full control, automation and By Marcel Kleffmann • 1 min read