Seb Downie-Blackwell, rcp Studio Partner, and Ali Boroumand CEO Black Cube Games © rcp Development remote control productions Acquires Minority Stake in Black Cube Games The Tale of Bistun developer Black Cube Games (BCG) is the latest studio to join the remote control productions (rcp) family. The Munich-based production house is expanding despite challenging times and has acquired a minority stake in the Dutch indie developer. Currently, BCG is developing its roguelike wrestling game By Stephan Steininger • 1 min read
Stephan Reichart at the devcom Leadership Summit 2025 © game events Events devcom Leadership Summit: Prioritizing Quality Over Quantity Before heading to GDC, GamesMarkt spoke with Stephan Reichart, Managing Director of game events and organiser of devcom. The discussion covered the premiere of the devcom Leadership Summit, the unique insights and networking opportunities it provided, areas for improvement in 2026, and how the devcom Leadership Dinners are extending the By Stephan Steininger • 3 min read
Screenshot from the 'Zorah' neural rendering technology demo © Nvidia Development Nvidia and Microsoft Collaborate on Neural Shading Support and RTX Remix Launched Ahead of GDC, Nvidia announced a collaboration with Microsoft on neural shading support for DirectX. While DLSS 4 is fast becoming Nvidia's most rapidly adopted gaming technology, Nvidia RTX Remix has also come out of beta. Nvidia has announced ahead of the Game Developers Conference (GDC) that it By Marcel Kleffmann • 2 min read
Hendrik Lesser, President of the European Games Developer Federation (EGDF) © rcp Business Hendrik Lesser Concludes Discussions of EGDF About Challenges in 2025 In 2025, the industry will face challenges just like in the previous year. This is the core statement of a post by EGDF President Hendrik Lesser, giving his conclusions about the latest discussions within the association, which held a call with its members about the state of the industry at By Stephan Steininger • 2 min read
Lego CEO Niels Christiansen © 2025 The LEGO Group Development Lego Plans to Develop Video Games in-House Again Danish toy giant Lego wants to develop video games in-house again, according to a media report. This is probably a result of the huge success of Lego Fortnite. Lego CEO Niels Christiansen told the Financial Times that the company is looking to build up in-house games development again By Marcel Kleffmann • 1 min read
© AWS Development AWS Announces Game Streaming Solution Ahead of GDC With Amazon GameLift Streams, AWS presented a new solution for platform-independent game streaming ahead of GDC. AWS promises high performance with little to no modification of code. Bandai Namco, Jackbox, Ludeo, and Xsolla are already using the solution. The timing is deliberate. Just a few days before the international By Stephan Steininger • 2 min read
© Aesir Interactive Development Aesir Interactive Launches Kickstarter for Windstorm: The Legend of Khiimori Aesir Interactive has launched a Kickstarter campaign for Windstorm: The Legend of Khiimori. The Munich-based company is hoping to raise at least €60,000 for the third instalment in the Windstorm series (Ostwind), although development of the title is already funded. Windstorm: The Legend of Khiimori is the third By Marcel Kleffmann • 2 min read
© tinyBuild Development tinyBuild Wants to Help Indie Developers The successful indie label tinyBuild is launching a new podcast series, How to Pitch Games, to share its expertise with aspiring developers. The company is known for hit titles such as Hello Neighbor, Graveyard Keeper, and Potion Craft. With multiple million-selling games under its belt, tinyBuild certainly knows what By Stephan Steininger • 1 min read
Björn Pankratz and Jennifer Pankratz at gamescom 2023. © GamesMarkt, Marcel Kleffmann Development First Game From Pithead Studio Is Cralon After the end of Piranha Bytes and going indie, Jennifer and Björn Pankratz have announced their first game. It is the 3D dungeon crawler Cralon, inspired by dungeon classics and developed with Unreal Engine 5. Cralon is a 3D dungeon crawler with RPG and adventure elements, inspired by classics such By Marcel Kleffmann • 1 min read
Phil Spencer, CEO of Microsoft Gaming / Dom Matthews, Studio Head of Ninja Theory / Katja Hofmann, Senior Principal Researcher and Lead of the Game Intelligence Team © Microsoft Development Microsoft Introduces Generative AI Model for Gameplay In a recent announcement, Microsoft unveiled Muse, a generative gameplay AI model that promises to open up new possibilities in gaming and game development. It is intended to be used for faster creative ideation and to make older games available again. Xbox has presented Muse, a generative AI model for By Marcel Kleffmann • 2 min read
© Emergo Entertainment Development German Indie Team Emergo Entertainment Announces Train Jumble Emergo Entertainment, based in Bayreuth, has officially announced Train Jumble as its second game project and is launching a playtest on Steam. The studio’s debut game, Fireside, amassed 10,000 wishlist entries within just 24 hours on Steam. The next few hours and days will reveal whether Emergo Entertainment By Stephan Steininger • 1 min read
© Epic Games Development Epic Games Modifies Its Funding Programme Starting 12 February, developers worldwide can once again apply for an Epic Games MegaGrant, provided they are developing—or planning to develop—their game using Unreal Engine. However, Epic Games has announced a fundamental change to its funding programme for 2025. Instead of maintaining an open application system throughout the By Stephan Steininger • 1 min read