Ubisoft unterstützt OSVR Tim Pototzki March 04, 2015 – 1 min read Share this post Ubisoft entwickelt für OSVR © None Dino Patti, CEO and co-founder of coherence; © coherence Business Interview: Coherence 2.0 and 'The Democratisation of Multiplayer Development' Coherence 2.0, the next major release of coherence's multiplayer engine and hosting platform, was released late last year. We spoke to Dino Patti, the company's CEO and co-founder, about the democratisation of multiplayer development, engine integration, and the importance of multiplayer in general. By Marcel Kleffmann • 13 min read This is how DLSS 5 works © Nvidia Development Nvidia: "DLSS 5 Is the GPT Moment for Graphics" Nvidia has announced DLSS 5 as an 'AI-powered breakthrough' that will enhance the visual fidelity of games. However, this was met with considerable criticism from gamers. Nevertheless, Nvidia has confirmed that developers will retain artistic control. By Marcel Kleffmann • 3 min read Microsoft Advanced Shader Delivery (ASD) brings uncompiled shaders to compiled shaders © Nvidia Development Advanced Shader Delivery to Combat Shader Stutter In collaboration with hardware partners such as AMD, Intel and Nvidia, Microsoft has announced Advanced Shader Delivery (ASD), which aims to address issues surrounding shader pre-compilation and on-the-fly shader compilation. By Marcel Kleffmann • 2 min read Nordic Game 2026 © Nordic Game Events Nordic Pitch Returns Alongside Networking With GIN at Nordic Game 2026 Nordic Pitch, the developer showcase, will return at NG Spring 2026 (Nordic Game). The Games Industry Network will also be back to facilitate matchmaking and business meetings. By Marcel Kleffmann • 1 min read Dino Patti, CEO and co-founder of coherence; © coherence Business Interview: Coherence 2.0 and 'The Democratisation of Multiplayer Development' Coherence 2.0, the next major release of coherence's multiplayer engine and hosting platform, was released late last year. We spoke to Dino Patti, the company's CEO and co-founder, about the democratisation of multiplayer development, engine integration, and the importance of multiplayer in general. By Marcel Kleffmann • 13 min read Events DevGamm Postpones Its First Dubai Conference Until 2027 In the end, it was inevitable: DevGamm is postponing DevGamm Dubai, originally scheduled for early April, until 2027. Ticket holders have already been contacted. By Stephan Steininger • 1 min read This is how DLSS 5 works © Nvidia Development Nvidia: "DLSS 5 Is the GPT Moment for Graphics" Nvidia has announced DLSS 5 as an 'AI-powered breakthrough' that will enhance the visual fidelity of games. However, this was met with considerable criticism from gamers. Nevertheless, Nvidia has confirmed that developers will retain artistic control. By Marcel Kleffmann • 3 min read Insights USK Annual Statistics: One in Ten Games in 2025 Was Rated 18+ In 2025, the proportion of adult games reached its second-highest level since 2004. The number of games assessed using the traditional method rose to 1,675. In addition, there were 1.3 million ratings via the automated IARC system. By Stephan Steininger • 3 min read THQ Nordic celebrates 25 years of Gothic © THQ Nordic Products THQ Nordic Celebrates 25 Years of Gothic With a mobile version (iOS) of Gothic 1, a new range of merchandise and, of course, the upcoming release of the remake, THQ Nordic is celebrating 25 years of Gothic. By Marcel Kleffmann • 1 min read
Dino Patti, CEO and co-founder of coherence; © coherence Business Interview: Coherence 2.0 and 'The Democratisation of Multiplayer Development' Coherence 2.0, the next major release of coherence's multiplayer engine and hosting platform, was released late last year. We spoke to Dino Patti, the company's CEO and co-founder, about the democratisation of multiplayer development, engine integration, and the importance of multiplayer in general. By Marcel Kleffmann • 13 min read
This is how DLSS 5 works © Nvidia Development Nvidia: "DLSS 5 Is the GPT Moment for Graphics" Nvidia has announced DLSS 5 as an 'AI-powered breakthrough' that will enhance the visual fidelity of games. However, this was met with considerable criticism from gamers. Nevertheless, Nvidia has confirmed that developers will retain artistic control. By Marcel Kleffmann • 3 min read
Microsoft Advanced Shader Delivery (ASD) brings uncompiled shaders to compiled shaders © Nvidia Development Advanced Shader Delivery to Combat Shader Stutter In collaboration with hardware partners such as AMD, Intel and Nvidia, Microsoft has announced Advanced Shader Delivery (ASD), which aims to address issues surrounding shader pre-compilation and on-the-fly shader compilation. By Marcel Kleffmann • 2 min read
Nordic Game 2026 © Nordic Game Events Nordic Pitch Returns Alongside Networking With GIN at Nordic Game 2026 Nordic Pitch, the developer showcase, will return at NG Spring 2026 (Nordic Game). The Games Industry Network will also be back to facilitate matchmaking and business meetings. By Marcel Kleffmann • 1 min read
Dino Patti, CEO and co-founder of coherence; © coherence Business Interview: Coherence 2.0 and 'The Democratisation of Multiplayer Development' Coherence 2.0, the next major release of coherence's multiplayer engine and hosting platform, was released late last year. We spoke to Dino Patti, the company's CEO and co-founder, about the democratisation of multiplayer development, engine integration, and the importance of multiplayer in general. By Marcel Kleffmann • 13 min read
Events DevGamm Postpones Its First Dubai Conference Until 2027 In the end, it was inevitable: DevGamm is postponing DevGamm Dubai, originally scheduled for early April, until 2027. Ticket holders have already been contacted. By Stephan Steininger • 1 min read
This is how DLSS 5 works © Nvidia Development Nvidia: "DLSS 5 Is the GPT Moment for Graphics" Nvidia has announced DLSS 5 as an 'AI-powered breakthrough' that will enhance the visual fidelity of games. However, this was met with considerable criticism from gamers. Nevertheless, Nvidia has confirmed that developers will retain artistic control. By Marcel Kleffmann • 3 min read
Insights USK Annual Statistics: One in Ten Games in 2025 Was Rated 18+ In 2025, the proportion of adult games reached its second-highest level since 2004. The number of games assessed using the traditional method rose to 1,675. In addition, there were 1.3 million ratings via the automated IARC system. By Stephan Steininger • 3 min read
THQ Nordic celebrates 25 years of Gothic © THQ Nordic Products THQ Nordic Celebrates 25 Years of Gothic With a mobile version (iOS) of Gothic 1, a new range of merchandise and, of course, the upcoming release of the remake, THQ Nordic is celebrating 25 years of Gothic. By Marcel Kleffmann • 1 min read