Business Bitkraft Report Forecasts 18% CAGR in Indian Gaming and 26% in Indian Esports Market Gaming and interactive media are the growth drivers of the Indian digital media and entertainment market. This is the conclusion of a study by Bitkraft Ventures and Redseer Strategy. However, the market also has many special aspects. By Stephan Steininger • 3 min read
Picture by IOC Business IOC and EWCF Conclude Partnership for Olympic Esports Games The wrangling over the first Olympic Esports Games continues. Following the breakthrough and subsequent postponement, stakeholders IOC, SOPC, and EWCF met again to review the project and terminated the partnership by mutual agreement. Both sides will continue their esports plans separately. By Stephan Steininger • 3 min read
Business Power of Play: Brazil As part of the Power of Play survey, industry associations also took a close look at the participating countries. GamesMarkt summarizes the results. This time: Brazil. By Stephan Steininger • 2 min read
Business Power of Play: Canada As part of the Power of Play survey, industry associations also took a close look at the participating countries. GamesMarkt summarizes the results. This time: Canada. By Stephan Steininger • 2 min read
Business Games Industry Conference Closes With New Record With 3,423 trade visitors, the Games Industry Conference (GIC) in Poznan, Poland, set a new record. The exact date for 2026 will be announced in the coming weeks. By Stephan Steininger • 1 min read
Products MDM Funds Nine Games and XR Projects with €619,000 Almost half of the budget approved for new media at the current funding meeting is going to one project. Nevertheless, nine studios and producers of games and XR projects can look forward to receiving funding from the MDM. By Stephan Steininger • 2 min read
Business Ubisoft Continues Its Lecture Series in Germany Ubisoft Studios is continuing its lecture series, which began in 2024, with a new stream on the topic of technical art. Further streams are planned. By Stephan Steininger • 1 min read
Business Power of Play: Mexico As part of the Power of Play survey, industry associations also took a close look at the participating countries. GamesMarkt summarizes the results. This time: Mexico. By Stephan Steininger • 2 min read
The winner of the 2025 SAE Awards | Pictures: SAE Institute GmbH, Sven Kubeile Business SAE Hamburg Takes Home 7 Trophies From the SAE Awards 2025 For the 20th time, the SAE Institute and the SAE Alumni Association presented their SAE Awards, which recognize the work of students and former students of the private educational institution. By Stephan Steininger • 2 min read
Graph by GamesMarkt; Source: Power of Play Report 2025 by ESA Business Power of Play: USA As part of the Power of Play survey, industry associations also took a close look at the participating countries. GamesMarkt summarizes the results. This time: The United States of America. By Stephan Steininger • 2 min read
Marta Cienkowska with GIC Organiser Jakub Marszałkowski (Picture by GamesMarkt) Business Poland's Minister of Culture Marta Cienkowska Visits GIC and Awards CEEGA to Warhorse Studios The second day of the GIC was not only marked by interesting presentations, but also by politics. Polish Minister of Culture Marta Cienkowska visited the conference for a round table discussion with the industry. Later, she also presented the main prize at the Central & East European Game Awards. By Stephan Steininger • 2 min read
Business Games for Families With More Partners Than Ever Before The Games for Families trade fair roadshow from Planetlan has reached and exceeded pre-pandemic levels in terms of the number of partners. Nineteen companies with over 30 brands will be participating in the fall events. By Stephan Steininger • 2 min read