Lars Janssen, CEO Deck 13 Interactive © Franziska Krug Business G+ Lars Janssen on the European Games Industry - GamesMarket Industry Leaders Survey 2026 How do gaming executives rate Europe's position in the global market? And what key challenges and trends are currently affecting the industry? We spoke to Lars Janssen, CEO Deck 13 Interactive (Germany), to find out. By Marcel Kleffmann • 2 min read
Business G+ How Did the European Key Markets Perform in 2025? Having consolidated in 2024, how did Europe's major gaming markets perform? Here is an overview of the key figures, insights and facts from the five main European markets: France, Germany, Italy, Spain and the UK. By Marcel Kleffmann • 19 min read
Shams Jorjani, CEO Arrowhead Game Studios © Jorjani, Arrowhead Game Studios Business G+ Shams Jorjani on the European Games Industry - GamesMarket Industry Leaders Survey 2026 How do gaming executives rate Europe's position in the global market? And what key challenges and trends are currently affecting the industry? We spoke to Shams Jorjani, CEO Arrowhead Game Studios, to find out. By Marcel Kleffmann • 3 min read
Woodo © Tiny Monks Tales, Daedalic Entertainment Business G+ How Daedalic Entertainment Is Setting Itself Up for the Future What began with classic point-and-click adventures at Daedalic Entertainment has evolved into a broad portfolio over nearly 20 years. They are versatile and well-positioned for the future, while remaining true to their roots. By Marcel Kleffmann • 7 min read
E-Paper G+ GamesMarkt 475 Topics in this issue include: A Daedalic interview, a big postmortem in Housemarque's Saros, a portrait of King Art Games from Bremen as well as a huge survey among executives in the games industry. By Team GamesMarket • 3 min read
Business G+ State of D2C Game Monetization Survey The latest study by FastSpring and Omdia is devoted entirely to the Direct-to-Consumer (D2C) strategy. By Marcel Kleffmann • 3 min read
(Stephan Jacob / h_da) People G+ Researcher Spotlight: Stephan Jacob One of the heads behind the Raw Talent booth collective of universities at gamescom, Stephan Jacob is Professor of Creative Technologies at Darmstadt University of Applied Sciences and Chairman of the German Society for Game Studies. We portray him in our ongoing series about games researchers. By Pascal Wagner • 7 min read
Professor Greta Hoffmann is one of the people behind the Raw Talent booth (TH Köln/Hoffmann) People G+ Researcher Spotlight: Greta Hoffmann One of the heads behind the Raw Talent booth collective of universities at gamescom, Greta Hoffmann is Professor of Game Design with a focus on Independent Games at the Cologne Game Lab of TH Köln. We portray her in our ongoing series about games researchers. By Pascal Wagner • 5 min read
(imissmyfriends) Development G+ Under the Hood: Making the Sprites of Fishbowl In our regular GamesMarket developer series, game studios present pictures of what's going on under the hood of in their game making process. This time, imissmyfriends leads us through the sprite making process of several characters in Fishbowl. By Pascal Wagner • 3 min read
French composer Olivier Deriviere is a mainstay in European game music (all pictures in this article: Olivier Deriviere) People G+ Game Music Makers: Olivier Derivière He made the soundtrack to Remember Me, Vampyr and A Plague Tale: Legendary composer Olivier Derivière from Paris is leading us through his work process, his favourite soundtracks and the best ways to involve composers in your game dev workflow. By Pascal Wagner • 5 min read
Dave Richard, Senior Creative Director Dead by Daylight, Behaviour Interactive © Behaviour Interactive Publishing G+ "We've Been Extremely Lucky," Dave Richard of Behaviour Interactive About Dead by Daylight During the anniversary celebrations of Dead by Daylight, we spoke with Dave Richard, the game's Senior Creative Director, about its continued success. After all, the game reached 250,000 concurrent players across all platforms in its tenth year. By Marcel Kleffmann • 6 min read
Business G+ Refactor Layoffs: The End of FIFA Games or the Beginning of a New Partnership with Electronic Arts? According to U.S. media reports, Refactor Games, co-developer of Netflix’s FIFA game for the World Cup, has laid off 85% of its workforce. Therefore the end of its partnership with EA remains a financial disaster for FIFA, one that only could potentially be reassessed by the investors behind EA. By Stephan Steininger • 3 min read