Universal Music Group is supporting GDC and its commitment to gaming with a series of events. Among other things, an event will be held at the Monarch Club in San Francisco at the end of the week, at which Sofi Tukker (Virgin Music Group; pictured) will play a DJ set. © Universal Music Group Development Universal Music Group Partners with Heat At GDC, Universal Music Group (UMG) and Heat announced a licensing agreement that will make tracks from artists such as Lil’ Wayne and viral sensation CG5 (Virgin Music Group) available to game developers for the first time. Heat is a marketplace for music and motion animations, designed primarily for use By Stephan Steininger • 1 min read
© Klang Games Business Klang Partners with Google Cloud for Its Flagship Project Seed Berlin-based studio Klang Games and Google Cloud have entered into a strategic partnership. Klang will leverage Google Cloud technologies to bring to life the persistent virtual world of Seed, the studio’s flagship project. Seed is set to be one of the most ambitious gaming projects to emerge from By Stephan Steininger • 2 min read
© Discord Development Discord's Social SDK to Support Social Gaming Experiences Discord has released a Social SDK for all interested game developers that aims to increase engagement and retention through seamless social features, but also to increase visibility of games in a crowded market. Discord has announced the launch of the Discord Social SDK, a toolkit that allows developers to use By Marcel Kleffmann • 2 min read
Participants in the devcom Scholarship Programme 2024 © devcom Development devcom 2025 Seeks Partners for Scholarships and Indies for Showcase devcom is continuing two of its successful initiatives from previous years and is once again seeking partners for its scholarship program. Additionally, indie developers can now apply for the devcom Indie Showcase 2025. Launched in 2024, the scholarship program was a success from the start, providing more than 200 young By Stephan Steininger • 1 min read
© Nextari Development Nextari Launches Public Beta With the support of Doktor Froid, Nextari launches its public beta. The platform is designed to bring together new players and all the games, updates and related social media content in one place. Today Doktor Froid, a content creator from Berlin, presents the launch of the Nextari public beta with By Marcel Kleffmann • 1 min read
Concept visualisation of Copilot for playing in Minecraft © Microsoft/Xbox Development Microsoft Introduces Copilot for Gaming Copilot for Gaming: Microsoft has announced an AI-powered gaming companion that will help players "play faster," make recommendations, help when they get stuck, and provide a more social gaming experience. On The Official Xbox Podcast, Fatima Kardar (Xbox Corporate Vice President of Gaming AI) introduced Copilot for By Marcel Kleffmann • 1 min read
SpielFabrique's Odile Limpach and Thierry Baujard founded the European Videogame Accelerator (EVA) which supported more than 80 studios since 2016 © SpielFabrique Development European Videogame Accelerator Selects 21 Studios for 2025 The jury of the European Video Game Accelerator (EVA) 2025 has reviewed all submissions and selected 21 studios and solo developers from across Europe. This year, there are no teams from Germany or Switzerland, but one from Austria—12B3 Games. The selection process does not follow a fixed country quota, By Stephan Steininger • 1 min read
Seb Downie-Blackwell, rcp Studio Partner, and Ali Boroumand CEO Black Cube Games © rcp Development remote control productions Acquires Minority Stake in Black Cube Games The Tale of Bistun developer Black Cube Games (BCG) is the latest studio to join the remote control productions (rcp) family. The Munich-based production house is expanding despite challenging times and has acquired a minority stake in the Dutch indie developer. Currently, BCG is developing its roguelike wrestling game By Stephan Steininger • 1 min read
Stephan Reichart at the devcom Leadership Summit 2025 © game events Events devcom Leadership Summit: Prioritizing Quality Over Quantity Before heading to GDC, GamesMarkt spoke with Stephan Reichart, Managing Director of game events and organiser of devcom. The discussion covered the premiere of the devcom Leadership Summit, the unique insights and networking opportunities it provided, areas for improvement in 2026, and how the devcom Leadership Dinners are extending the By Stephan Steininger • 3 min read
Screenshot from the 'Zorah' neural rendering technology demo © Nvidia Development Nvidia and Microsoft Collaborate on Neural Shading Support and RTX Remix Launched Ahead of GDC, Nvidia announced a collaboration with Microsoft on neural shading support for DirectX. While DLSS 4 is fast becoming Nvidia's most rapidly adopted gaming technology, Nvidia RTX Remix has also come out of beta. Nvidia has announced ahead of the Game Developers Conference (GDC) that it By Marcel Kleffmann • 2 min read
Hendrik Lesser, President of the European Games Developer Federation (EGDF) © rcp Business Hendrik Lesser Concludes Discussions of EGDF About Challenges in 2025 In 2025, the industry will face challenges just like in the previous year. This is the core statement of a post by EGDF President Hendrik Lesser, giving his conclusions about the latest discussions within the association, which held a call with its members about the state of the industry at By Stephan Steininger • 2 min read
Lego CEO Niels Christiansen © 2025 The LEGO Group Development Lego Plans to Develop Video Games in-House Again Danish toy giant Lego wants to develop video games in-house again, according to a media report. This is probably a result of the huge success of Lego Fortnite. Lego CEO Niels Christiansen told the Financial Times that the company is looking to build up in-house games development again By Marcel Kleffmann • 1 min read