Wolters stellt sich auf dem bgf 2013 Tim Pototzki October 16, 2013 – 1 min read Share this post Stellt sich in Hamburg: Free-to-play-Kritiker Olaf Wolters © None GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read Business SpielFabrique Opens Applications for European Videogame Accelerator 2026 European studios have until 2 February at 11:59 p.m. to apply for this year's European Videogame Accelerator (EVA). It will take place in three stages from February to November. By Stephan Steininger • 2 min read Products PlayStation Store Chats: 2XKO Breathes Some Fresh Air Into The Winter Lull While the top spots in the PlayStation 5 charts remain unchanged, the launch of Riot's 2XKO in January has at least brought some variety to the PlayStation Store's free-to-play charts. By Stephan Steininger • 3 min read Built on Unreal Engine 5, Lords of the Fallen II is set to launch in 2026 on the PlayStation 5 and Xbox Series X|S consoles, as well as on PC via the Epic Games Store. © CI Games Products How Co-Op Shaped Lords of the Fallen II With sales of over two million, Lords of the Fallen was a huge success for CI Games. GamesMarkt spoke to Game Director James Lowe about the game's long-term success, its regular updates, the wider Soulslike genre, and the most important factors for the sequel. By Marcel Kleffmann • 4 min read Tabletop Wizards of the Coast Brings Back MTG x DnD Crossover After one and a half year, Wizards of the Coast continues their Baldur's Gate III Secret Lair crossover in Magic: The Gathering. After Karlach and Astarion, now Shadowheart and Gale get small, fancy reprint sets of fitting cards. By Pascal Wagner • 1 min read Jasmin Kreft, Innovation & AI Strategist at SAE Institute | Picture: SAE Institute Business SAE Institute Offers New AI Training Courses for Media Professionals The new AI training courses offered by the SAE Institute are primarily aimed at freelancers and solo self-employed individuals, who can receive reimbursement for up to 90 per cent of the fees thanks to the so-called Compass funding programme. Of the seven qualifications, one is relevant to games. By Stephan Steininger • 1 min read Business The Modder's Dilemma: The War Over Paid UGC In 'Zoran's Update', experienced games manager Zoran Roso comments on current industry topics on LinkedIn. This time's topic: Why free modders can be good for a game, but revenue-generating UGC partners are even better for publishers. By Zoran Roso • 3 min read Picture by Roblox Business Roblox Grows, Reaches 3.4% Share of Global Gaming Market But No Profit Roblox has achieved impressive growth in 2025, as shown in its latest financial statements. User numbers, bookings and revenues are all on the rise. However, this is still not enough to turn a profit, and this is not expected to change in 2026. By Stephan Steininger • 3 min read
GamesTalente 2025 © GamesTalente/Dominik Eisele Development GamesTalente Youth Competition Enters a New Round In the Germany-wide youth competition GamesTalente, young gaming fans aged 13–16 from all types of schools can develop their own computer game. In doing so, they will acquire the key digital skills needed in the professional world in a fun and engaging way. By Marcel Kleffmann • 1 min read
Godot © godotengine.org Development Godot 4.6 Kicks off With a Tighter Integration of Industry Standards With the recent release of Godot 4.6, the engine has taken another leap forward. The latest stable version of this popular open-source game engine focuses on improving workflows and quality of life, as well as integrating industry standards more tightly and improving performance. By Marcel Kleffmann • 2 min read
Business SpielFabrique Opens Applications for European Videogame Accelerator 2026 European studios have until 2 February at 11:59 p.m. to apply for this year's European Videogame Accelerator (EVA). It will take place in three stages from February to November. By Stephan Steininger • 2 min read
Products PlayStation Store Chats: 2XKO Breathes Some Fresh Air Into The Winter Lull While the top spots in the PlayStation 5 charts remain unchanged, the launch of Riot's 2XKO in January has at least brought some variety to the PlayStation Store's free-to-play charts. By Stephan Steininger • 3 min read
Built on Unreal Engine 5, Lords of the Fallen II is set to launch in 2026 on the PlayStation 5 and Xbox Series X|S consoles, as well as on PC via the Epic Games Store. © CI Games Products How Co-Op Shaped Lords of the Fallen II With sales of over two million, Lords of the Fallen was a huge success for CI Games. GamesMarkt spoke to Game Director James Lowe about the game's long-term success, its regular updates, the wider Soulslike genre, and the most important factors for the sequel. By Marcel Kleffmann • 4 min read
Tabletop Wizards of the Coast Brings Back MTG x DnD Crossover After one and a half year, Wizards of the Coast continues their Baldur's Gate III Secret Lair crossover in Magic: The Gathering. After Karlach and Astarion, now Shadowheart and Gale get small, fancy reprint sets of fitting cards. By Pascal Wagner • 1 min read
Jasmin Kreft, Innovation & AI Strategist at SAE Institute | Picture: SAE Institute Business SAE Institute Offers New AI Training Courses for Media Professionals The new AI training courses offered by the SAE Institute are primarily aimed at freelancers and solo self-employed individuals, who can receive reimbursement for up to 90 per cent of the fees thanks to the so-called Compass funding programme. Of the seven qualifications, one is relevant to games. By Stephan Steininger • 1 min read
Business The Modder's Dilemma: The War Over Paid UGC In 'Zoran's Update', experienced games manager Zoran Roso comments on current industry topics on LinkedIn. This time's topic: Why free modders can be good for a game, but revenue-generating UGC partners are even better for publishers. By Zoran Roso • 3 min read
Picture by Roblox Business Roblox Grows, Reaches 3.4% Share of Global Gaming Market But No Profit Roblox has achieved impressive growth in 2025, as shown in its latest financial statements. User numbers, bookings and revenues are all on the rise. However, this is still not enough to turn a profit, and this is not expected to change in 2026. By Stephan Steininger • 3 min read