Business Jumpgate Gains Financial Flexibility Through Agreements With Investors and Partners With an increased credit line from Triple Dragon, the issuance of a convertible bond and an agreement for closing project financing, Jumpate has created financial leeway with a view to two upcoming releases, including Star Trek: Voyager – Across the Unknown. By Stephan Steininger • 2 min read
Campus Game Studies Watchlist 2026 #6 The Game Studies Watchlist newsletter, curated by Prof. Dr Rudolf Inderst, is published weekly on GamesMarkt. This week's topics include The Legend of Zelda, Japan’s Game Preservation Society and a reading tip. By Rudolf Inderst • 4 min read
'Haus of Warcraft', The Playce, Berlin © Activision Blizzard Events 'Haus of Warcraft' in Berlin Attracts 170,000 Visitors Within a week, 170,000 people visited The Playce and experienced the 'Haus of Warcraft'. With this installation, Blizzard Entertainment celebrated the local community and the housing feature of World of Warcraft, ahead of the launch of the upcoming Midnight expansion. By Marcel Kleffmann • 2 min read
Business The "Slow Fire" Theory: Why Speed is the Wrong Response to Crisis In 'Zoran's Update', experienced games manager Zoran Roso comments on current industry topics on LinkedIn. This time's topic: How the games industry deals with crises, or how it should deal with them. By Zoran Roso • 3 min read
'Untitled John Wick Game' © Saber Interactive & Lionsgate Products AAA John Wick Game Announced by Saber Interactive Saber Interactive has announced a new AAA video game based on Lionsgate's billion-dollar John Wick franchise. Designed for mature audiences, the game was unveiled during Sony's State of Play Showcase. By Marcel Kleffmann • 2 min read
Pictures by the Academy of Interactive Arts and Sciences Products Clair Obscur: Expedition 33 Also Triumphs at D.I.C.E. Awards After the Game Awards, Sandfall Interactive also dominated the D.I.C.E. Awards with Clair Obscur: Expedition 33. Sucker Punch, Kojima Productions and Dogubomb also received more than one award. From Europe, 11bit Studios, Fireproof Games, Sloclap and Embark Studios could celebrate. By Stephan Steininger • 2 min read
Yves Guillemot, Co-Founder and Chief Executive Officer © GamesMarkt, Marcel Kleffmann Business Ubisoft Beats Q3 Expectations, Studio Allocation to Creative Houses Finalized The results for Q3 2025-26 exceeded Ubisoft's expectations. Anno 117: Pax Romana had a solid launch, with net bookings exceeding those of Anno 1800. Following the announcement of the Creative Houses and the Creative Network, the publisher has specified how studios and brands will be allocated. By Marcel Kleffmann • 4 min read
Reanimal © Tarsier Studios and THQ Nordic Products Reanimal Reanimal is on over a million wish lists - and that's just on PC. The demo has also been downloaded over a million times. This (co-op) horror adventure from Tarsier Studios and THQ Nordic has already caused quite a stir. Rightly so? By Marcel Kleffmann • 6 min read
GeForce Now Available on Amazon Fire TV Stick © Nvidia Products GeForce Now Available on Amazon Fire TV Stick Nvidia is continuing to expand the availability of GeForce Now. Beta testing of the native GeForce Now app for Linux PCs recently began, and an app for the cloud gaming service has now also been released for Amazon Fire TV Stick. By Marcel Kleffmann • 1 min read
People Sandro Odak is ZA/UM's New Marketing Principle - PR & Influencer The company behind Disco Elysium recruits one of GSA's best PR heads: Sandro Odak, formerly of Techland, Microsoft and Webedia, is Marketing Principle - PR & Influencer for the company that is currently working on Zero Parades. His first job: Announcing the demo of the game for 23 February. By Pascal Wagner • 1 min read
Benjamin Lochmann is the CEO of Pixel Maniacs, the studio behind ChromaGun 2: Dye Hard. People Interview: Ben Lochmann on Accessibility and Visual Clarity in ChromaGun 2 For the release of ChromaGun 2: Dye Hard, we spoke to Pixel Maniacs CEO Benjamin Lochmann about their tremendous colourblind mode and what challenges the visual design of their colour-focused game faced in playtesting. By Pascal Wagner • 4 min read