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EGDF: "Commission Should Treat Games Preservation as a Priority"
EGDF MD Jari-Pekka Kaleva finds agreeable, but also disappointing points in the Commissions statement around Stop Killing Games (EGDF, Stop Killing Games)

EGDF: "Commission Should Treat Games Preservation as a Priority"

EGDF is taking a dual-stance after the European Commissions statement on Stop Killing Games: While the association agrees that blanket legal obligations are no option, it asks for much more in terms of digital preservation of games nevertheless.
By Pascal Wagner • 2 min read
Medianet Elects New Advisory Board
Top, from left to right: Boris Wasmuth (© Boris Wasmuth), Sven Slazenger (© Sven Slazenger), Dr. Florian Heinemann (© Saskia Uppenkamp), Axel Menneking (© Deutsche Telekom AG). Bottom, from left to right: Ina Remmers (© Katja Hentschel), Bernd Schiphorst (© Paul Probst), Dr. Susanne Stürmer (© Filmuniversität Babelsberg Konrad Wolf), Eike Wolf (© Foto di Matti)

Medianet Elects New Advisory Board

This morning, medianet berlinbrandenburg held its regular general meeting, during which a new supervisory board was elected. The board is primarily set with film industry professionals, but also with with GameDuell founder Boris Wasmuth of Winkipop.
By Pascal Wagner • 1 min read
How Housemarque Made Saros' Design, Art & Audio Shine Golden
The Saros team at Nordic Game 26, from left: Brand Director Mikael Haveri, Audio Lead Ari Pulkkinen, Associate Design Director Mitja Roskaric and Art Director Simone Silvestri (photos: Pascal Wagner / GamesMarket)

How Housemarque Made Saros' Design, Art & Audio Shine Golden

What made Saros the golden achievement of Housemarque, and how did art, design and audio come to pass? From Nordic Game talks and Q&A's with Brand, Art, Design and Audio Lead as well as an interview with Creative Director Gregory Louden, we assembled the ultimate oral history of Saros' design.
By Pascal Wagner • 10 min read