Game Industry Conference Law Summit Brings EU Commission and AI Into Focus Pascal Wagner October 24, 2024 – 2 min read Share this post The organisation board of the Legal Summit and GIC. © GamesMarkt, Pascal Wagner ~170 employees from over 25 nations work at Ubisoft Mainz; about 100 of them work on the Anno brand; around 50 developers working on other major Ubisoft brands and technology solutions. ©Ubisoft Mainz Business Ubisoft Mainz: The Studio Behind Anno Celebrates 30 Years of Innovation Anno 1995 saw the founding of Related Designs, which became part of Ubisoft over ten years ago. To date, the studio has released six Anno games, and three of the four founders still work for the company today. We spoke to studio manager Thomas Pottkämper about the company's impressive history. By Marcel Kleffmann • 9 min read Impression from Caggtus 2025 [Picture by Leipziger Messe | Niclas Schmidt] Business Caggtus: Tabletop Tournament, More Space for Artists and Reduced Prices for Merchandise Retailer Six months before the trade fair, advance ticket sales for Caggtus 2026 are in full swing. New details from the concept are also being revealed. By Stephan Steininger • 2 min read Artwork of the MTG card Academy at Tolaria West, artist: James Paick (WotC) Business WotC and Instinct3 Hold Magic Uni Club Roadshow With a new university community project, Wizards of the Coast wants to strengthen Magic: The Gathering communities in Austria and Germany in cooperation with INSTINCT3. The start is marked by a ten-city roadshow for student club founders. By Pascal Wagner • 2 min read ~170 employees from over 25 nations work at Ubisoft Mainz; about 100 of them work on the Anno brand; around 50 developers working on other major Ubisoft brands and technology solutions. ©Ubisoft Mainz Business Ubisoft Mainz: The Studio Behind Anno Celebrates 30 Years of Innovation Anno 1995 saw the founding of Related Designs, which became part of Ubisoft over ten years ago. To date, the studio has released six Anno games, and three of the four founders still work for the company today. We spoke to studio manager Thomas Pottkämper about the company's impressive history. By Marcel Kleffmann • 9 min read Jonathan Lander, Board Member at LootLocker / Alexander Bergendahl, CEO and Co-Founder of LootLocker; © LootLocker LootLocker Raises $2.5M and Strengthens Publishing Initiative With Jonathan Lander LootLocker, the backend powering numerous live games, is expanding its remit to help publishers connect their catalogues and guide the player journey. To this end, they have brought on board Jonathan Lander, former SVP of Global Product & Publisher Operations at Bethesda. By Marcel Kleffmann • 1 min read Impression from Caggtus 2025 [Picture by Leipziger Messe | Niclas Schmidt] Business Caggtus: Tabletop Tournament, More Space for Artists and Reduced Prices for Merchandise Retailer Six months before the trade fair, advance ticket sales for Caggtus 2026 are in full swing. New details from the concept are also being revealed. By Stephan Steininger • 2 min read PlayStation 5 console; © SIE Sony Reports Strong Figures From the PlayStation Segment Sony's PlayStation 5 console continues to sell well, with sales slightly exceeding those of last year. Software sales are showing a similar trend, which is why Sony has raised its sales outlook. However, the outlook for operating income remains unchanged, partly due to one-off effects and tariffs. By Marcel Kleffmann • 2 min read Painkiller; © 3D Realms, Saber Interactive, Anshar Studios Products Painkiller The cult shooter Painkiller is back. This time, however, it has undergone a radical transformation to become a co-op shooter with roguelike elements for up to three players. By Marcel Kleffmann • 4 min read Products PlayStation Store Charts: The triumph of Battlefield October brought the same picture on both sides of the Atlantic: EA's Battlefield 6 ranks ahead of the first-party game Ghost of Yotei in the PlayStation Store. Only then do differences between North America and Europe become apparent. By Stephan Steininger • 2 min read
~170 employees from over 25 nations work at Ubisoft Mainz; about 100 of them work on the Anno brand; around 50 developers working on other major Ubisoft brands and technology solutions. ©Ubisoft Mainz Business Ubisoft Mainz: The Studio Behind Anno Celebrates 30 Years of Innovation Anno 1995 saw the founding of Related Designs, which became part of Ubisoft over ten years ago. To date, the studio has released six Anno games, and three of the four founders still work for the company today. We spoke to studio manager Thomas Pottkämper about the company's impressive history. By Marcel Kleffmann • 9 min read
Impression from Caggtus 2025 [Picture by Leipziger Messe | Niclas Schmidt] Business Caggtus: Tabletop Tournament, More Space for Artists and Reduced Prices for Merchandise Retailer Six months before the trade fair, advance ticket sales for Caggtus 2026 are in full swing. New details from the concept are also being revealed. By Stephan Steininger • 2 min read
Artwork of the MTG card Academy at Tolaria West, artist: James Paick (WotC) Business WotC and Instinct3 Hold Magic Uni Club Roadshow With a new university community project, Wizards of the Coast wants to strengthen Magic: The Gathering communities in Austria and Germany in cooperation with INSTINCT3. The start is marked by a ten-city roadshow for student club founders. By Pascal Wagner • 2 min read
~170 employees from over 25 nations work at Ubisoft Mainz; about 100 of them work on the Anno brand; around 50 developers working on other major Ubisoft brands and technology solutions. ©Ubisoft Mainz Business Ubisoft Mainz: The Studio Behind Anno Celebrates 30 Years of Innovation Anno 1995 saw the founding of Related Designs, which became part of Ubisoft over ten years ago. To date, the studio has released six Anno games, and three of the four founders still work for the company today. We spoke to studio manager Thomas Pottkämper about the company's impressive history. By Marcel Kleffmann • 9 min read
Jonathan Lander, Board Member at LootLocker / Alexander Bergendahl, CEO and Co-Founder of LootLocker; © LootLocker LootLocker Raises $2.5M and Strengthens Publishing Initiative With Jonathan Lander LootLocker, the backend powering numerous live games, is expanding its remit to help publishers connect their catalogues and guide the player journey. To this end, they have brought on board Jonathan Lander, former SVP of Global Product & Publisher Operations at Bethesda. By Marcel Kleffmann • 1 min read
Impression from Caggtus 2025 [Picture by Leipziger Messe | Niclas Schmidt] Business Caggtus: Tabletop Tournament, More Space for Artists and Reduced Prices for Merchandise Retailer Six months before the trade fair, advance ticket sales for Caggtus 2026 are in full swing. New details from the concept are also being revealed. By Stephan Steininger • 2 min read
PlayStation 5 console; © SIE Sony Reports Strong Figures From the PlayStation Segment Sony's PlayStation 5 console continues to sell well, with sales slightly exceeding those of last year. Software sales are showing a similar trend, which is why Sony has raised its sales outlook. However, the outlook for operating income remains unchanged, partly due to one-off effects and tariffs. By Marcel Kleffmann • 2 min read
Painkiller; © 3D Realms, Saber Interactive, Anshar Studios Products Painkiller The cult shooter Painkiller is back. This time, however, it has undergone a radical transformation to become a co-op shooter with roguelike elements for up to three players. By Marcel Kleffmann • 4 min read
Products PlayStation Store Charts: The triumph of Battlefield October brought the same picture on both sides of the Atlantic: EA's Battlefield 6 ranks ahead of the first-party game Ghost of Yotei in the PlayStation Store. Only then do differences between North America and Europe become apparent. By Stephan Steininger • 2 min read