Nintendo schickt "Pokémon" auf Deutschlandtour Tim Pototzki August 15, 2012 – 1 min read Share this post Nintendo geht mit den "Pokémon" auf große Deutschlandtour © None Development Self-Publishing Framework: What SpielFabrique Wants to Offer With a new accelerator concept, SpielFabrique offers advice on self-publishing in a new sprint-focused online program. We spoke to Project Manager Matthes Lindner about the course, self-publishing as a skill even when signing a publisher, and the costs of an accelerator program. By Pascal Wagner • 4 min read Business Womenize! Announces NRW Chapter, Applications for Masterclass in Leipzig Open With a new event one day before German Developer Award (Deutscher Entwicklerpreis, DEP) 2026 in Cologne, Womenize! is expanding. Applications for the Masterclasses on 24 November at R42 in Leipzig are open now as well. By Pascal Wagner • 1 min read (Background picture: The inaugural Press Start Accelerator from Germany in 2026 (Stiftung Digitale Spielekultur) Business G+ These Incubators and Accelerators You Can Apply for in 2027 Just starting out with your game dev company and need the basics, or have taken the first step but need to grow? Good ways to achieve both are often incubators or accelerators. In our list, you can find the right one for you, whether online or on site, as well as how and when to apply. By Pascal Wagner • 3 min read Xbox (c) Microsoft Products Xbox Cloud Gaming Playtime is Being Tested Xbox Cloud Gaming is now trialling a playtime model. Players can purchase hours of cloud gaming time without the need for an active Xbox Game Pass subscription. By Marcel Kleffmann • 1 min read Campus Game Studies Watchlist 2026 #39 The Game Studies Watchlist newsletter, curated by Professor Rudolf Inderst, is published weekly on GamesMarket. This week's topics include horror studies, a critical deconstruction of game studies and more. By Rudolf Inderst • 3 min read Business How Studios are Transitioning Distribution from Corporate Parent to Service Layers In his latest update, industry expert Zoran Roso analyses how gaming's traditional, vertically integrated publishing model is fracturing into a modular "service layer", transforming what was once an all-encompassing corporate parent into an à la carte operational utility. By Zoran Roso • 4 min read Silver Pines (c) Wych Elm / Team17 Products Silver Pines Developed by Wych Elm and published by Team17, Silver Pines sees players begin a descent into the dreaded darkness. This classic survival horror game features a tense atmosphere and a Metroidvania-style experience. By Marcel Kleffmann • 4 min read Daily GamesMarket Daily - 22 October 2026: BioWare Closure, Spiel Essen, Steam Charts, ITFS, Side Acquires Roboto Bioware's imminent closure by EA is the topic of the day. We've also compiled the news from the kick-off at Spiel Essen 2026, as well as our weekly exclusive Steam charts. By Team GamesMarket • 6 min read Roblox: Rapid Trend Adaptation, Strong Concentration on a Small Number of Experiences Newzoo and GEEIQ have published a joint report on Roblox and what the maturing of its audience means for games publishers. Not every genre is affected to the same extent, and so far only a few publishers have ventured onto Roblox. By Stephan Steininger • 1 min read
Development Self-Publishing Framework: What SpielFabrique Wants to Offer With a new accelerator concept, SpielFabrique offers advice on self-publishing in a new sprint-focused online program. We spoke to Project Manager Matthes Lindner about the course, self-publishing as a skill even when signing a publisher, and the costs of an accelerator program. By Pascal Wagner • 4 min read
Business Womenize! Announces NRW Chapter, Applications for Masterclass in Leipzig Open With a new event one day before German Developer Award (Deutscher Entwicklerpreis, DEP) 2026 in Cologne, Womenize! is expanding. Applications for the Masterclasses on 24 November at R42 in Leipzig are open now as well. By Pascal Wagner • 1 min read
(Background picture: The inaugural Press Start Accelerator from Germany in 2026 (Stiftung Digitale Spielekultur) Business G+ These Incubators and Accelerators You Can Apply for in 2027 Just starting out with your game dev company and need the basics, or have taken the first step but need to grow? Good ways to achieve both are often incubators or accelerators. In our list, you can find the right one for you, whether online or on site, as well as how and when to apply. By Pascal Wagner • 3 min read
Xbox (c) Microsoft Products Xbox Cloud Gaming Playtime is Being Tested Xbox Cloud Gaming is now trialling a playtime model. Players can purchase hours of cloud gaming time without the need for an active Xbox Game Pass subscription. By Marcel Kleffmann • 1 min read
Campus Game Studies Watchlist 2026 #39 The Game Studies Watchlist newsletter, curated by Professor Rudolf Inderst, is published weekly on GamesMarket. This week's topics include horror studies, a critical deconstruction of game studies and more. By Rudolf Inderst • 3 min read
Business How Studios are Transitioning Distribution from Corporate Parent to Service Layers In his latest update, industry expert Zoran Roso analyses how gaming's traditional, vertically integrated publishing model is fracturing into a modular "service layer", transforming what was once an all-encompassing corporate parent into an à la carte operational utility. By Zoran Roso • 4 min read
Silver Pines (c) Wych Elm / Team17 Products Silver Pines Developed by Wych Elm and published by Team17, Silver Pines sees players begin a descent into the dreaded darkness. This classic survival horror game features a tense atmosphere and a Metroidvania-style experience. By Marcel Kleffmann • 4 min read
Daily GamesMarket Daily - 22 October 2026: BioWare Closure, Spiel Essen, Steam Charts, ITFS, Side Acquires Roboto Bioware's imminent closure by EA is the topic of the day. We've also compiled the news from the kick-off at Spiel Essen 2026, as well as our weekly exclusive Steam charts. By Team GamesMarket • 6 min read
Roblox: Rapid Trend Adaptation, Strong Concentration on a Small Number of Experiences Newzoo and GEEIQ have published a joint report on Roblox and what the maturing of its audience means for games publishers. Not every genre is affected to the same extent, and so far only a few publishers have ventured onto Roblox. By Stephan Steininger • 1 min read