We’re Hutch, a mobile games developer & publisher with studios in central London, Dundee and Canada. Our mission is to build the most diverse and engaged automotive gaming community on mobile. Our games have been played by over 300 million people, with new titles in development.

We believe in putting our people first. Here you can make games without sacrificing quality time with family and friends. We strive to ensure our people are happy and healthy.  

Our teams are small and empowered, they have the independence to take on creative and technical challenges together, to work collaboratively, to make great games and have fun along the way. 

We believe in; Looking after our people, small empowered teams, complete transparency, test, learn repeat, community at the core and the freedom to focus on what truly makes a difference to our players.

We’re driven by our players! Come and Join the mission!

Junior Live Ops Artist | Embedded | F1 Clash

Are you a graphic designer, UI designer or digital artist, maybe recently graduated or early into your career and wanting to get into games? Hutch is looking for a Junior Live Ops Artist to join the F1 Clash team in London to help deliver visually impressive in-game Live Ops content such as live game events, offers and promotional campaigns.

We are looking for an individual with a drive and passion for graphic design in games, keen to learn and to collaborate, to communicate and work within a small, creative and empowered team. You will get the opportunity to ideate event concepts, hone your logo and graphic design creation skills and create eye-catching event artwork in the world of Formula 1. Under the lead artist’s direction, you will champion the live ops visual design pipeline from concept to in-game, while working alongside art, product and marketing team members. 

Responsibilities

  • Create engaging, impactful and high performing assets for in game live ops purposes which would include logos, icons, offers, splash screens and event panels to enhance player engagement
  • Transfer key live ops initiatives into high quality player facing visuals
  • Collaborate with Art, Product and Marketing teams, to ensure consistency in visual, messaging and branding across the game’s live ops content
  • Help document design decisions and progression clearly, providing assets according to design briefs, focusing on message hierarchy and comfortable with conveying ideas to team members
  • Maintain the art asset and implementation pipeline under the direction of the lead artist
  • Ensure consistent and aligned asset specification, including naming conventions, hierarchies, resolutions, formats
  • Prepare creative assets for outsourcers
  • Collaborate with the licensing team to ensure assets adhere to guidelines and specifications

Requirements

  • High quality visual art and design pieces within portfolio
  • Experience in taking a concept from initial brief to final concept
  • Excellent visual design skills (sense of proportion, layout, graphical form, typography, colour, composition and negative space)
  • Excellent logo and iconography design skills
  • Experience or interest in learning Unity with the ability to import assets
  • An interest in working on cutting edge mobile games
  • A desire to have a big impact within a small empowered team
  • Effective communication skills
  • Experience with Figma and Adobe Creative Cloud software including Illustrator
  • Familiarity with AI tools and AI generated imagery

Bonus Points

At Hutch we have very varied roles, so we’d welcome any of the additional skills but it is not a requirement;

  • Experience in Unity
  • Experience in 2D digital raster or vector illustration
  • Experience in VFX, 2D animation and motion graphics
  • Experience with 3D art software such as Maya, Blender or Substance
  • Experience with re branding and evolving existing IP’s
  • Experience in working with 3rd party IP brand holders & licensing teams
  • Experience in creating ASO, UA, Social assets

Benefits

Life at Hutch

Our HQ is in the heart of Shoreditch in central London. We have additional offices in Dundee and Mahone Bay, Nova Scotia. We're an agile, creative team with people at the core of our values. We reward our employees with;

  • Hutch is now a 4-Day Work Week company*
  • Flexible working hours
  • Remote working 2 days per week
  • Excellent salary
  • Private health care
  • Enhanced Maternity (18 weeks) and Paternity leave (6 weeks)
  • Support to learn, develop and progress within Hutch
  • Free snacks and drinks
  • Social events, game launch parties, Thursday night drinks and much more

*This will mean that Hutch employees will work a maximum of 4 days per week (30 hours/week) Mon-Thurs, with zero reductions in pay (compared to a 5 day working week).

Our Values

  • Transparent - Being transparent and open helps us to be trusted and fosters integrity.
  • Humble - When we are humble we show humility, we let go of egos and we are self-aware.
  • Collaborative - We value teamwork, the spirit of collaboration and the results of working together.
  • Driven - We have drive and ambition and always push for the best results rather than settling.
  • Adaptable - Demonstrating the ability to adapt ultimately helps us grow and helps us thrive in different situations

We value diversity and as an equal opportunity employer we encourage applications from all suitable applicants. All applicants will be considered for employment without attention to race, colour, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status.

Please see Hutch Privacy Policy for details on how Hutch uses your personal data.

Come and find out more about Hutch. We make racing games, but it’s not the only thing that drives us - https://www.hutch.io/

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